Player Matchup

Morgan Le Fay
Morgan Le Fay
DRM_Soffe
Morgan Le Fay
Level 17
God Stats
39W - 45L
1,532 SR
Queue Stats
186W - 239L
1,430 Elo+
Solo
Medusa
Medusa
Jeaningpig
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,445 Elo+
Solo
Guan Yu
Guan Yu
Swize_VINNE
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
geherbo000
Artemis
Level 16
God Stats
11W - 22L
1,434 SR
Queue Stats
328W - 322L
1,509 Elo+
Solo
Nemesis
Nemesis
jc32izzy
Nemesis
Level 15
God Stats
9W - 3L
1,661 SR
Queue Stats
42W - 32L
1,556 Elo+
Solo
Team Averages
Level 12
1,525 SR
1,488 Elo+

VS

Team Averages
Level 21
1,609 SR
1,572 Elo+
Nemesis
Nemesis
ACE Beast123715
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,731 Elo+
Solo
Thanatos
Thanatos
BassFungus26327
Thanatos
Level 38
God Stats
15W - 15L
1,568 SR
Queue Stats
206W - 203L
1,432 Elo+
Party 1
Izanami
Izanami
Tekne4kz
Izanami
Level 12
God Stats
1W - 2L
1,775 SR
Queue Stats
36W - 33L
1,766 Elo+
Solo
Sobek
Sobek
master2good4u
Sobek
Level 29
God Stats
10W - 6L
1,732 SR
Queue Stats
173W - 186L
1,475 Elo+
Party 1
Freya
Freya
slainbymyaiming
Freya
Level 24
God Stats
8W - 7L
1,469 SR
Queue Stats
149W - 166L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DRM_Soffe
Morgan Le Fay
17
7 / 0 / 7
10,743
632
8,115
5,383
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Jeaningpig
Medusa
15
0 / 0 / 9
8,496
500
3,385
5,497
1,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Swize_VINNE
Guan Yu
8
0 / 2 / 0
7,103
418
1,326
4,504
1,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
geherbo000
Artemis
16
10 / 0 / 1
9,743
573
12,188
9,841
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
jc32izzy
Nemesis
19
14 / 2 / 4
11,852
697
16,705
12,465
5,931
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
5,647
332
1,228
7,280
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
10
1 / 8 / 1
7,076
416
3,850
14,103
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Tekne4kz
Izanami
12
0 / 5 / 0
7,216
424
3,144
10,196
2,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 0
7,168
422
3,043
13,794
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 7 / 0
7,789
458
5,200
11,498
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
31
Kills
4
4
Deaths
31
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Thanatos
1
8
1
0.19
W
Morgan Le Fay
DRM_Soffe
Morgan Le Fay
7
0
7
10.5
W
Medusa
Jeaningpig
Medusa
0
0
9
4.5
W
Guan Yu
Swize_VINNE
Guan Yu
0
2
0
0
L
Izanami
Tekne4kz
Izanami
0
5
0
0
W
Artemis
geherbo000
Artemis
10
0
1
10.5
W
Nemesis
jc32izzy
Nemesis
14
2
4
8
L
0
6
0
0
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,719
Damage
16,465
37,690
Taken
56,871
15,360
Mitigated
19,339
14,971
Healing
17,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,228
291
0
453
7,280
2,215
52
1,973
5,087
0
11,428
L
Thanatos
3,850
771
0
7,918
14,103
3,877
201
1,474
12,495
0
35,859
W
Morgan Le Fay
DRM_Soffe
Morgan Le Fay
8,115
807
0
1,201
5,383
2,278
1,421
1,573
3,810
55,202
0
W
Medusa
Jeaningpig
Medusa
3,385
2,157
402
1,815
5,497
1,742
461
556
4,941
0
47,068
W
Guan Yu
Swize_VINNE
Guan Yu
1,326
413
0
808
4,504
1,656
162
2,655
1,849
0
6,544
L
Izanami
Tekne4kz
Izanami
3,144
1,941
0
2,536
10,196
2,407
0
0
10,196
0
53,941
W
Artemis
geherbo000
Artemis
12,188
6,820
0
5,623
9,841
3,753
564
642
9,199
0
79,977
W
Nemesis
jc32izzy
Nemesis
16,705
10,097
0
5,122
12,465
5,931
0
2,418
10,047
0
90,553
L
3,043
72
0
3,331
13,794
6,488
66
2,077
11,511
20,969
0
L
5,200
1,782
0
2,839
11,498
4,352
1,000
1,963
9,467
32,926
2,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,937
Gold Earned
34,896
495
Minions Killed
292
0
Camps Cleared
0
1,457,059
Distance Traveled
1,395,850
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,647
332
16
1
0
216,013
0
L
Thanatos
7,076
416
74
4
0
304,106
1
W
Morgan Le Fay
10,743
632
122
7
0
315,629
2
W
Medusa
8,496
500
86
5
0
341,173
4
W
Guan Yu
7,103
418
12
1
0
189,248
0
L
Izanami
7,216
424
113
7
0
290,672
6
W
Artemis
9,743
573
114
7
0
259,540
6
W
Nemesis
11,852
697
161
9
0
351,469
4
L
Sobek
7,168
422
27
2
0
317,667
4
L
Freya
7,789
458
62
4
0
267,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role