Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BigSmack69
Sylvanus
Level 17
God Stats
2W - 0L
1,735 SR
Queue Stats
41W - 38L
1,582 Elo+
Party 3
Mercury
Mercury
DevilMaster02
Mercury
Level 68
God Stats
12W - 14L
1,482 SR
Queue Stats
147W - 168L
1,496 Elo+
Solo
Horus
Horus
RichDaddyTone
Horus
Level 114
God Stats
12W - 7L
1,705 SR
Queue Stats
214W - 221L
1,643 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
XDrue
Morgan Le Fay
Level 148
God Stats
33W - 21L
1,671 SR
Queue Stats
419W - 445L
1,623 Elo+
Party 3
Team Averages
Level 87
1,619 SR
1,569 Elo+

VS

Team Averages
Level 57
1,610 SR
1,563 Elo+
Thanatos
Thanatos
 
Thanatos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Coloradoow
Set
Level 69
God Stats
2W - 2L
1,819 SR
Queue Stats
20W - 22L
1,700 Elo+
Party 1
Terra
Terra
Kayschen
Terra
Level 26
God Stats
2W - 2L
1,733 SR
Queue Stats
23W - 14L
1,597 Elo+
Party 2
Thor
Thor
kisequijesuis
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 1 / 2
5,767
524
2,195
4,058
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
BigSmack69
Sylvanus
9
2 / 2 / 2
5,806
528
4,182
6,531
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
11
7 / 1 / 3
7,156
651
4,036
6,263
1,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 1
6,821
620
4,805
7,702
3,250
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morgan Le Fay
XDrue
Morgan Le Fay
13
6 / 0 / 4
8,033
730
6,175
2,973
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 4 / 0
5,750
523
3,630
7,945
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
 
Cupid
9
1 / 2 / 0
5,061
460
2,829
5,189
1,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 2 / 1
5,733
521
3,546
8,321
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Terra
Kayschen
Terra
8
1 / 3 / 1
5,043
458
2,091
7,120
2,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
0 / 6 / 0
4,608
419
197
6,162
2,814
Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
17
Kills
6
6
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
2
2
L
Thanatos
 
Thanatos
3
4
0
0.75
L
Cupid
 
Cupid
1
2
0
0.5
W
Sylvanus
BigSmack69
Sylvanus
2
2
2
1.5
L
1
2
1
0.75
W
Mercury
7
1
3
8.5
L
Terra
Kayschen
Terra
1
3
1
0.5
W
1
2
1
0.75
W
Morgan Le Fay
XDrue
Morgan Le Fay
6
0
4
8
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,393
Damage
12,293
27,527
Taken
34,737
11,875
Mitigated
12,016
7,146
Healing
13,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,195
504
0
1,116
4,058
1,163
325
848
3,210
0
29,504
L
Thanatos
 
Thanatos
3,630
884
0
6,139
7,945
2,476
0
1,951
5,886
0
24,159
L
Cupid
 
Cupid
2,829
1,266
354
371
5,189
1,495
58
2,200
2,943
0
23,683
W
Sylvanus
BigSmack69
Sylvanus
4,182
1,780
499
1,962
6,531
4,651
0
966
5,535
21,236
6,826
L
3,546
1,507
0
2,724
8,321
2,638
663
553
7,734
0
29,077
W
Mercury
4,036
1,594
0
240
6,263
1,789
0
262
6,001
0
39,934
L
Terra
Kayschen
Terra
2,091
646
1,149
2,465
7,120
2,593
0
2,601
4,479
16,459
0
W
4,805
2,534
0
2,342
7,702
3,250
0
0
7,672
0
40,347
W
Morgan Le Fay
XDrue
Morgan Le Fay
6,175
1,226
0
987
2,973
1,022
0
15
2,958
45,458
0
L
197
0
0
340
6,162
2,814
0
2,269
3,735
0
13,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
26,195
376
Minions Killed
233
0
Camps Cleared
0
1,110,675
Distance Traveled
981,971
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,767
524
57
5
0
208,056
3
L
Thanatos
5,750
523
58
5
0
212,469
2
L
Cupid
5,061
460
47
4
0
196,478
1
W
Sylvanus
5,806
528
54
5
0
191,346
7
L
Set
5,733
521
66
6
0
191,167
1
W
Mercury
7,156
651
75
7
0
265,377
2
L
Terra
5,043
458
28
3
0
220,187
1
W
Horus
6,821
620
88
8
0
220,795
4
W
Morgan Le Fay
8,033
730
102
9
0
225,101
4
L
Thor
4,608
419
34
3
0
161,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role