Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Artofwar1994
Yemoja
Level 64
God Stats
4W - 7L
1,487 SR
Queue Stats
154W - 149L
1,470 Elo+
Solo
Merlin
Merlin
MadalinPS
Merlin
Level 98
God Stats
10W - 13L
1,468 SR
Queue Stats
477W - 499L
1,490 Elo+
Solo
Mercury
Mercury
totiprogamer
Mercury
Level 117
God Stats
10W - 9L
1,418 SR
Queue Stats
138W - 120L
1,499 Elo+
Solo
Bellona
Bellona
zyndrom1
Bellona
Level 57
God Stats
1W - 1L
1,723 SR
Queue Stats
22W - 22L
1,504 Elo+
Solo
Team Averages
Level 89
1,519 SR
1,492 Elo+

VS

Team Averages
Level 95
1,507 SR
1,524 Elo+
Aphrodite
Aphrodite
CHNDRIV3R
Aphrodite
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
226W - 198L
1,431 Elo+
Party 2
Izanami
Izanami
KirbyFighter
Izanami
Level 66
God Stats
7W - 3L
1,508 SR
Queue Stats
83W - 78L
1,495 Elo+
Party 1
Pele
Pele
Radusul
Pele
Level 67
God Stats
5W - 3L
1,517 SR
Queue Stats
103W - 107L
1,466 Elo+
Party 1
Persephone
Persephone
Stackabob
Persephone
Level 143
God Stats
189W - 181L
1,510 SR
Queue Stats
613W - 687L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
SunflowerManor
Cu Chulainn
Level 129
God Stats
5W - 6L
1,500 SR
Queue Stats
117W - 108L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 5 / 4
7,194
400
11,358
13,019
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
13
2 / 4 / 2
8,150
453
5,469
13,405
8,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
MadalinPS
Merlin
15
7 / 6 / 2
9,496
528
12,337
12,335
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
totiprogamer
Mercury
13
3 / 4 / 4
8,153
453
6,365
11,940
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
zyndrom1
Bellona
13
1 / 3 / 2
7,563
420
5,172
14,162
9,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CHNDRIV3R
Aphrodite
15
3 / 2 / 7
8,937
497
6,949
12,484
6,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
KirbyFighter
Izanami
16
5 / 1 / 5
9,540
530
13,784
13,236
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
Radusul
Pele
16
6 / 2 / 5
10,293
572
8,491
12,101
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
Stackabob
Persephone
16
4 / 5 / 7
10,611
590
8,661
12,476
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
SunflowerManor
Cu Chulainn
17
4 / 3 / 4
10,519
584
11,171
12,849
10,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
13
Kills
22
22
Deaths
13
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
4
0.4
L
Yemoja
2
4
2
0.75
W
Aphrodite
CHNDRIV3R
Aphrodite
3
2
7
3.25
W
Izanami
KirbyFighter
Izanami
5
1
5
7.5
L
Merlin
MadalinPS
Merlin
7
6
2
1.33
W
Pele
Radusul
Pele
6
2
5
4.25
W
Persephone
Stackabob
Persephone
4
5
7
1.5
W
Cu Chulainn
SunflowerManor
Cu Chulainn
4
3
4
2
L
Mercury
totiprogamer
Mercury
3
4
4
1.25
L
Bellona
zyndrom1
Bellona
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,701
Damage
49,056
64,861
Taken
63,146
30,824
Mitigated
30,322
17,325
Healing
28,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,358
1,940
0
3,873
13,019
3,565
0
3,006
10,013
45,269
0
L
Yemoja
5,469
757
2,145
2,296
13,405
8,834
0
3,904
9,501
23,780
0
W
Aphrodite
CHNDRIV3R
Aphrodite
6,949
470
7,126
8,551
12,484
6,515
138
7,511
4,845
25,864
0
W
Izanami
KirbyFighter
Izanami
13,784
9,969
0
5,175
13,236
4,640
1,482
8,372
4,834
0
75,489
L
Merlin
MadalinPS
Merlin
12,337
85
82
1,368
12,335
4,799
132
5,412
6,923
48,081
0
W
Pele
Radusul
Pele
8,491
2,391
0
1,217
12,101
3,973
649
3,597
8,238
0
74,161
W
Persephone
Stackabob
Persephone
8,661
123
0
3,007
12,476
4,406
276
7,173
4,922
64,559
0
W
Cu Chulainn
SunflowerManor
Cu Chulainn
11,171
1,126
0
3,164
12,849
10,788
276
1,965
10,796
1,855
59,038
L
Mercury
totiprogamer
Mercury
6,365
3,723
0
2,954
11,940
4,182
0
2,755
9,185
0
39,988
L
Bellona
zyndrom1
Bellona
5,172
921
0
4,607
14,162
9,444
0
1,073
13,089
406
38,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,556
Gold Earned
49,900
346
Minions Killed
514
0
Camps Cleared
0
1,610,114
Distance Traveled
1,788,266
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,194
400
70
4
0
282,906
1
L
Yemoja
8,150
453
40
2
0
284,461
7
W
Aphrodite
8,937
497
51
3
0
344,712
2
W
Izanami
9,540
530
129
7
0
313,596
2
L
Merlin
9,496
528
84
5
0
321,461
2
W
Pele
10,293
572
108
6
0
418,050
2
W
Persephone
10,611
590
110
6
0
364,123
1
W
Cu Chulainn
10,519
584
116
6
0
347,785
5
L
Mercury
8,153
453
80
4
0
360,620
2
L
Bellona
7,563
420
72
4
0
360,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role