Player Matchup

Ra
Ra
Berserker27
Ra
Level 12
God Stats
3W - 2L
1,471 SR
Queue Stats
10W - 21L
1,210 Elo+
Solo
Ymir
Ymir
Nammour987
Ymir
Level 19
God Stats
4W - 1L
1,611 SR
Queue Stats
15W - 11L
1,428 Elo+
Solo
Bellona
Bellona
Sumuro
Bellona
Level 17
God Stats
1W - 1L
1,165 SR
Queue Stats
7W - 4L
1,250 Elo+
Solo
Loki
Loki
bulkinEZ
Loki
Level 27
God Stats
6W - 3L
1,548 SR
Queue Stats
55W - 51L
1,279 Elo+
Solo
Neith
Neith
waydespair112
Neith
Level 14
God Stats
1W - 0L
1,235 SR
Queue Stats
2W - 2L
1,070 Elo+
Solo
Team Averages
Level 18
1,406 SR
1,247 Elo+

VS

Team Averages
Level 17
1,480 SR
1,316 Elo+
Medusa
Medusa
AnestyKleir
Medusa
Level 27
God Stats
24W - 22L
1,465 SR
Queue Stats
37W - 52L
1,257 Elo+
Solo
Ymir
Ymir
GOTHO1020
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Set
Set
R0ZAR1
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
Zebba02
Sun Wukong
Level 13
God Stats
7W - 7L
1,500 SR
Queue Stats
29W - 40L
1,341 Elo+
Solo
Jormungandr
Jormungandr
melancholy212
Jormungandr
Level 13
God Stats
3W - 5L
1,437 SR
Queue Stats
3W - 12L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
7,025
351
3,304
5,457
1,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 0 / 3
9,705
485
8,779
12,798
12,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Sumuro
Bellona
15
6 / 2 / 1
10,124
506
11,075
17,525
12,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
13
2 / 3 / 6
8,723
436
8,501
11,127
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 5 / 0
8,413
421
3,965
9,139
3,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 1 / 0
6,753
338
758
1,772
471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
20
7 / 1 / 2
11,863
593
14,468
16,865
8,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
R0ZAR1
Set
12
1 / 4 / 1
8,886
444
3,918
9,099
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Zebba02
Sun Wukong
15
2 / 4 / 1
9,408
470
8,421
18,365
11,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
melancholy212
Jormungandr
16
3 / 4 / 2
9,075
454
9,805
11,565
10,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
14
Kills
14
14
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
1
0
1
W
2
4
0
0.5
L
Ymir
7
1
2
8
W
2
0
3
3.5
L
Set
R0ZAR1
Set
1
4
1
0.38
W
Bellona
Sumuro
Bellona
6
2
1
3.25
L
Sun Wukong
Zebba02
Sun Wukong
2
4
1
0.63
W
Loki
2
3
6
1.67
L
Jormungandr
melancholy212
Jormungandr
3
4
2
1
W
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,624
Damage
37,370
56,046
Taken
57,666
35,842
Mitigated
35,668
13,893
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
758
257
0
135
1,772
471
0
117
1,655
0
10,549
W
3,304
817
37
1,124
5,457
1,593
0
1,705
3,752
20,416
0
L
Ymir
14,468
2,161
0
4,090
16,865
8,952
0
3,133
13,428
106,557
0
W
8,779
2,866
0
4,346
12,798
12,235
214
5,306
7,492
42,173
0
L
Set
R0ZAR1
Set
3,918
1,677
0
2,745
9,099
3,916
245
1,157
7,852
0
43,813
W
Bellona
Sumuro
Bellona
11,075
2,417
0
5,505
17,525
12,722
4
8,703
8,822
0
46,276
L
Sun Wukong
Zebba02
Sun Wukong
8,421
1,536
87
5,929
18,365
11,781
1,484
3,723
14,306
0
61,564
W
Loki
8,501
1,631
0
2,276
11,127
5,599
0
5,369
5,758
0
23,137
L
Jormungandr
melancholy212
Jormungandr
9,805
1,754
0
1,250
11,565
10,548
55
3,953
7,462
50,051
0
W
3,965
1,368
0
605
9,139
3,693
964
3,190
5,949
0
40,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,990
Gold Earned
45,985
335
Minions Killed
471
0
Camps Cleared
0
1,627,478
Distance Traveled
1,438,002
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,753
338
22
1
0
153,857
0
W
Ra
7,025
351
38
2
0
170,523
0
L
Ymir
11,863
593
183
9
0
324,485
2
W
Ymir
9,705
485
81
4
0
371,155
3
L
Set
8,886
444
94
5
0
250,877
0
W
Bellona
10,124
506
97
5
0
335,832
3
L
Sun Wukong
9,408
470
101
5
0
347,237
0
W
Loki
8,723
436
22
1
0
422,510
4
L
Jormungandr
9,075
454
71
4
0
361,546
0
W
Neith
8,413
421
97
5
0
327,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role