Player Matchup

Bakasura
Bakasura
HyperrGod
Bakasura
Level 7
God Stats
0W - 4L
1,165 SR
Queue Stats
2W - 7L
1,291 Elo+
Party 3
Agni
Agni
Megu7
Agni
Level 7
God Stats
3W - 3L
1,429 SR
Queue Stats
5W - 13L
1,059 Elo+
Party 2
Yemoja
Yemoja
Pelikan96
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,373 Elo+
Solo
Xbalanque
Xbalanque
TrusTung
Xbalanque
Level 14
God Stats
1W - 6L
1,250 SR
Queue Stats
27W - 36L
1,442 Elo+
Party 3
Fenrir
Fenrir
WhiteFox135
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,231 Elo+
Party 2
Team Averages
Level 9
1,369 SR
1,279 Elo+

VS

Team Averages
Level 15
1,500 SR
1,308 Elo+
Set
Set
 
Set
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
CptJamz
Ah Muzen Cab
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 111L
1,324 Elo+
Party 1
Olorun
Olorun
Dezzaster
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,150 Elo+
Party 1
Pele
Pele
MuchoSwag
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,284 Elo+
Party 1
Gilgamesh
Gilgamesh
demoncat14
Gilgamesh
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 67L
1,282 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HyperrGod
Bakasura
8
2 / 2 / 0
4,454
445
3,620
5,975
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
Megu7
Agni
4
0 / 2 / 1
3,809
381
1,059
2,238
551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Pelikan96
Yemoja
8
0 / 1 / 0
4,550
455
1,977
5,997
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
TrusTung
Xbalanque
1
0 / 0 / 0
3,306
331
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
4
0 / 0 / 0
3,688
369
64
1,757
308
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
0 / 0 / 0
4,763
476
172
2,943
884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
CptJamz
Ah Muzen Cab
10
0 / 0 / 0
5,872
587
2,484
3,986
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Dezzaster
Olorun
10
4 / 1 / 0
6,514
651
4,597
4,623
1,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
9
1 / 0 / 0
5,621
562
834
6,025
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
demoncat14
Gilgamesh
7
0 / 1 / 0
4,688
469
1,159
3,174
919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
5
5
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
0
0
0
0
W
Ah Muzen Cab
CptJamz
Ah Muzen Cab
0
0
0
0
W
Olorun
Dezzaster
Olorun
4
1
0
4
L
Bakasura
HyperrGod
Bakasura
2
2
0
1
L
Agni
Megu7
Agni
0
2
1
0.25
W
Pele
1
0
0
1
L
Yemoja
Pelikan96
Yemoja
0
1
0
0
L
Xbalanque
TrusTung
Xbalanque
0
0
0
0
L
Fenrir
0
0
0
0
W
Gilgamesh
demoncat14
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,720
Damage
9,246
15,967
Taken
20,751
5,987
Mitigated
5,804
4,052
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
172
143
0
433
2,943
884
985
11
2,882
0
18,008
W
Ah Muzen Cab
CptJamz
Ah Muzen Cab
2,484
1,424
0
3,275
3,986
1,188
2,447
1,267
2,719
0
30,177
W
Olorun
Dezzaster
Olorun
4,597
3,282
0
2,003
4,623
1,314
2,721
1,552
2,848
27,408
0
L
Bakasura
HyperrGod
Bakasura
3,620
2,829
0
1,072
5,975
2,192
0
3,144
2,831
37
10,094
L
Agni
Megu7
Agni
1,059
266
0
335
2,238
551
0
742
1,496
5,657
0
W
Pele
834
202
0
3,081
6,025
1,499
220
167
5,858
0
30,290
L
Yemoja
Pelikan96
Yemoja
1,977
395
89
2,462
5,997
2,936
0
711
5,286
16,606
0
L
Xbalanque
TrusTung
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
64
64
0
94
1,757
308
0
0
1,757
0
4,874
W
Gilgamesh
demoncat14
Gilgamesh
1,159
400
0
57
3,174
919
694
39
3,023
0
10,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,807
Gold Earned
27,458
80
Minions Killed
233
0
Camps Cleared
0
533,307
Distance Traveled
852,957
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
4,763
476
34
3
0
169,680
3
W
Ah Muzen Cab
5,872
587
59
6
0
162,345
0
W
Olorun
6,514
651
57
6
0
152,288
0
L
Bakasura
4,454
445
19
2
0
167,941
0
L
Agni
3,809
381
13
1
0
92,886
0
W
Pele
5,621
562
64
6
0
188,419
1
L
Yemoja
4,550
455
34
3
0
164,465
3
L
Xbalanque
3,306
331
0
0
0
8,248
0
L
Fenrir
3,688
369
14
1
0
99,767
1
W
Gilgamesh
4,688
469
19
2
0
180,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role