Player Matchup

Fafnir
Fafnir
Platinum II
 
Fafnir
Platinum II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Masters
Replay_02
Nu Wa
Masters
Level 159
God Stats
52W - 31L
1,772 SR
Queue Stats
545W - 536L
1,904 MMR
Solo
Skadi
Skadi
Platinum III
Xo-NastyN8-oX
Skadi
Platinum III
Level 159
God Stats
78W - 67L
1,589 SR
Queue Stats
1,078W - 1,059L
1,869 MMR
Solo
Set
Set
Diamond IV
ZimUXlll
Set
Diamond IV
Level 128
God Stats
31W - 23L
1,801 SR
Queue Stats
298W - 278L
2,107 MMR
Solo
Chaac
Chaac
Platinum IV
x L4bR4nl3usE x
Chaac
Platinum IV
Level 144
God Stats
98W - 86L
1,666 SR
Queue Stats
407W - 397L
1,840 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,666 SR
1,844 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,572 SR
1,923 MMR
Chang'e
Chang'e
Platinum III
Joly_Jolie
Chang'e
Platinum III
Level 136
God Stats
32W - 26L
1,554 SR
Queue Stats
82W - 72L
2,001 MMR
Solo
Scylla
Scylla
Platinum II
Magic StarZz
Scylla
Platinum II
Level 142
God Stats
10W - 15L
1,532 SR
Queue Stats
145W - 130L
2,004 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
Penguinozor
Hun Batz
Platinum V
Level 127
God Stats
4W - 7L
1,547 SR
Queue Stats
151W - 138L
1,800 MMR
Party 1
Danzaburou
Danzaburou
Platinum I
SunderedClyclone
Danzaburou
Platinum I
Level 129
God Stats
0W - 4L
1,702 SR
Queue Stats
92W - 83L
2,055 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
markusgub
Kuzenbo
Platinum III
Level 106
God Stats
23W - 34L
1,525 SR
Queue Stats
162W - 156L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
2 / 6 / 14
16,641
520
5,149
23,722
31,524
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Replay_02
Nu Wa
20
5 / 2 / 11
18,026
563
31,517
16,450
7,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 8 / 14
19,576
612
37,955
32,128
15,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 8 / 7
18,765
586
28,237
31,542
38,308
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 7 / 5
18,501
578
20,104
35,680
44,858
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaJanusPersephoneGilgameshTiamat

VS

Bans
AphroditeHeimdallrKing ArthurGuan YuLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Joly_Jolie
Chang'e
20
5 / 3 / 8
16,009
500
20,177
30,365
38,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
20
9 / 2 / 6
17,328
542
18,154
17,012
6,475
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Penguinozor
Hun Batz
20
6 / 8 / 10
16,289
509
18,503
28,819
22,759
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
SunderedClyclone
Danzaburou
20
11 / 11 / 9
18,792
587
25,963
35,722
14,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
markusgub
Kuzenbo
20
0 / 6 / 15
14,219
444
14,516
36,260
79,511
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
79
30
Kills
31
31
Deaths
30
51
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
6
14
1.5
L
Chang'e
Joly_Jolie
Chang'e
5
3
8
3
L
Scylla
9
2
6
6
L
Hun Batz
Penguinozor
Hun Batz
6
8
10
1.38
W
Nu Wa
Replay_02
Nu Wa
5
2
11
5.25
L
Danzaburou
SunderedClyclone
Danzaburou
11
11
9
1.41
W
7
8
14
1.75
W
12
8
7
1.94
L
Kuzenbo
markusgub
Kuzenbo
0
6
15
1.25
W
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,962
Damage
97,313
139,522
Taken
148,178
137,675
Mitigated
161,908
45,762
Healing
55,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,149
1,112
0
3,891
23,722
31,524
337
8,329
15,215
21,533
0
L
Chang'e
Joly_Jolie
Chang'e
20,177
593
5,330
15,975
30,365
38,787
223
6,622
23,463
102,530
0
L
Scylla
18,154
1,149
0
5,542
17,012
6,475
93
8,332
8,215
150,765
0
L
Hun Batz
Penguinozor
Hun Batz
18,503
4,660
0
6,137
28,819
22,759
0
5,757
22,717
0
128,133
W
Nu Wa
Replay_02
Nu Wa
31,517
5,343
448
8,944
16,450
7,527
3,680
6,587
9,711
171,610
0
L
Danzaburou
SunderedClyclone
Danzaburou
25,963
17,314
0
16,185
35,722
14,376
5,067
7,758
27,643
0
164,521
W
37,955
18,086
0
8,521
32,128
15,458
10,041
8,602
23,470
0
193,534
W
28,237
12,149
0
8,518
31,542
38,308
1,853
10,554
20,784
1,596
140,059
L
Kuzenbo
markusgub
Kuzenbo
14,516
3,929
0
6,425
36,260
79,511
102
8,875
26,894
37,654
0
W
20,104
2,699
0
15,440
35,680
44,858
1,363
18,248
16,333
0
126,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,509
Gold Earned
82,637
926
Minions Killed
860
0
Camps Cleared
0
2,805,892
Distance Traveled
2,881,795
47
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
16,641
520
29
1
0
620,484
11
L
Chang'e
16,009
500
141
4
0
575,565
9
L
Scylla
17,328
542
238
7
0
617,329
10
L
Hun Batz
16,289
509
194
6
0
590,916
6
W
Nu Wa
18,026
563
274
9
0
575,198
9
L
Danzaburou
18,792
587
246
8
0
503,082
1
W
Skadi
19,576
612
244
8
0
526,888
15
W
Set
18,765
586
150
5
0
588,637
3
L
Kuzenbo
14,219
444
41
1
0
594,903
3
W
Chaac
18,501
578
229
7
0
494,685
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role