Player Matchup

Kali
Kali
Chanty246
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
JonOssim
Gilgamesh
Level 17
God Stats
8W - 5L
1,500 SR
Queue Stats
328W - 322L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
NubbyDude
Baron Samedi
Level 18
God Stats
7W - 5L
1,798 SR
Queue Stats
116W - 114L
1,627 Elo+
Solo
Thoth
Thoth
Weighting
Thoth
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,587 Elo+
Solo
Medusa
Medusa
unclejames95
Medusa
Level 8
God Stats
3W - 2L
1,695 SR
Queue Stats
5W - 7L
1,706 Elo+
Solo
Team Averages
Level 12
1,599 SR
1,582 Elo+

VS

Team Averages
Level 18
1,635 SR
1,592 Elo+
Camazotz
Camazotz
BofaDeezGragons
Camazotz
Level 17
God Stats
1W - 1L
1,752 SR
Queue Stats
104W - 93L
1,644 Elo+
Party 1
Tyr
Tyr
LoliLoverGod
Tyr
Level 27
God Stats
4W - 4L
1,687 SR
Queue Stats
127W - 106L
1,623 Elo+
Party 1
Artemis
Artemis
VeronCarter
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,482 Elo+
Solo
Tiamat
Tiamat
dylanbboss
Tiamat
Level 26
God Stats
6W - 6L
1,735 SR
Queue Stats
94W - 64L
1,652 Elo+
Party 1
Nike
Nike
padarajz
Nike
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
1 / 17 / 7
12,313
425
2,830
22,569
9,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
JonOssim
Gilgamesh
20
10 / 6 / 12
15,483
534
19,925
30,138
25,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
NubbyDude
Baron Samedi
20
11 / 8 / 15
16,240
560
22,831
28,449
19,262
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Weighting
Thoth
20
9 / 4 / 14
16,530
570
14,790
15,910
6,351
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
20
9 / 8 / 11
16,072
554
22,686
26,469
13,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
14 / 6 / 9
15,393
531
19,612
31,642
25,944
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
16 / 8 / 8
14,967
516
22,445
42,606
41,515
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
VeronCarter
Artemis
19
4 / 12 / 5
12,868
444
10,154
18,617
5,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
dylanbboss
Tiamat
20
6 / 13 / 9
15,098
521
33,070
27,831
21,792
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
5
0 / 1 / 0
8,171
282
166
1,876
636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
71
40
Kills
40
43
Deaths
40
59
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Camazotz
14
6
9
3.08
W
Kali
1
17
7
0.26
W
Gilgamesh
JonOssim
Gilgamesh
10
6
12
2.67
L
16
8
8
2.5
W
Baron Samedi
NubbyDude
Baron Samedi
11
8
15
2.31
L
Artemis
VeronCarter
Artemis
4
12
5
0.54
W
Thoth
Weighting
Thoth
9
4
14
4
L
Tiamat
dylanbboss
Tiamat
6
13
9
0.81
L
Nike
0
1
0
0
W
Medusa
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,062
Damage
85,447
123,535
Taken
122,572
73,856
Mitigated
95,407
33,371
Healing
38,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
19,612
6,199
0
14,539
31,642
25,944
1,313
13,033
18,609
0
95,816
W
Kali
2,830
2,018
0
2,466
22,569
9,164
559
1,081
21,416
0
42,718
W
Gilgamesh
JonOssim
Gilgamesh
19,925
6,490
0
5,952
30,138
25,148
892
8,506
21,426
0
79,149
L
22,445
5,289
0
16,177
42,606
41,515
1,181
9,636
32,970
0
73,509
W
Baron Samedi
NubbyDude
Baron Samedi
22,831
2,605
3,606
10,255
28,449
19,262
2,381
10,536
17,554
88,595
0
L
Artemis
VeronCarter
Artemis
10,154
3,890
0
883
18,617
5,520
88
8,057
10,560
0
74,154
W
Thoth
Weighting
Thoth
14,790
1,097
0
4,169
15,910
6,351
4,667
5,917
9,667
92,957
0
L
Tiamat
dylanbboss
Tiamat
33,070
894
0
6,275
27,831
21,792
885
11,075
16,756
110,669
0
L
Nike
166
0
0
252
1,876
636
370
742
1,134
0
2,724
W
Medusa
22,686
14,981
0
6,923
26,469
13,931
2,238
5,785
20,402
0
136,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,638
Gold Earned
66,497
616
Minions Killed
473
0
Camps Cleared
0
2,307,601
Distance Traveled
1,914,928
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
15,393
531
93
3
0
494,902
2
W
Kali
12,313
425
60
2
0
350,178
1
W
Gilgamesh
15,483
534
82
3
0
507,844
0
L
Tyr
14,967
516
94
3
0
513,139
0
W
Baron Samedi
16,240
560
143
5
0
490,319
4
L
Artemis
12,868
444
110
4
0
412,870
3
W
Thoth
16,530
570
145
5
0
491,446
3
L
Tiamat
15,098
521
173
6
0
429,624
0
L
Nike
8,171
282
3
0
0
64,393
0
W
Medusa
16,072
554
186
6
0
467,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role