Player Matchup

Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
AbdulahAmandKhan
Rama
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 27L
1,500 Elo+
Solo
Hun Batz
Hun Batz
JeffTheNonce
Hun Batz
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 29L
1,401 Elo+
Party 3
Jing Wei
Jing Wei
LamaMamaSystem76
Jing Wei
Level 8
God Stats
7W - 13L
1,386 SR
Queue Stats
13W - 26L
1,262 Elo+
Party 2
Hera
Hera
tredwan
Hera
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 19L
1,393 Elo+
Party 3
Team Averages
Level 24
1,477 SR
1,411 Elo+

VS

Team Averages
Level 19
1,498 SR
1,383 Elo+
Bacchus
Bacchus
CJP0167
Bacchus
Level 18
God Stats
3W - 11L
1,335 SR
Queue Stats
206W - 224L
1,376 Elo+
Solo
Neith
Neith
Ravensupports
Neith
Level 66
God Stats
4W - 2L
1,654 SR
Queue Stats
65W - 66L
1,419 Elo+
Party 4
Thor
Thor
Shad1Bamoky
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,333 Elo+
Party 4
Nemesis
Nemesis
WILDBOSS97
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kali
Kali
tylardos
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
3 / 2 / 0
5,262
658
4,243
4,448
1,402
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
5 / 0 / 3
5,298
662
3,348
2,087
503
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
JeffTheNonce
Hun Batz
8
2 / 1 / 1
4,900
613
1,192
3,481
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 1 / 5
4,858
607
2,175
2,676
544
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

Hera
tredwan
Hera
8
2 / 1 / 2
5,034
629
1,947
2,932
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CJP0167
Bacchus
9
3 / 1 / 1
5,316
665
3,471
4,118
1,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

3
0 / 0 / 0
3,354
419
58
290
54
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 5 / 0
4,021
503
2,199
5,085
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
WILDBOSS97
Nemesis
6
0 / 6 / 1
3,757
470
998
5,689
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
5
0 / 3 / 0
3,662
458
964
3,540
872
Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
4
5
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
0
1.5
W
5
0
3
6.5
L
Bacchus
CJP0167
Bacchus
3
1
1
3.5
W
Hun Batz
JeffTheNonce
Hun Batz
2
1
1
2.5
W
3
1
5
5.5
L
0
0
0
0
L
1
5
0
0.2
L
Nemesis
WILDBOSS97
Nemesis
0
6
1
0.08
W
Hera
tredwan
Hera
2
1
2
3
L
Kali
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,905
Damage
7,690
15,624
Taken
18,722
4,161
Mitigated
5,453
4,640
Healing
2,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,243
3,071
0
1,276
4,448
1,402
413
2,511
1,937
0
18,928
W
3,348
3,016
0
1,612
2,087
503
736
0
2,001
0
19,304
L
Bacchus
CJP0167
Bacchus
3,471
813
60
1,710
4,118
1,821
0
161
3,957
15,827
0
W
Hun Batz
JeffTheNonce
Hun Batz
1,192
391
0
1,752
3,481
1,014
156
542
2,939
0
20,271
W
2,175
1,843
0
0
2,676
544
140
0
2,458
0
8,690
L
58
58
0
68
290
54
0
126
164
0
3,553
L
2,199
1,145
0
105
5,085
1,240
0
1,199
3,808
0
8,734
L
Nemesis
WILDBOSS97
Nemesis
998
169
0
438
5,689
1,466
0
345
5,306
0
9,120
W
Hera
tredwan
Hera
1,947
694
0
0
2,932
698
266
418
2,514
18,457
0
L
Kali
964
231
0
252
3,540
872
0
0
3,540
0
6,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,352
Gold Earned
20,110
195
Minions Killed
86
0
Camps Cleared
0
641,536
Distance Traveled
683,252
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,262
658
45
6
0
128,887
0
W
Rama
5,298
662
47
6
0
110,486
1
L
Bacchus
5,316
665
39
5
0
151,958
1
W
Hun Batz
4,900
613
50
6
0
149,899
1
W
Jing Wei
4,858
607
8
1
0
110,528
0
L
Neith
3,354
419
5
1
0
33,832
0
L
Thor
4,021
503
12
2
0
180,293
2
L
Nemesis
3,757
470
12
2
0
183,003
2
W
Hera
5,034
629
45
6
0
141,736
1
L
Kali
3,662
458
18
2
0
134,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role