Player Matchup

Hel
Hel
AnchientArcher
Hel
Level 20
God Stats
1W - 1L
1,253 SR
Queue Stats
13W - 13L
1,516 Elo+
Solo
Apollo
Apollo
DoonCarlos12
Apollo
Level 25
God Stats
8W - 8L
1,481 SR
Queue Stats
57W - 81L
1,244 Elo+
Party 2
Chaac
Chaac
Dooon123
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 125L
1,216 Elo+
Party 2
Anubis
Anubis
Fhareo
Anubis
Level 17
God Stats
15W - 8L
1,435 SR
Queue Stats
61W - 113L
1,223 Elo+
Party 2
Neith
Neith
jojokapysta
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,434 SR
1,340 Elo+

VS

Team Averages
Level 8
1,492 SR
1,382 Elo+
Kali
Kali
Bønnen
Kali
Level 8
God Stats
0W - 1L
1,260 SR
Queue Stats
6W - 9L
1,366 Elo+
Party 1
Ne Zha
Ne Zha
DarkestPheonix
Ne Zha
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 187L
1,500 Elo+
Solo
Thor
Thor
HECTORISGOD
Thor
Level 6
God Stats
8W - 7L
1,601 SR
Queue Stats
33W - 49L
1,442 Elo+
Party 1
Chaac
Chaac
TrevMerc
Chaac
Level 13
God Stats
2W - 5L
1,234 SR
Queue Stats
58W - 73L
1,318 Elo+
Solo
Heimdallr
Heimdallr
friisob0b
Heimdallr
Level 7
God Stats
0W - 1L
1,867 SR
Queue Stats
1W - 6L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 6
14,850
571
17,679
14,692
11,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
18
8 / 4 / 11
13,026
501
15,106
22,551
12,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Dooon123
Chaac
18
5 / 4 / 6
11,627
447
6,873
14,367
8,645
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Fhareo
Anubis
18
6 / 5 / 9
11,779
453
18,787
18,105
8,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 9 / 7
10,885
419
8,495
14,792
5,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Bønnen
Kali
20
8 / 3 / 4
15,248
586
14,642
20,582
12,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 8 / 6
13,187
507
9,735
17,382
8,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 7 / 7
11,054
425
12,357
18,666
10,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
TrevMerc
Chaac
16
4 / 6 / 7
11,214
431
11,184
20,884
15,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
friisob0b
Heimdallr
17
3 / 6 / 9
11,674
449
14,719
18,423
8,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
58
29
Kills
25
25
Deaths
30
39
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
3
6
4
L
Kali
Bønnen
Kali
8
3
4
3.33
L
6
8
6
1.13
W
Apollo
8
4
11
3.38
W
Chaac
Dooon123
Chaac
5
4
6
2
W
Anubis
Fhareo
Anubis
6
5
9
2.1
L
4
7
7
1.07
L
Chaac
TrevMerc
Chaac
4
6
7
1.25
L
Heimdallr
friisob0b
Heimdallr
3
6
9
1.25
W
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,940
Damage
62,637
84,507
Taken
95,937
47,267
Mitigated
55,496
38,186
Healing
16,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,679
1,812
5,141
6,966
14,692
11,892
1,968
0
14,556
81,578
0
L
Kali
Bønnen
Kali
14,642
7,046
0
7,662
20,582
12,123
5,432
4,031
16,551
0
124,547
L
9,735
3,570
44
1,657
17,382
8,412
171
3,842
13,540
0
83,905
W
Apollo
15,106
9,530
949
8,605
22,551
12,901
3,791
0
22,491
0
53,512
W
Chaac
Dooon123
Chaac
6,873
1,010
922
4,979
14,367
8,645
1,134
0
14,085
0
57,183
W
Anubis
Fhareo
Anubis
18,787
1,120
1,088
6,942
18,105
8,563
1,037
0
17,835
74,050
0
L
12,357
2,772
0
389
18,666
10,345
0
7,954
10,712
0
36,537
L
Chaac
TrevMerc
Chaac
11,184
3,011
0
4,631
20,884
15,663
64
11,642
9,242
0
42,991
L
Heimdallr
friisob0b
Heimdallr
14,719
6,200
0
2,246
18,423
8,953
2,762
9,896
8,527
0
67,500
W
8,495
3,140
0
2,594
14,792
5,266
2,604
0
14,620
0
39,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,167
Gold Earned
62,377
482
Minions Killed
546
0
Camps Cleared
0
2,317,202
Distance Traveled
2,231,627
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,850
571
145
6
0
503,149
0
L
Kali
15,248
586
196
8
0
512,045
3
L
Ne Zha
13,187
507
142
5
0
454,739
0
W
Apollo
13,026
501
74
3
0
433,700
0
W
Chaac
11,627
447
99
4
0
492,929
0
W
Anubis
11,779
453
99
4
0
438,835
0
L
Thor
11,054
425
36
1
0
451,703
0
L
Chaac
11,214
431
55
2
0
405,712
0
L
Heimdallr
11,674
449
117
5
0
407,428
0
W
Neith
10,885
419
65
3
0
448,589
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role