Player Matchup

Kumbhakarna
Kumbhakarna
Samsonome
Kumbhakarna
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 31L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
ZerGulM
Baron Samedi
Level 128
God Stats
1W - 0L
1,223 SR
Queue Stats
30W - 34L
1,553 Elo+
Party 1
Pele
Pele
drfrostsupreme
Pele
Level 58
God Stats
1W - 1L
1,311 SR
Queue Stats
51W - 63L
1,450 Elo+
Solo
Team Averages
Level 102
1,345 SR
1,506 Elo+

VS

Team Averages
Level 84
1,462 SR
1,520 Elo+
Awilix
Awilix
DHM4s7eR1337
Awilix
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 111L
1,598 Elo+
Solo
Kukulkan
Kukulkan
Gr1nCh3uX
Kukulkan
Level 106
God Stats
7W - 8L
1,498 SR
Queue Stats
93W - 119L
1,453 Elo+
Solo
Hercules
Hercules
LoveForYourLife
Hercules
Level 102
God Stats
50W - 67L
1,388 SR
Queue Stats
941W - 1,048L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Samsonome
Kumbhakarna
17
5 / 4 / 13
11,950
747
8,345
23,370
26,438
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
ZerGulM
Baron Samedi
17
9 / 7 / 7
12,320
770
14,440
15,507
8,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 9 / 11
12,253
766
13,790
17,339
7,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
5 / 8 / 12
11,120
695
10,652
14,932
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Gr1nCh3uX
Kukulkan
13
1 / 9 / 17
10,352
647
14,087
12,349
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
16
14 / 3 / 4
12,644
790
19,611
17,668
23,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
53
20
Kills
20
20
Deaths
20
31
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Awilix
5
8
12
1.38
L
Kukulkan
Gr1nCh3uX
Kukulkan
1
9
17
1.06
L
Hercules
14
3
4
5.33
W
Kumbhakarna
Samsonome
Kumbhakarna
5
4
13
2.88
W
Baron Samedi
ZerGulM
Baron Samedi
9
7
7
1.79
W
6
9
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,575
Damage
44,350
56,216
Taken
44,949
41,980
Mitigated
33,550
10,724
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
10,652
4,662
0
1,759
14,932
5,577
69
9,208
5,724
0
25,602
L
Kukulkan
Gr1nCh3uX
Kukulkan
14,087
1,991
378
1,489
12,349
4,008
316
5,394
6,955
49,357
0
L
Hercules
19,611
7,371
0
2,994
17,668
23,965
944
8,183
9,485
0
43,501
W
Kumbhakarna
Samsonome
Kumbhakarna
8,345
1,742
0
0
23,370
26,438
429
6,788
16,582
26,174
0
W
Baron Samedi
ZerGulM
Baron Samedi
14,440
1,123
2,515
4,266
15,507
8,252
1,140
2,392
13,115
48,188
0
W
13,790
3,246
231
3,712
17,339
7,290
1,249
4,907
12,432
0
35,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,523
Gold Earned
34,116
141
Minions Killed
172
0
Camps Cleared
0
857,618
Distance Traveled
730,571
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,120
695
37
2
0
253,649
1
L
Kukulkan
10,352
647
88
6
0
227,185
3
L
Hercules
12,644
790
47
3
0
249,737
1
W
Kumbhakarna
11,950
747
30
2
0
300,939
2
W
Baron Samedi
12,320
770
83
5
0
260,978
5
W
Pele
12,253
766
28
2
0
295,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role