Player Matchup

Anubis
Anubis
Awkward Pigeons
Anubis
Level 28
God Stats
57W - 61L
1,664 SR
Queue Stats
236W - 261L
1,512 Elo+
Solo
Medusa
Medusa
BriqueDeLait_YT
Medusa
Level 14
God Stats
8W - 14L
1,320 SR
Queue Stats
116W - 113L
1,364 Elo+
Solo
Nemesis
Nemesis
ConstantMite636
Nemesis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,397 Elo+
Solo
Ares
Ares
Hardny2333
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Solo
Bellona
Bellona
bigboipasquale7
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 57L
1,568 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,461 Elo+

VS

Team Averages
Level 14
1,661 SR
1,507 Elo+
Osiris
Osiris
CyberCrim35776
Osiris
Level 15
God Stats
4W - 6L
1,445 SR
Queue Stats
83W - 85L
1,474 Elo+
Solo
Cupid
Cupid
DarkT1gerr
Cupid
Level 28
God Stats
4W - 5L
1,703 SR
Queue Stats
92W - 98L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nozear
Morgan Le Fay
Level 13
God Stats
4W - 0L
1,914 SR
Queue Stats
25W - 12L
1,675 Elo+
Solo
Ah Puch
Ah Puch
Vecoodo
Ah Puch
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 20L
1,356 Elo+
Solo
Izanami
Izanami
XXtf2XX
Izanami
Level 4
God Stats
1W - 0L
1,745 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 2
8,881
522
11,509
11,607
5,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 8 / 0
8,702
512
7,686
14,708
5,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 3 / 2
8,782
517
7,780
12,600
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 7 / 3
6,679
393
3,228
12,723
9,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 7 / 3
7,391
435
4,561
14,048
13,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
9,447
556
6,690
10,587
5,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
17
11 / 2 / 1
10,508
618
11,759
14,196
5,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
Nozear
Morgan Le Fay
19
12 / 1 / 4
11,797
694
19,536
10,422
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Vecoodo
Ah Puch
13
1 / 6 / 5
8,466
498
6,633
10,786
2,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
XXtf2XX
Izanami
13
1 / 8 / 3
7,944
467
4,669
10,637
2,318
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
18
Kills
30
30
Deaths
19
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
5
2
1.6
L
5
8
0
0.63
L
5
3
2
2
W
5
2
5
3.75
W
Cupid
11
2
1
5.75
L
0
7
3
0.21
W
Morgan Le Fay
Nozear
Morgan Le Fay
12
1
4
14
W
Ah Puch
Vecoodo
Ah Puch
1
6
5
0.58
W
Izanami
XXtf2XX
Izanami
1
8
3
0.31
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,764
Damage
49,287
65,686
Taken
56,628
38,512
Mitigated
20,150
12,283
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,509
410
0
2,343
11,607
5,800
900
4,863
6,659
57,123
0
L
7,686
3,838
0
2,012
14,708
5,234
459
3,516
11,192
0
37,361
L
7,780
2,264
0
4,167
12,600
4,562
0
3,756
8,844
0
45,547
W
6,690
2,403
0
1,151
10,587
5,418
612
4,340
6,162
0
55,336
W
Cupid
11,759
7,664
402
7,261
14,196
5,242
2,603
536
13,660
0
62,116
L
3,228
487
0
738
12,723
9,278
0
5,244
7,479
19,326
0
W
Morgan Le Fay
Nozear
Morgan Le Fay
19,536
2,865
0
4,792
10,422
4,182
1,290
2,080
7,832
86,509
0
W
Ah Puch
Vecoodo
Ah Puch
6,633
1,260
0
1,624
10,786
2,990
2,036
3,542
7,244
41,423
0
W
Izanami
XXtf2XX
Izanami
4,669
3,734
0
0
10,637
2,318
171
4,239
6,368
0
34,190
L
4,561
476
366
2,657
14,048
13,638
0
8,790
5,258
0
37,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
48,162
379
Minions Killed
481
0
Camps Cleared
0
1,464,629
Distance Traveled
1,434,797
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,881
522
106
6
0
253,124
5
L
Medusa
8,702
512
90
5
0
282,578
2
L
Nemesis
8,782
517
84
5
0
326,429
0
W
Osiris
9,447
556
91
5
0
331,840
2
W
Cupid
10,508
618
104
6
0
299,913
2
L
Ares
6,679
393
28
2
0
298,954
0
W
Morgan Le Fay
11,797
694
147
9
0
311,537
1
W
Ah Puch
8,466
498
73
4
0
230,865
0
W
Izanami
7,944
467
66
4
0
260,642
1
L
Bellona
7,391
435
71
4
0
303,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role