Player Matchup

Hera
Hera
AngoryGecko
Hera
Level 137
God Stats
10W - 3L
1,849 SR
Queue Stats
117W - 103L
1,625 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DJAtmık
Cu Chulainn
Level 97
God Stats
6W - 4L
1,452 SR
Queue Stats
85W - 73L
1,454 Elo+
Party 2
Hachiman
Hachiman
DisrobedDialga
Hachiman
Level 126
God Stats
4W - 6L
1,409 SR
Queue Stats
574W - 557L
1,461 Elo+
Party 1
Jormungandr
Jormungandr
KingOfSouls7952
Jormungandr
Level 104
God Stats
12W - 8L
1,780 SR
Queue Stats
360W - 358L
1,456 Elo+
Party 1
Da Ji
Da Ji
MøntiKønti
Da Ji
Level 21
God Stats
3W - 1L
1,769 SR
Queue Stats
5W - 3L
1,578 Elo+
Party 2
Team Averages
Level 97
1,652 SR
1,515 Elo+

VS

Team Averages
Level 76
1,484 SR
1,469 Elo+
Zhong Kui
Zhong Kui
Djangov
Zhong Kui
Level 126
God Stats
4W - 6L
1,541 SR
Queue Stats
95W - 83L
1,531 Elo+
Solo
Mercury
Mercury
MiniMyjik
Mercury
Level 32
God Stats
0W - 1L
1,271 SR
Queue Stats
39W - 38L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
SamSimJon
Gilgamesh
Level 107
God Stats
10W - 17L
1,531 SR
Queue Stats
437W - 423L
1,470 Elo+
Party 3
Agni
Agni
TrummisGG
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,410 Elo+
Party 3
Olorun
Olorun
proffesors
Olorun
Level 109
God Stats
5W - 8L
1,578 SR
Queue Stats
329W - 353L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 3
10,966
577
8,704
8,308
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
DJAtmık
Cu Chulainn
18
9 / 3 / 4
11,511
606
13,322
15,612
13,369
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
18
1 / 1 / 3
10,899
574
7,365
11,150
3,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
KingOfSouls7952
Jormungandr
14
1 / 3 / 3
8,422
443
4,640
14,960
10,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 6 / 6
11,065
582
10,800
14,834
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Djangov
Zhong Kui
15
5 / 8 / 2
9,606
506
12,192
18,286
10,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MiniMyjik
Mercury
16
4 / 9 / 3
9,765
514
4,840
16,154
5,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
SamSimJon
Gilgamesh
15
2 / 1 / 3
10,068
530
4,898
11,743
9,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
14
1 / 4 / 2
8,668
456
3,280
10,092
3,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
proffesors
Olorun
16
2 / 2 / 1
9,561
503
9,577
8,282
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
24
Kills
14
14
Deaths
24
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Cu Chulainn
DJAtmık
Cu Chulainn
9
3
4
3.67
W
Hachiman
1
1
3
2.5
L
Zhong Kui
Djangov
Zhong Kui
5
8
2
0.75
W
Jormungandr
KingOfSouls7952
Jormungandr
1
3
3
0.83
L
Mercury
MiniMyjik
Mercury
4
9
3
0.61
W
7
6
6
1.67
L
Gilgamesh
SamSimJon
Gilgamesh
2
1
3
3.5
L
Agni
1
4
2
0.5
L
Olorun
proffesors
Olorun
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,831
Damage
34,787
64,864
Taken
64,557
36,730
Mitigated
31,465
18,441
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,704
2,450
0
2,162
8,308
2,917
33
2,709
5,553
80,514
0
W
Cu Chulainn
DJAtmık
Cu Chulainn
13,322
3,470
0
2,125
15,612
13,369
248
8,704
6,872
4,255
65,450
W
Hachiman
7,365
4,386
0
7,924
11,150
3,903
0
3,574
7,544
0
94,400
L
Zhong Kui
Djangov
Zhong Kui
12,192
1,599
0
5,857
18,286
10,407
0
3,142
15,084
49,505
0
W
Jormungandr
KingOfSouls7952
Jormungandr
4,640
1,067
0
2,627
14,960
10,149
0
5,391
9,391
34,952
0
L
Mercury
MiniMyjik
Mercury
4,840
1,837
0
3,896
16,154
5,730
804
3,906
12,158
0
50,645
W
10,800
2,982
0
3,603
14,834
6,392
360
4,379
10,455
0
68,080
L
Gilgamesh
SamSimJon
Gilgamesh
4,898
1,009
0
1,175
11,743
9,167
0
1,925
9,458
0
38,293
L
Agni
3,280
348
0
2,562
10,092
3,235
921
3,289
6,803
41,043
0
L
Olorun
proffesors
Olorun
9,577
5,599
303
3,708
8,282
2,926
0
1,444
6,778
78,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,863
Gold Earned
47,668
575
Minions Killed
504
0
Camps Cleared
0
1,781,140
Distance Traveled
1,689,269
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,966
577
121
6
0
355,300
5
W
Cu Chulainn
11,511
606
122
6
0
391,237
11
W
Hachiman
10,899
574
181
10
0
343,407
6
L
Zhong Kui
9,606
506
102
5
0
299,861
7
W
Jormungandr
8,422
443
43
2
0
327,316
8
L
Mercury
9,765
514
88
5
0
363,286
5
W
Da Ji
11,065
582
108
6
0
363,880
1
L
Gilgamesh
10,068
530
67
4
0
364,781
5
L
Agni
8,668
456
88
5
0
317,611
6
L
Olorun
9,561
503
159
8
0
343,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role