Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Hewvier
Janus
Level 112
God Stats
6W - 8L
1,743 SR
Queue Stats
331W - 333L
1,520 Elo+
Party 1
Chiron
Chiron
JammiYami
Chiron
Level 145
God Stats
2W - 4L
1,463 SR
Queue Stats
401W - 411L
1,552 Elo+
Party 1
Freya
Freya
iiyousefii
Freya
Level 107
God Stats
7W - 18L
1,514 SR
Queue Stats
381W - 375L
1,493 Elo+
Solo
Athena
Athena
贝狄威尔
Athena
Level 68
God Stats
8W - 5L
1,747 SR
Queue Stats
116W - 119L
1,564 Elo+
Solo
Team Averages
Level 112
1,593 SR
1,526 Elo+

VS

Team Averages
Level 104
1,600 SR
1,532 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Asmodeus39
Chaac
Level 106
God Stats
4W - 2L
1,674 SR
Queue Stats
105W - 91L
1,514 Elo+
Party 2
Geb
Geb
DadeBosche112
Geb
Level 68
God Stats
50W - 45L
1,596 SR
Queue Stats
196W - 189L
1,543 Elo+
Party 2
Arachne
Arachne
TetherGeos
Arachne
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 55L
1,513 Elo+
Solo
Zeus
Zeus
ThirstyCanine39
Zeus
Level 123
God Stats
9W - 1L
1,731 SR
Queue Stats
291W - 259L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 3 / 1
7,550
581
7,107
11,199
5,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
Hewvier
Janus
9
1 / 6 / 1
6,006
462
2,130
6,850
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
JammiYami
Chiron
11
2 / 5 / 4
6,782
522
7,380
10,025
2,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
13
5 / 4 / 2
7,491
576
4,725
9,006
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
10
1 / 3 / 4
6,455
497
4,484
11,926
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 2 / 5
6,990
538
8,129
9,372
2,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
12
1 / 2 / 2
6,926
533
7,101
10,205
5,995
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

10
0 / 3 / 9
6,531
502
2,353
7,924
3,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
TetherGeos
Arachne
13
8 / 3 / 6
8,221
632
7,455
8,600
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 1 / 4
8,626
664
10,775
4,706
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
21
21
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
1
0.83
W
Chiron
 
Chiron
3
2
5
2.75
W
Chaac
1
2
2
1
W
0
3
9
1.5
L
Janus
Hewvier
Janus
1
6
1
0.25
L
Chiron
JammiYami
Chiron
2
5
4
0.8
W
Arachne
TetherGeos
Arachne
8
3
6
3.67
W
9
1
4
11
L
Freya
5
4
2
1.5
L
Athena
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,826
Damage
35,813
49,006
Taken
40,807
18,684
Mitigated
17,629
17,092
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,107
1,042
0
6,374
11,199
5,212
47
1,732
9,467
50,226
0
W
Chiron
 
Chiron
8,129
3,760
226
3,501
9,372
2,589
0
2,177
7,123
0
44,036
W
Chaac
7,101
1,289
0
5,029
10,205
5,995
0
7,187
3,018
0
44,253
W
2,353
573
0
240
7,924
3,993
58
2,901
5,023
11,262
0
L
Janus
Hewvier
Janus
2,130
177
0
1,112
6,850
1,882
0
3,462
3,388
22,442
0
L
Chiron
JammiYami
Chiron
7,380
1,970
190
2,712
10,025
2,333
237
781
9,143
0
42,092
W
Arachne
TetherGeos
Arachne
7,455
4,461
0
3,667
8,600
3,497
54
3,527
5,073
0
42,587
W
10,775
2,152
0
1,314
4,706
1,555
110
2,438
2,124
54,271
0
L
Freya
4,725
1,502
0
2,632
9,006
3,231
0
2,154
6,852
46,162
0
L
Athena
4,484
873
0
4,072
11,926
6,026
0
4,936
6,990
16,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,284
Gold Earned
37,294
358
Minions Killed
372
0
Camps Cleared
0
1,155,588
Distance Traveled
1,249,227
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,550
581
109
8
0
189,354
1
W
Chiron
6,990
538
79
6
0
236,134
2
W
Chaac
6,926
533
88
7
0
243,780
0
W
Geb
6,531
502
13
1
0
241,551
4
L
Janus
6,006
462
57
4
0
202,797
0
L
Chiron
6,782
522
69
5
0
241,702
2
W
Arachne
8,221
632
78
6
0
267,248
2
W
Zeus
8,626
664
114
9
0
260,514
3
L
Freya
7,491
576
90
7
0
244,217
1
L
Athena
6,455
497
33
3
0
277,518
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role