Player Matchup

Nox
Nox
AfricanWarrior74
Nox
Level 112
God Stats
2W - 3L
1,548 SR
Queue Stats
133W - 163L
1,376 Elo+
Solo
Hun Batz
Hun Batz
Chickoy
Hun Batz
Level 27
God Stats
3W - 0L
1,538 SR
Queue Stats
41W - 63L
1,313 Elo+
Solo
Cabrakan
Cabrakan
HenryDawgy
Cabrakan
Level 127
God Stats
12W - 10L
1,409 SR
Queue Stats
309W - 358L
1,395 Elo+
Solo
Team Averages
Level 89
1,498 SR
1,362 Elo+

VS

Team Averages
Level 16
1,404 SR
1,319 Elo+
Tiamat
Tiamat
LostVanquisher
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
1,223 Elo+
Solo
Jing Wei
Jing Wei
Snubbull101
Jing Wei
Level 7
God Stats
0W - 4L
1,232 SR
Queue Stats
0W - 5L
1,105 Elo+
Solo
Gilgamesh
Gilgamesh
roberto2105
Gilgamesh
Level 27
God Stats
0W - 1L
1,478 SR
Queue Stats
17W - 11L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
18 / 2 / 6
13,060
871
17,390
7,609
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Chickoy
Hun Batz
15
6 / 5 / 12
11,122
741
7,881
11,431
6,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
HenryDawgy
Cabrakan
15
4 / 2 / 18
10,871
725
10,116
20,046
24,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,955
597
6,617
8,923
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
Snubbull101
Jing Wei
12
0 / 15 / 2
8,090
539
2,344
17,055
5,732
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
roberto2105
Gilgamesh
14
8 / 8 / 1
11,963
798
11,416
19,455
13,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
28
Kills
9
9
Deaths
29
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
18
2
6
10.5
W
Hun Batz
Chickoy
Hun Batz
6
5
12
2.4
W
Cabrakan
HenryDawgy
Cabrakan
4
2
18
6.5
L
1
6
2
0.33
L
Jing Wei
Snubbull101
Jing Wei
0
15
2
0.07
L
Gilgamesh
roberto2105
Gilgamesh
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,387
Damage
20,377
39,086
Taken
45,433
34,202
Mitigated
23,892
12,239
Healing
939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,390
2,557
623
2,917
7,609
3,543
1,026
1,940
5,462
49,173
0
W
Hun Batz
Chickoy
Hun Batz
7,881
2,544
0
1,349
11,431
6,211
1,218
1,087
10,221
0
33,115
W
Cabrakan
HenryDawgy
Cabrakan
10,116
1,699
231
7,119
20,046
24,448
251
2,910
16,786
37,734
0
L
6,617
764
0
706
8,923
4,622
0
5,603
2,997
26,689
0
L
Jing Wei
Snubbull101
Jing Wei
2,344
1,684
0
23
17,055
5,732
218
9,364
7,099
0
13,860
L
Gilgamesh
roberto2105
Gilgamesh
11,416
3,664
0
210
19,455
13,538
0
10,788
7,831
0
26,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,053
Gold Earned
29,008
168
Minions Killed
98
0
Camps Cleared
0
815,292
Distance Traveled
639,988
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,060
871
73
5
0
257,853
1
W
Hun Batz
11,122
741
45
3
0
306,066
3
W
Cabrakan
10,871
725
50
3
0
251,373
1
L
Tiamat
8,955
597
49
3
0
216,564
0
L
Jing Wei
8,090
539
21
1
0
183,295
0
L
Gilgamesh
11,963
798
28
2
0
240,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role