Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Alhuntar
Apollo
Level 126
God Stats
1W - 6L
1,474 SR
Queue Stats
37W - 52L
1,487 Elo+
Solo
Merlin
Merlin
Hellfinx
Merlin
Level 84
God Stats
16W - 33L
1,419 SR
Queue Stats
344W - 337L
1,542 Elo+
Solo
Amaterasu
Amaterasu
Ishtaroth
Amaterasu
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
264W - 249L
1,575 Elo+
Solo
Cerberus
Cerberus
MrTickleTrunk
Cerberus
Level 129
God Stats
9W - 10L
1,516 SR
Queue Stats
360W - 367L
1,544 Elo+
Solo
Team Averages
Level 102
1,482 SR
1,530 Elo+

VS

Team Averages
Level 90
1,493 SR
1,552 Elo+
Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MaldyNutz
Hun Batz
Level 111
God Stats
2W - 6L
1,324 SR
Queue Stats
714W - 682L
1,547 Elo+
Solo
Izanami
Izanami
Mightydave
Izanami
Level 150
God Stats
15W - 10L
1,565 SR
Queue Stats
184W - 193L
1,546 Elo+
Solo
Zeus
Zeus
Triger96
Zeus
Level 75
God Stats
106W - 82L
1,671 SR
Queue Stats
111W - 92L
1,655 Elo+
Solo
Chang'e
Chang'e
veriverys
Chang'e
Level 47
God Stats
7W - 17L
1,407 SR
Queue Stats
403W - 398L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 5
7,778
1,111
8,578
6,108
2,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Alhuntar
Apollo
14
4 / 4 / 2
8,593
1,228
10,154
10,939
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Hellfinx
Merlin
10
0 / 0 / 0
5,850
836
0
0
0
Amaterasu
Ishtaroth
Amaterasu
12
0 / 5 / 4
7,076
1,011
3,298
13,972
11,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
MrTickleTrunk
Cerberus
12
1 / 4 / 4
7,192
1,027
4,585
14,407
11,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

261

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 3 / 12
7,966
1,138
9,024
11,248
7,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
MaldyNutz
Hun Batz
13
2 / 0 / 5
7,421
1,060
6,616
5,294
1,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Mightydave
Izanami
13
4 / 2 / 7
7,745
1,106
5,930
5,239
1,937
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
13
3 / 1 / 8
7,715
1,102
12,236
3,494
1,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
veriverys
Chang'e
14
3 / 1 / 11
7,790
1,113
7,758
4,995
1,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
7
Kills
14
14
Deaths
7
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
5
4.5
W
Bellona
 
Bellona
2
3
12
2.67
L
Apollo
Alhuntar
Apollo
4
4
2
1.25
L
Merlin
Hellfinx
Merlin
0
0
0
0
L
Amaterasu
Ishtaroth
Amaterasu
0
5
4
0.4
W
Hun Batz
MaldyNutz
Hun Batz
2
0
5
4.5
W
Izanami
Mightydave
Izanami
4
2
7
3.75
L
Cerberus
MrTickleTrunk
Cerberus
1
4
4
0.75
W
Zeus
3
1
8
7
W
Chang'e
veriverys
Chang'e
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,615
Damage
41,564
45,426
Taken
30,270
29,845
Mitigated
14,370
4,444
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,578
1,967
0
0
6,108
2,138
0
1,218
4,860
24,802
0
W
Bellona
 
Bellona
9,024
2,360
1,008
1,256
11,248
7,687
0
4,370
6,878
0
24,137
L
Apollo
Alhuntar
Apollo
10,154
5,005
0
914
10,939
5,153
0
4,973
5,726
0
36,216
L
Merlin
Hellfinx
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
Ishtaroth
Amaterasu
3,298
538
207
694
13,972
11,388
0
6,800
7,027
241
5,238
W
Hun Batz
MaldyNutz
Hun Batz
6,616
1,242
0
827
5,294
1,877
0
2,614
2,680
0
24,027
W
Izanami
Mightydave
Izanami
5,930
3,107
0
0
5,239
1,937
0
1,927
3,312
0
23,001
L
Cerberus
MrTickleTrunk
Cerberus
4,585
350
0
2,629
14,407
11,166
0
7,003
7,164
15,337
0
W
Zeus
12,236
1,382
0
221
3,494
1,139
0
2,022
1,472
16,758
0
W
Chang'e
veriverys
Chang'e
7,758
639
4,289
2,009
4,995
1,730
0
2,230
2,765
17,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,489
Gold Earned
38,637
134
Minions Killed
163
5
Camps Cleared
7
527,958
Distance Traveled
720,318
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,778
1,111
25
4
3
125,426
3
W
Bellona
7,966
1,138
33
5
0
154,642
4
L
Apollo
8,593
1,228
74
11
2
142,175
0
L
Merlin
5,850
836
0
0
0
0
0
L
Amaterasu
7,076
1,011
7
1
0
142,102
2
W
Hun Batz
7,421
1,060
36
5
3
152,962
2
W
Izanami
7,745
1,106
51
7
1
128,286
0
L
Cerberus
7,192
1,027
28
4
0
118,255
3
W
Zeus
7,715
1,102
14
2
2
135,541
0
W
Chang'e
7,790
1,113
29
4
1
148,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role