Player Matchup

Artemis
Artemis
Bronze III
FluffHeeed
Artemis
Bronze III
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,448 MMR
Party 2
Nox
Nox
Gold I
TheToni13
Nox
Gold I
Level 127
God Stats
8W - 4L
1,573 SR
Queue Stats
657W - 653L
1,733 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
defrog93
Guan Yu
Platinum IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 205L
1,590 MMR
Solo
Aphrodite
Aphrodite
Gold III
smUDger-LeMOn
Aphrodite
Gold III
Level 126
God Stats
17W - 18L
1,666 SR
Queue Stats
52W - 52L
1,550 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
xDVx_MeloDY
Tsukuyomi
Bronze III
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,471 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,548 SR
1,559 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,549 SR
1,553 MMR
Cernunnos
Cernunnos
Bronze III
FelloMello2003
Cernunnos
Bronze III
Level 32
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Janus
Janus
Gold V
MafiaD22
Janus
Gold V
Level 120
God Stats
4W - 5L
1,601 SR
Queue Stats
64W - 53L
1,518 MMR
Party 1
Terra
Terra
Bronze III
RaGGaP
Terra
Bronze III
Level 103
God Stats
0W - 2L
1,463 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
King Arthur
King Arthur
Gold II
Rapierclown73
King Arthur
Gold II
Level 127
God Stats
10W - 6L
1,547 SR
Queue Stats
43W - 40L
1,697 MMR
Solo
Nemesis
Nemesis
Gold III
Twin HD
Nemesis
Gold III
Level 129
God Stats
8W - 3L
1,815 SR
Queue Stats
76W - 72L
1,589 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FluffHeeed
Artemis
20
1 / 5 / 5
13,523
483
17,030
17,294
5,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 3 / 9
14,806
529
17,004
21,054
9,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
defrog93
Guan Yu
20
7 / 1 / 11
15,971
570
20,132
25,534
33,557
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
smUDger-LeMOn
Aphrodite
20
6 / 2 / 13
14,365
513
12,498
29,767
37,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
xDVx_MeloDY
Tsukuyomi
20
9 / 4 / 14
14,147
505
22,693
21,903
8,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HerculesAthenaTiamatGilgameshPersephone

VS

Bans
Cu ChulainnIzanamiYmirApolloChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FelloMello2003
Cernunnos
15
2 / 9 / 3
10,233
365
13,936
25,936
8,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
MafiaD22
Janus
20
6 / 4 / 3
13,687
489
14,916
17,867
5,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
RaGGaP
Terra
15
1 / 8 / 2
10,866
388
10,498
24,580
22,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Rapierclown73
King Arthur
19
1 / 9 / 3
12,253
438
15,892
28,343
29,782
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Twin HD
Nemesis
20
5 / 0 / 3
14,837
530
14,186
20,070
11,398
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
30
Kills
15
15
Deaths
30
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
FelloMello2003
Cernunnos
2
9
3
0.39
W
Artemis
FluffHeeed
Artemis
1
5
5
0.7
L
Janus
MafiaD22
Janus
6
4
3
1.88
L
Terra
RaGGaP
Terra
1
8
2
0.25
L
King Arthur
Rapierclown73
King Arthur
1
9
3
0.28
W
7
3
9
3.83
L
Nemesis
Twin HD
Nemesis
5
0
3
6.5
W
Guan Yu
defrog93
Guan Yu
7
1
11
12.5
W
Aphrodite
smUDger-LeMOn
Aphrodite
6
2
13
6.25
W
Tsukuyomi
xDVx_MeloDY
Tsukuyomi
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,357
Damage
69,428
115,552
Taken
116,796
94,824
Mitigated
77,252
68,084
Healing
21,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
FelloMello2003
Cernunnos
13,936
6,662
0
2,779
25,936
8,361
1,702
7,972
17,841
0
65,512
W
Artemis
FluffHeeed
Artemis
17,030
9,785
0
5,658
17,294
5,967
3,099
5,505
11,789
0
85,320
L
Janus
MafiaD22
Janus
14,916
1,157
366
4,656
17,867
5,671
647
4,635
12,993
127,653
0
L
Terra
RaGGaP
Terra
10,498
1,024
2,450
6,050
24,580
22,040
0
9,127
15,159
44,420
0
L
King Arthur
Rapierclown73
King Arthur
15,892
932
0
1,599
28,343
29,782
0
3,758
24,393
11,407
74,532
W
17,004
1,747
878
5,296
21,054
9,237
1,114
7,558
13,496
109,641
0
L
Nemesis
Twin HD
Nemesis
14,186
5,059
0
3,162
20,070
11,398
0
3,119
16,763
0
144,124
W
Guan Yu
defrog93
Guan Yu
20,132
2,687
4,553
15,440
25,534
33,557
1,138
5,679
19,855
0
115,253
W
Aphrodite
smUDger-LeMOn
Aphrodite
12,498
1,693
8,919
20,868
29,767
37,158
918
7,133
22,634
86,858
0
W
Tsukuyomi
xDVx_MeloDY
Tsukuyomi
22,693
4,623
0
6,472
21,903
8,905
1,787
5,713
15,320
0
104,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,812
Gold Earned
61,876
783
Minions Killed
751
0
Camps Cleared
0
2,637,901
Distance Traveled
2,477,423
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,233
365
106
4
0
438,856
0
W
Artemis
13,523
483
152
5
0
437,378
3
L
Janus
13,687
489
200
7
0
468,645
2
L
Terra
10,866
388
64
2
0
489,306
1
L
King Arthur
12,253
438
160
6
0
489,974
4
W
Nox
14,806
529
178
6
0
531,901
8
L
Nemesis
14,837
530
221
8
0
590,642
4
W
Guan Yu
15,971
570
208
7
0
570,553
8
W
Aphrodite
14,365
513
132
5
0
500,487
6
W
Tsukuyomi
14,147
505
113
4
0
597,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role