Player Matchup

Chang'e
Chang'e
Burtauro
Chang'e
Level 104
God Stats
17W - 17L
1,464 SR
Queue Stats
461W - 537L
1,390 Elo+
Solo
Izanami
Izanami
DavidDominic2020
Izanami
Level 108
God Stats
365W - 368L
1,512 SR
Queue Stats
405W - 443L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gywnbliedd
Cu Chulainn
Level 97
God Stats
32W - 27L
1,581 SR
Queue Stats
362W - 400L
1,469 Elo+
Party 1
Da Ji
Da Ji
TwIsT126
Da Ji
Level 89
God Stats
43W - 43L
1,543 SR
Queue Stats
419W - 461L
1,417 Elo+
Party 1
Ymir
Ymir
ferblazcar2710
Ymir
Level 56
God Stats
7W - 7L
1,580 SR
Queue Stats
104W - 123L
1,439 Elo+
Solo
Team Averages
Level 91
1,536 SR
1,426 Elo+

VS

Team Averages
Level 60
1,561 SR
1,388 Elo+
Chang'e
Chang'e
Bibaboktor
Chang'e
Level 75
God Stats
8W - 4L
1,790 SR
Queue Stats
478W - 530L
1,379 Elo+
Party 2
Medusa
Medusa
IMeeds
Medusa
Level 43
God Stats
30W - 35L
1,321 SR
Queue Stats
48W - 59L
1,202 Elo+
Solo
Arachne
Arachne
Marc0927083
Arachne
Level 52
God Stats
58W - 37L
1,599 SR
Queue Stats
204W - 211L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Txic-Hugo811
Cthulhu
Level 45
God Stats
60W - 39L
1,571 SR
Queue Stats
186W - 173L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kipmetpatat
Morgan Le Fay
Level 86
God Stats
24W - 20L
1,522 SR
Queue Stats
673W - 706L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Burtauro
Chang'e
16
4 / 8 / 6
10,176
424
17,342
23,177
9,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 5 / 5
13,692
571
18,481
17,584
6,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Gywnbliedd
Cu Chulainn
10
1 / 8 / 2
8,116
338
3,246
11,396
6,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
TwIsT126
Da Ji
13
4 / 6 / 5
9,322
388
8,129
12,369
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 7 / 12
11,617
484
10,907
26,862
28,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bibaboktor
Chang'e
19
8 / 9 / 7
12,439
518
9,751
22,071
8,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
IMeeds
Medusa
20
4 / 0 / 8
12,553
523
6,019
12,920
10,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Marc0927083
Arachne
19
11 / 7 / 6
12,945
539
15,808
22,509
11,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Txic-Hugo811
Cthulhu
20
3 / 5 / 6
13,093
546
7,946
17,526
19,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
kipmetpatat
Morgan Le Fay
20
8 / 4 / 6
13,194
550
30,744
16,416
6,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
67
25
Kills
34
34
Deaths
25
30
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bibaboktor
Chang'e
8
9
7
1.28
L
Chang'e
Burtauro
Chang'e
4
8
6
0.88
L
11
5
5
2.7
L
Cu Chulainn
Gywnbliedd
Cu Chulainn
1
8
2
0.25
W
Medusa
IMeeds
Medusa
4
0
8
8
W
Arachne
Marc0927083
Arachne
11
7
6
2
L
Da Ji
TwIsT126
Da Ji
4
6
5
1.08
W
Cthulhu
Txic-Hugo811
Cthulhu
3
5
6
1.2
L
5
7
12
1.57
W
Morgan Le Fay
kipmetpatat
Morgan Le Fay
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,105
Damage
70,268
91,388
Taken
91,442
55,478
Mitigated
56,309
22,289
Healing
25,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bibaboktor
Chang'e
9,751
1,170
3,849
5,853
22,071
8,278
1,241
7,688
14,262
43,093
0
L
Chang'e
Burtauro
Chang'e
17,342
2,074
2,786
8,195
23,177
9,089
270
12,562
10,049
63,921
0
L
18,481
12,632
0
4,022
17,584
6,471
3,514
8,556
8,827
0
104,847
L
Cu Chulainn
Gywnbliedd
Cu Chulainn
3,246
995
0
1,787
11,396
6,507
0
4,340
6,502
0
29,051
W
Medusa
IMeeds
Medusa
6,019
3,364
0
0
12,920
10,022
651
2,857
9,971
0
86,777
W
Arachne
Marc0927083
Arachne
15,808
10,455
0
6,723
22,509
11,726
1,768
6,342
15,939
0
88,525
L
Da Ji
TwIsT126
Da Ji
8,129
2,315
0
2,240
12,369
5,332
0
4,572
7,568
0
36,983
W
Cthulhu
Txic-Hugo811
Cthulhu
7,946
1,058
0
4,688
17,526
19,372
1,430
3,423
14,016
86,745
0
L
10,907
2,090
0
3,259
26,862
28,079
356
16,280
10,001
40,031
0
W
Morgan Le Fay
kipmetpatat
Morgan Le Fay
30,744
3,581
13
4,445
16,416
6,911
721
7,023
9,005
95,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,923
Gold Earned
64,224
475
Minions Killed
623
0
Camps Cleared
0
1,701,756
Distance Traveled
2,119,340
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,439
518
70
3
0
390,227
3
L
Chang'e
10,176
424
108
5
0
423,092
1
L
Izanami
13,692
571
206
9
0
416,015
3
L
Cu Chulainn
8,116
338
50
2
0
184,392
0
W
Medusa
12,553
523
130
5
0
459,760
0
W
Arachne
12,945
539
124
5
0
458,933
0
L
Da Ji
9,322
388
66
3
0
270,796
3
W
Cthulhu
13,093
546
177
7
0
385,233
3
L
Ymir
11,617
484
45
2
0
407,461
0
W
Morgan Le Fay
13,194
550
122
5
0
425,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role