Player Matchup

Hel
Hel
Albanese
Hel
Level 29
God Stats
1W - 1L
1,677 SR
Queue Stats
96W - 95L
1,429 Elo+
Party 1
Rama
Rama
Grosty
Rama
Level 28
God Stats
3W - 3L
1,223 SR
Queue Stats
107W - 107L
1,409 Elo+
Party 1
Merlin
Merlin
Vegit07
Merlin
Level 22
God Stats
11W - 7L
1,631 SR
Queue Stats
39W - 51L
1,346 Elo+
Solo
Nemesis
Nemesis
padarajz
Nemesis
Level 9
God Stats
1W - 2L
1,673 SR
Queue Stats
17W - 22L
1,500 Elo+
Solo
Ymir
Ymir
一个小兵
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,235 Elo+
Solo
Team Averages
Level 19
1,541 SR
1,384 Elo+

VS

Team Averages
Level 16
1,409 SR
1,365 Elo+
Khepri
Khepri
 
Khepri
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Luximie13
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,455 Elo+
Solo
Pele
Pele
kaizer300leon
Pele
Level 12
God Stats
0W - 3L
1,168 SR
Queue Stats
13W - 17L
1,244 Elo+
Party 2
Set
Set
thefeelofcotton
Set
Level 27
God Stats
4W - 5L
1,647 SR
Queue Stats
7W - 10L
1,450 Elo+
Solo
Hachiman
Hachiman
twojstaryorzel
Hachiman
Level 12
God Stats
5W - 13L
1,231 SR
Queue Stats
39W - 47L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
9,003
474
4,903
5,076
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
Grosty
Rama
16
8 / 0 / 7
10,203
537
13,889
12,281
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Vegit07
Merlin
16
5 / 1 / 3
9,929
523
10,204
6,189
2,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
padarajz
Nemesis
15
2 / 2 / 10
9,660
508
6,367
12,337
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
11 / 1 / 13
10,368
546
12,726
17,375
17,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 6 / 1
7,285
383
4,813
14,220
9,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Luximie13
Olorun
14
2 / 2 / 1
9,122
480
8,876
15,186
5,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 10 / 0
6,620
348
1,852
14,436
5,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 11 / 0
8,190
431
11,018
18,664
7,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
11
0 / 3 / 0
6,700
353
5,179
7,765
2,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
7
30
Kills
5
5
Deaths
32
43
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
6
1
0.25
W
4
1
10
9
W
Rama
Grosty
Rama
8
0
7
11.5
L
Olorun
Luximie13
Olorun
2
2
1
1.25
W
Merlin
Vegit07
Merlin
5
1
3
6.5
L
0
10
0
0
W
Nemesis
padarajz
Nemesis
2
2
10
3.5
L
2
11
0
0.18
L
Hachiman
0
3
0
0
W
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,089
Damage
31,738
53,258
Taken
70,271
32,390
Mitigated
31,172
27,541
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,813
861
0
402
14,220
9,597
0
7,534
6,686
18,591
0
W
4,903
372
8,672
2,790
5,076
2,479
1,782
1,564
3,420
21,220
0
W
Rama
Grosty
Rama
13,889
12,073
513
6,974
12,281
4,864
7,415
1,987
10,184
0
71,436
L
Olorun
Luximie13
Olorun
8,876
3,588
521
7,802
15,186
5,866
1,450
6,879
8,307
57,721
0
W
Merlin
Vegit07
Merlin
10,204
231
0
854
6,189
2,296
600
2,355
3,550
66,098
0
L
1,852
237
0
528
14,436
5,818
447
4,415
10,021
0
31,792
W
Nemesis
padarajz
Nemesis
6,367
2,227
0
3,003
12,337
5,686
0
2,671
9,610
0
53,395
L
11,018
5,823
441
2,467
18,664
7,268
80
6,512
12,152
0
45,254
L
Hachiman
5,179
3,742
0
1,688
7,765
2,623
0
2,493
5,272
0
22,569
W
12,726
3,030
0
4,735
17,375
17,065
869
4,462
12,805
31,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,163
Gold Earned
37,917
426
Minions Killed
296
0
Camps Cleared
0
1,695,566
Distance Traveled
1,458,370
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,285
383
24
1
0
300,410
0
W
Hel
9,003
474
34
2
0
355,411
4
W
Rama
10,203
537
125
7
0
319,907
2
L
Olorun
9,122
480
112
6
0
308,630
1
W
Merlin
9,929
523
104
5
0
337,758
0
L
Pele
6,620
348
52
3
0
327,665
0
W
Nemesis
9,660
508
100
5
0
396,811
0
L
Set
8,190
431
65
3
0
246,353
1
L
Hachiman
6,700
353
43
2
0
275,312
1
W
Ymir
10,368
546
63
3
0
285,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role