Player Matchup

Janus
Janus
DiEsZeLL
Janus
Level 144
God Stats
22W - 25L
1,629 SR
Queue Stats
695W - 683L
1,561 Elo+
Solo
Achilles
Achilles
KaeptnKrawall1
Achilles
Level 149
God Stats
33W - 19L
1,736 SR
Queue Stats
325W - 232L
1,653 Elo+
Party 1
Jing Wei
Jing Wei
rage Qubez
Jing Wei
Level 156
God Stats
18W - 8L
1,804 SR
Queue Stats
779W - 541L
1,683 Elo+
Party 1
Khepri
Khepri
saiDeo
Khepri
Level 160
God Stats
3W - 3L
1,708 SR
Queue Stats
715W - 655L
1,612 Elo+
Solo
Chang'e
Chang'e
yugiohduelking
Chang'e
Level 133
God Stats
122W - 90L
1,679 SR
Queue Stats
217W - 220L
1,634 Elo+
Solo
Team Averages
Level 148
1,711 SR
1,629 Elo+

VS

Team Averages
Level 126
1,593 SR
1,631 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
SiggyDanielson
Olorun
Level 149
God Stats
10W - 11L
1,406 SR
Queue Stats
789W - 773L
1,645 Elo+
Solo
Merlin
Merlin
SteelPotato
Merlin
Level 97
God Stats
24W - 18L
1,725 SR
Queue Stats
722W - 333L
1,621 Elo+
Solo
Hou Yi
Hou Yi
Unitê
Hou Yi
Level 129
God Stats
7W - 2L
1,582 SR
Queue Stats
511W - 430L
1,747 Elo+
Solo
Osiris
Osiris
Whiplaash
Osiris
Level 126
God Stats
10W - 6L
1,751 SR
Queue Stats
418W - 394L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DiEsZeLL
Janus
11
1 / 3 / 1
6,073
552
4,447
4,964
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
9
1 / 3 / 1
5,409
492
3,995
7,247
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
rage Qubez
Jing Wei
9
2 / 6 / 2
6,065
551
4,683
7,608
2,299
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
saiDeo
Khepri
8
0 / 1 / 3
5,579
507
1,938
5,928
2,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 0
5,602
509
1,799
5,331
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 1 / 3
6,193
563
3,309
5,451
1,966
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 2 / 2
7,050
641
6,491
7,515
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
12
4 / 0 / 1
7,101
646
3,474
4,872
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Unitê
Hou Yi
13
4 / 1 / 0
7,152
650
2,876
6,510
1,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Whiplaash
Osiris
11
3 / 0 / 3
6,772
616
5,192
8,505
5,197
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
17
17
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
3
3.5
L
Janus
DiEsZeLL
Janus
1
3
1
0.5
L
Achilles
1
3
1
0.5
W
4
2
2
2.5
W
Merlin
4
0
1
4.5
W
Hou Yi
Unitê
Hou Yi
4
1
0
4
W
Osiris
Whiplaash
Osiris
3
0
3
4.5
L
Jing Wei
rage Qubez
Jing Wei
2
6
2
0.5
L
Khepri
saiDeo
Khepri
0
1
3
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,862
Damage
21,342
31,078
Taken
32,853
10,130
Mitigated
13,189
4,456
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,309
511
0
1,125
5,451
1,966
0
1,496
3,955
14,377
0
L
Janus
DiEsZeLL
Janus
4,447
187
0
666
4,964
1,586
0
2,601
2,363
39,268
0
L
Achilles
3,995
1,295
0
901
7,247
2,326
0
1,867
5,380
0
27,968
W
6,491
3,286
111
3,405
7,515
2,499
0
762
6,753
42,739
0
W
Merlin
3,474
788
0
1,639
4,872
1,530
0
2,713
2,159
46,741
0
W
Hou Yi
Unitê
Hou Yi
2,876
1,715
0
930
6,510
1,997
21
1,142
5,368
0
44,309
W
Osiris
Whiplaash
Osiris
5,192
961
0
3,008
8,505
5,197
0
1,866
6,434
0
28,326
L
Jing Wei
rage Qubez
Jing Wei
4,683
3,049
0
1,099
7,608
2,299
0
5,636
1,972
0
26,887
L
Khepri
saiDeo
Khepri
1,938
410
0
230
5,928
2,062
0
3,170
2,758
15,940
0
L
1,799
92
148
1,412
5,331
1,857
0
0
5,331
26,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,728
Gold Earned
34,268
300
Minions Killed
344
0
Camps Cleared
0
1,121,899
Distance Traveled
1,080,580
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,193
563
22
2
0
235,676
4
L
Janus
6,073
552
91
8
0
229,122
7
L
Achilles
5,409
492
55
5
0
228,224
3
W
Olorun
7,050
641
77
7
0
188,565
5
W
Merlin
7,101
646
97
9
0
203,301
3
W
Hou Yi
7,152
650
93
8
0
220,528
4
W
Osiris
6,772
616
55
5
0
232,510
5
L
Jing Wei
6,065
551
60
5
0
215,664
4
L
Khepri
5,579
507
24
2
0
222,987
2
L
Chang'e
5,602
509
70
6
0
225,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role