Player Matchup

Thor
Thor
Babido
Thor
Level 16
God Stats
11W - 16L
1,360 SR
Queue Stats
29W - 44L
1,285 Elo+
Party 3
Merlin
Merlin
Brefcase
Merlin
Level 26
God Stats
9W - 8L
1,467 SR
Queue Stats
26W - 36L
1,380 Elo+
Party 1
Loki
Loki
Karistu
Loki
Level 17
God Stats
8W - 15L
1,220 SR
Queue Stats
13W - 22L
1,271 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Poorman
Morgan Le Fay
Level 20
God Stats
13W - 22L
1,338 SR
Queue Stats
30W - 46L
1,289 Elo+
Party 3
Cerberus
Cerberus
thebetterjesus
Cerberus
Level 33
God Stats
41W - 36L
1,542 SR
Queue Stats
45W - 48L
1,433 Elo+
Party 1
Team Averages
Level 22
1,386 SR
1,332 Elo+

VS

Team Averages
Level 33
1,505 SR
1,384 Elo+
Sylvanus
Sylvanus
Gasolyn
Sylvanus
Level 121
God Stats
7W - 7L
1,539 SR
Queue Stats
950W - 989L
1,384 Elo+
Party 2
Osiris
Osiris
Saandstorm
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
Scyronize
Tsukuyomi
Level 7
God Stats
1W - 2L
1,561 SR
Queue Stats
1W - 3L
1,436 Elo+
Solo
King Arthur
King Arthur
andrei0059
King Arthur
Level 7
God Stats
2W - 3L
1,427 SR
Queue Stats
12W - 10L
1,396 Elo+
Party 2
Thoth
Thoth
fzzacjh
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Babido
Thor
17
9 / 6 / 14
12,054
1,096
12,879
11,169
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Brefcase
Merlin
19
13 / 2 / 16
13,895
1,263
30,084
7,764
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Karistu
Loki
18
7 / 4 / 19
12,191
1,108
11,482
11,722
4,689
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Poorman
Morgan Le Fay
18
4 / 1 / 17
11,237
1,022
17,671
6,611
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
19
3 / 3 / 21
11,935
1,085
17,079
17,907
8,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

257

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gasolyn
Sylvanus
17
0 / 6 / 11
11,229
1,021
11,263
25,676
23,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
Saandstorm
Osiris
17
3 / 5 / 9
10,941
995
8,838
21,292
14,230
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Scyronize
Tsukuyomi
17
10 / 8 / 2
12,594
1,145
16,460
17,403
5,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
andrei0059
King Arthur
16
1 / 6 / 8
9,888
899
4,279
18,452
11,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
fzzacjh
Thoth
16
2 / 11 / 7
10,396
945
10,085
19,195
5,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
53
36
Kills
16
16
Deaths
36
87
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thor
Babido
Thor
9
6
14
2.67
W
Merlin
Brefcase
Merlin
13
2
16
10.5
L
Sylvanus
Gasolyn
Sylvanus
0
6
11
0.92
W
Loki
Karistu
Loki
7
4
19
4.13
W
Morgan Le Fay
Poorman
Morgan Le Fay
4
1
17
12.5
L
Osiris
Saandstorm
Osiris
3
5
9
1.5
L
Tsukuyomi
Scyronize
Tsukuyomi
10
8
2
1.38
L
King Arthur
andrei0059
King Arthur
1
6
8
0.83
L
Thoth
fzzacjh
Thoth
2
11
7
0.5
W
Cerberus
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,195
Damage
50,925
55,173
Taken
102,018
23,428
Mitigated
59,007
9,336
Healing
13,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Babido
Thor
12,879
5,201
0
32
11,169
4,225
0
4,434
6,735
0
20,478
W
Merlin
Brefcase
Merlin
30,084
2,060
489
1,507
7,764
2,827
0
4,736
3,028
54,183
0
L
Sylvanus
Gasolyn
Sylvanus
11,263
1,577
3,425
5,409
25,676
23,326
0
16,873
8,433
18,674
0
W
Loki
Karistu
Loki
11,482
3,241
0
292
11,722
4,689
0
3,254
8,468
0
21,970
W
Morgan Le Fay
Poorman
Morgan Le Fay
17,671
847
0
663
6,611
2,766
0
2,096
4,515
31,242
0
L
Osiris
Saandstorm
Osiris
8,838
2,608
721
1,678
21,292
14,230
0
14,493
6,528
0
19,224
L
Tsukuyomi
Scyronize
Tsukuyomi
16,460
6,327
0
226
17,403
5,369
0
10,341
6,846
0
34,195
L
King Arthur
andrei0059
King Arthur
4,279
677
0
1,641
18,452
11,053
0
8,649
9,587
0
11,396
L
Thoth
fzzacjh
Thoth
10,085
479
0
428
19,195
5,029
0
13,031
5,790
40,546
0
W
Cerberus
17,079
1,417
124
6,229
17,907
8,921
0
6,828
11,079
43,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,312
Gold Earned
55,048
239
Minions Killed
150
8
Camps Cleared
3
984,643
Distance Traveled
962,550
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,054
1,096
22
2
2
160,036
0
W
Merlin
13,895
1,263
68
6
2
214,655
1
L
Sylvanus
11,229
1,021
7
1
0
178,954
0
W
Loki
12,191
1,108
16
1
3
201,566
1
W
Morgan Le Fay
11,237
1,022
27
2
1
210,935
0
L
Osiris
10,941
995
31
3
1
171,829
0
L
Tsukuyomi
12,594
1,145
34
3
2
195,773
0
L
King Arthur
9,888
899
7
1
0
255,909
0
L
Thoth
10,396
945
71
6
0
160,085
0
W
Cerberus
11,935
1,085
106
10
0
197,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role