Player Matchup

Sol
Sol
AnaBrnabic
Sol
Level 16
God Stats
7W - 10L
1,524 SR
Queue Stats
142W - 195L
1,330 Elo+
Solo
Ares
Ares
H1klZ
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,150 Elo+
Solo
Ratatoskr
Ratatoskr
Megu7
Ratatoskr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,004 Elo+
Party 1
Yemoja
Yemoja
WhiteFox135
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,166 Elo+
Party 1
Cupid
Cupid
edgarr1998
Cupid
Level 29
God Stats
1W - 2L
1,488 SR
Queue Stats
21W - 22L
1,603 Elo+
Solo
Team Averages
Level 12
1,502 SR
1,250 Elo+

VS

Team Averages
Level 11
1,428 SR
1,524 Elo+
Ra
Ra
Ginjaro
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 77L
1,281 Elo+
Solo
Agni
Agni
Miclovan
Agni
Level 5
God Stats
8W - 7L
1,300 SR
Queue Stats
34W - 44L
1,808 Elo+
Solo
Arachne
Arachne
MorganSP
Arachne
Level 6
God Stats
2W - 3L
1,339 SR
Queue Stats
27W - 17L
1,719 Elo+
Solo
Yemoja
Yemoja
Swaros
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Sobek
Sobek
XGnomekX
Sobek
Level 25
God Stats
15W - 12L
1,500 SR
Queue Stats
58W - 46L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,380
448
2,449
4,567
1,206
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
H1klZ
Ares
8
1 / 4 / 0
5,155
430
2,122
7,782
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Megu7
Ratatoskr
6
1 / 5 / 1
4,858
405
1,754
6,794
1,714
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
8
0 / 4 / 3
4,930
411
2,149
4,894
2,772
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
10
5 / 4 / 0
6,117
510
9,246
8,635
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,596
550
3,097
5,502
1,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
11
3 / 2 / 3
6,578
548
3,407
3,916
1,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MorganSP
Arachne
14
14 / 0 / 0
8,711
726
10,916
7,888
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Swaros
Yemoja
8
0 / 2 / 5
5,412
451
1,794
5,780
2,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sobek
XGnomekX
Sobek
9
1 / 2 / 4
5,281
440
1,717
6,132
3,073
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
19
20
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
1
1
4
3
L
Ares
H1klZ
Ares
1
4
0
0.25
L
Ratatoskr
Megu7
Ratatoskr
1
5
1
0.3
W
Agni
3
2
3
2.25
W
Arachne
MorganSP
Arachne
14
0
0
14
W
Yemoja
Swaros
Yemoja
0
2
5
1.25
L
Yemoja
0
4
3
0.38
W
Sobek
XGnomekX
Sobek
1
2
4
1.5
L
Cupid
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,720
Damage
20,931
32,672
Taken
29,218
13,132
Mitigated
11,772
6,366
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,449
796
0
1,445
4,567
1,206
36
1,218
3,229
26,094
0
W
3,097
558
146
2,154
5,502
1,767
704
2,061
3,441
34,801
0
L
Ares
H1klZ
Ares
2,122
353
0
1,534
7,782
4,910
60
1,869
5,883
11,132
0
L
Ratatoskr
Megu7
Ratatoskr
1,754
466
0
944
6,794
1,714
0
2,217
4,513
0
14,872
W
Agni
3,407
521
0
543
3,916
1,253
1,712
1,633
2,283
28,202
0
W
Arachne
MorganSP
Arachne
10,916
8,134
0
2,018
7,888
3,026
0
1,357
6,531
0
51,805
W
Yemoja
Swaros
Yemoja
1,794
990
837
1,894
5,780
2,653
186
689
5,091
6,238
0
L
Yemoja
2,149
276
340
50
4,894
2,772
23
2,198
2,696
10,546
0
W
Sobek
XGnomekX
Sobek
1,717
33
198
2,593
6,132
3,073
198
980
5,152
8,533
0
L
Cupid
9,246
5,619
25
2,028
8,635
2,530
40
2,288
6,336
0
37,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,440
Gold Earned
32,578
188
Minions Killed
239
0
Camps Cleared
0
978,336
Distance Traveled
1,080,080
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,380
448
52
4
0
197,138
0
W
Ra
6,596
550
68
6
0
206,103
3
L
Ares
5,155
430
21
2
0
206,633
1
L
Ratatoskr
4,858
405
34
3
0
201,826
0
W
Agni
6,578
548
55
5
0
203,661
1
W
Arachne
8,711
726
93
8
0
237,902
2
W
Yemoja
5,412
451
5
0
0
215,520
0
L
Yemoja
4,930
411
16
1
0
187,615
1
W
Sobek
5,281
440
18
2
0
216,894
0
L
Cupid
6,117
510
65
5
0
185,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role