Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ZenoZoldyk
Merlin
Level 73
God Stats
29W - 23L
1,568 SR
Queue Stats
62W - 66L
1,514 Elo+
Solo
Camazotz
Camazotz
shirohige240
Camazotz
Level 48
God Stats
4W - 1L
1,899 SR
Queue Stats
188W - 200L
1,425 Elo+
Solo
Cabrakan
Cabrakan
tit0295
Cabrakan
Level 98
God Stats
9W - 12L
1,457 SR
Queue Stats
547W - 544L
1,475 Elo+
Party 1
Team Averages
Level 98
1,585 SR
1,483 Elo+

VS

Team Averages
Level 70
1,536 SR
1,518 Elo+
Anhur
Anhur
Dexterity96
Anhur
Level 46
God Stats
16W - 15L
1,409 SR
Queue Stats
167W - 127L
1,550 Elo+
Solo
Ganesha
Ganesha
EntropiaAlfa
Ganesha
Level 76
God Stats
26W - 20L
1,567 SR
Queue Stats
604W - 602L
1,374 Elo+
Solo
Susano
Susano
PokerPlayer
Susano
Level 47
God Stats
17W - 10L
1,627 SR
Queue Stats
188W - 96L
1,583 Elo+
Solo
Zeus
Zeus
UgandanLoki
Zeus
Level 49
God Stats
2W - 1L
1,579 SR
Queue Stats
58W - 52L
1,528 Elo+
Solo
Bakasura
Bakasura
ZodiarkFede
Bakasura
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
3 / 5 / 1
6,305
525
6,893
5,664
1,530
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
 
Anhur
11
1 / 3 / 0
6,214
518
1,947
5,295
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
ZenoZoldyk
Merlin
11
1 / 3 / 1
6,339
528
3,817
5,636
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
shirohige240
Camazotz
7
0 / 3 / 1
4,931
411
1,363
5,905
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
tit0295
Cabrakan
9
0 / 2 / 2
5,946
496
1,512
9,419
4,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,672
556
5,106
4,260
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
EntropiaAlfa
Ganesha
9
0 / 0 / 3
5,790
483
975
5,183
1,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
12
5 / 4 / 0
6,809
567
3,479
8,061
2,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 0 / 3
7,128
594
9,986
3,931
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ZodiarkFede
Bakasura
11
3 / 0 / 4
6,767
564
4,014
7,336
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
16
16
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
5
1
0.7
L
Anhur
 
Anhur
1
3
0
0.33
W
3
1
0
3
W
Ganesha
EntropiaAlfa
Ganesha
0
0
3
1.5
W
Susano
5
4
0
1.25
W
5
0
3
6.5
L
Merlin
ZenoZoldyk
Merlin
1
3
1
0.5
W
Bakasura
ZodiarkFede
Bakasura
3
0
4
5
L
Camazotz
shirohige240
Camazotz
0
3
1
0.17
L
Cabrakan
tit0295
Cabrakan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,532
Damage
23,560
31,919
Taken
28,771
10,817
Mitigated
9,406
7,211
Healing
13,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,893
1,701
0
682
5,664
1,530
164
1,081
4,343
30,782
0
L
Anhur
 
Anhur
1,947
697
0
1,033
5,295
1,141
0
1,147
4,148
0
38,150
W
5,106
2,871
0
1,903
4,260
1,049
0
630
3,630
0
43,569
W
Ganesha
EntropiaAlfa
Ganesha
975
0
0
1,830
5,183
1,947
0
2,305
2,816
12,782
0
W
Susano
3,479
589
0
2,150
8,061
2,494
0
4,347
3,606
0
31,419
W
9,986
1,390
172
1,602
3,931
1,307
0
1,791
2,068
47,079
0
L
Merlin
ZenoZoldyk
Merlin
3,817
76
0
1,177
5,636
1,885
294
3,080
2,486
32,052
0
W
Bakasura
ZodiarkFede
Bakasura
4,014
2,751
0
5,980
7,336
2,609
0
2,785
4,429
0
23,833
L
Camazotz
shirohige240
Camazotz
1,363
501
98
1,635
5,905
1,860
0
1,732
3,878
0
16,340
L
Cabrakan
tit0295
Cabrakan
1,512
271
0
2,586
9,419
4,401
0
3,921
5,233
13,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,735
Gold Earned
33,166
268
Minions Killed
353
0
Camps Cleared
0
991,340
Distance Traveled
1,183,087
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,305
525
50
4
0
173,106
5
L
Anhur
6,214
518
70
6
0
201,328
5
W
Anhur
6,672
556
103
9
0
210,912
4
W
Ganesha
5,790
483
9
1
0
239,190
3
W
Susano
6,809
567
66
6
0
237,062
1
W
Zeus
7,128
594
92
8
0
223,014
2
L
Merlin
6,339
528
89
7
0
217,545
3
W
Bakasura
6,767
564
83
7
0
272,909
5
L
Camazotz
4,931
411
34
3
0
172,509
0
L
Cabrakan
5,946
496
25
2
0
226,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role