Player Matchup

Apollo
Apollo
Bronze I
ANIKIILADOR
Apollo
Bronze I
Level 129
God Stats
7W - 3L
1,885 SR
Queue Stats
21W - 28L
1,084 MMR
Solo
Osiris
Osiris
Silver IV
ImDemigod
Osiris
Silver IV
Level 101
God Stats
1W - 2L
1,497 SR
Queue Stats
47W - 51L
1,055 MMR
Solo
Sylvanus
Sylvanus
Silver II
LESERPENTBLANC
Sylvanus
Silver II
Level 47
God Stats
1W - 1L
1,273 SR
Queue Stats
203W - 210L
1,003 MMR
Solo
Skadi
Skadi
Silver II
MizuLis
Skadi
Silver II
Level 77
God Stats
17W - 6L
1,645 SR
Queue Stats
354W - 359L
1,053 MMR
Solo
Raijin
Raijin
Silver III
ivanznavarro
Raijin
Silver III
Level 69
God Stats
2W - 3L
1,406 SR
Queue Stats
25W - 33L
1,035 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,542 SR
1,046 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,509 SR
1,242 MMR
Cernunnos
Cernunnos
Silver II
 
Cernunnos
Silver II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver III
 
Guan Yu
Silver III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Dragaku
The Morrigan
Gold IV
Level 125
God Stats
60W - 53L
1,565 SR
Queue Stats
134W - 139L
1,144 MMR
Solo
Nemesis
Nemesis
Silver I
KamuiNatsune
Nemesis
Silver I
Level 129
God Stats
14W - 13L
1,479 SR
Queue Stats
49W - 46L
1,048 MMR
Solo
Ares
Ares
Silver III
Rayuga
Ares
Silver III
Level 40
God Stats
1W - 3L
1,502 SR
Queue Stats
26W - 40L
1,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
9 / 5 / 9
13,706
653
16,946
20,713
9,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
ImDemigod
Osiris
20
8 / 4 / 10
13,418
639
10,989
19,050
15,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
15
3 / 4 / 13
11,231
535
11,463
16,789
15,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
MizuLis
Skadi
20
11 / 1 / 8
14,697
700
18,692
10,218
3,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
18
6 / 5 / 5
12,335
587
17,677
13,072
5,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneTsukuyomiScyllaAthenaDanzaburou

VS

Bans
GilgameshChang'eIzanamiSobekKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
1 / 9 / 4
10,378
494
7,030
20,456
6,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
 
Guan Yu
16
4 / 8 / 4
9,963
474
12,087
26,954
29,217
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Dragaku
The Morrigan
18
7 / 7 / 5
11,755
560
11,482
11,972
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
KamuiNatsune
Nemesis
18
5 / 7 / 5
11,150
531
12,577
17,321
9,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Rayuga
Ares
15
1 / 7 / 11
10,379
494
7,131
22,829
22,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
47
37
Kills
18
19
Deaths
38
45
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
9
4
0.33
L
Guan Yu
 
Guan Yu
4
8
4
0.75
W
Apollo
9
5
9
2.7
L
The Morrigan
Dragaku
The Morrigan
7
7
5
1.36
W
Osiris
ImDemigod
Osiris
8
4
10
3.25
L
Nemesis
KamuiNatsune
Nemesis
5
7
5
1.07
W
Sylvanus
3
4
13
2.38
W
Skadi
MizuLis
Skadi
11
1
8
15
L
Ares
Rayuga
Ares
1
7
11
0.93
W
Raijin
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,767
Damage
50,307
79,842
Taken
99,532
49,593
Mitigated
74,105
22,471
Healing
22,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,030
2,337
0
6,518
20,456
6,782
766
3,848
16,498
0
78,407
L
Guan Yu
 
Guan Yu
12,087
2,110
1,776
9,947
26,954
29,217
536
4,208
22,620
97
57,105
W
Apollo
16,946
9,657
0
6,848
20,713
9,177
2,047
2,728
17,515
0
87,911
L
The Morrigan
Dragaku
The Morrigan
11,482
2,304
0
764
11,972
5,973
1,350
4,686
6,988
60,240
2,495
W
Osiris
ImDemigod
Osiris
10,989
4,208
0
2,004
19,050
15,628
682
2,552
16,498
0
97,686
L
Nemesis
KamuiNatsune
Nemesis
12,577
5,892
0
882
17,321
9,424
1,571
5,233
11,982
0
73,160
W
Sylvanus
11,463
1,563
2,202
5,805
16,789
15,195
0
4,565
12,032
25,624
0
W
Skadi
MizuLis
Skadi
18,692
10,657
0
3,777
10,218
3,856
8,933
1,562
8,656
0
139,591
L
Ares
Rayuga
Ares
7,131
530
0
2,804
22,829
22,709
270
10,139
12,304
19,914
0
W
Raijin
17,677
816
0
1,835
13,072
5,737
422
5,810
7,262
89,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,387
Gold Earned
53,625
678
Minions Killed
526
0
Camps Cleared
0
1,883,950
Distance Traveled
1,819,226
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,378
494
142
7
0
353,569
2
L
Guan Yu
9,963
474
86
4
0
376,893
5
W
Apollo
13,706
653
149
7
0
355,197
7
L
The Morrigan
11,755
560
128
6
0
301,581
2
W
Osiris
13,418
639
143
7
0
439,156
5
L
Nemesis
11,150
531
134
6
0
407,709
6
W
Sylvanus
11,231
535
20
1
0
331,550
0
W
Skadi
14,697
700
196
9
0
400,279
2
L
Ares
10,379
494
36
2
0
379,474
10
W
Raijin
12,335
587
170
8
0
357,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role