Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Giganias1
Hachiman
Level 23
God Stats
1W - 0L
1,328 SR
Queue Stats
6W - 21L
1,154 Elo+
Party 1
Xing Tian
Xing Tian
Jayooo
Xing Tian
Level 26
God Stats
5W - 2L
1,537 SR
Queue Stats
108W - 128L
1,345 Elo+
Solo
Fenrir
Fenrir
Marazhan
Fenrir
Level 16
God Stats
7W - 7L
1,424 SR
Queue Stats
48W - 67L
1,283 Elo+
Solo
Sun Wukong
Sun Wukong
whylife15
Sun Wukong
Level 7
God Stats
2W - 5L
1,309 SR
Queue Stats
17W - 29L
1,217 Elo+
Solo
Team Averages
Level 22
1,420 SR
1,300 Elo+

VS

Team Averages
Level 7
1,380 SR
1,270 Elo+
Agni
Agni
MrBatracioHD
Agni
Level 7
God Stats
0W - 2L
1,309 SR
Queue Stats
22W - 29L
1,246 Elo+
Solo
Kukulkan
Kukulkan
bellnu
Kukulkan
Level 6
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 7L
1,089 Elo+
Solo
Kali
Kali
celyem29
Kali
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 29L
1,284 Elo+
Solo
Osiris
Osiris
igor_sobolevskiy
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
io_sono_dio01
Janus
Level 13
God Stats
6W - 8L
1,307 SR
Queue Stats
14W - 23L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
12 / 4 / 3
10,978
578
11,537
13,870
6,384
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Giganias1
Hachiman
13
2 / 4 / 2
8,519
448
2,097
11,355
3,901
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
Jayooo
Xing Tian
14
4 / 0 / 4
9,919
522
3,147
9,939
7,370
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Marazhan
Fenrir
16
3 / 1 / 1
9,995
526
2,667
10,405
4,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
whylife15
Sun Wukong
13
3 / 1 / 5
8,820
464
7,166
9,341
7,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
8,468
446
8,369
10,414
3,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
bellnu
Kukulkan
13
1 / 3 / 0
7,945
418
2,789
6,006
2,452
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kali
11
3 / 9 / 2
7,195
379
6,406
12,357
4,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 0
6,279
330
1,050
4,206
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 0
7,716
406
5,695
8,364
2,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
24
Kills
9
10
Deaths
24
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
12
4
3
3.38
W
Hachiman
Giganias1
Hachiman
2
4
2
0.75
W
Xing Tian
Jayooo
Xing Tian
4
0
4
6
W
Fenrir
Marazhan
Fenrir
3
1
1
3.5
L
4
7
2
0.71
L
Kukulkan
bellnu
Kukulkan
1
3
0
0.33
L
Kali
3
9
2
0.44
L
1
3
0
0.33
L
0
2
0
0
W
Sun Wukong
whylife15
Sun Wukong
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,614
Damage
24,309
54,910
Taken
41,347
29,837
Mitigated
14,682
12,213
Healing
3,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,537
6,254
135
1,797
13,870
6,384
0
4,489
9,381
0
64,970
W
Hachiman
Giganias1
Hachiman
2,097
1,175
0
1,101
11,355
3,901
1,252
2,580
8,775
0
36,308
W
Xing Tian
Jayooo
Xing Tian
3,147
270
0
2,408
9,939
7,370
221
4,509
5,430
25,645
0
W
Fenrir
Marazhan
Fenrir
2,667
1,888
0
4,445
10,405
4,456
4,745
232
10,173
0
48,451
L
8,369
619
0
950
10,414
3,613
1,157
482
9,932
48,267
0
L
Kukulkan
bellnu
Kukulkan
2,789
657
0
0
6,006
2,452
614
1,148
4,858
23,021
0
L
Kali
6,406
3,232
0
1,355
12,357
4,520
258
658
11,699
0
16,116
L
1,050
616
0
886
4,206
1,714
0
0
4,206
0
12,795
L
5,695
449
0
250
8,364
2,383
82
859
7,505
50,147
0
W
Sun Wukong
whylife15
Sun Wukong
7,166
1,155
0
2,327
9,341
7,726
0
5,043
4,298
0
36,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,231
Gold Earned
37,603
360
Minions Killed
256
0
Camps Cleared
0
1,736,510
Distance Traveled
1,416,467
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,978
578
85
4
0
417,343
4
W
Hachiman
8,519
448
72
4
0
304,157
0
W
Xing Tian
9,919
522
41
2
0
338,448
0
W
Fenrir
9,995
526
102
5
0
305,999
1
L
Agni
8,468
446
74
4
0
309,534
7
L
Kukulkan
7,945
418
38
2
0
270,922
2
L
Kali
7,195
379
28
1
0
356,615
0
L
Osiris
6,279
330
19
1
0
140,471
1
L
Janus
7,716
406
97
5
0
338,925
1
W
Sun Wukong
8,820
464
60
3
0
370,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role