Player Matchup

Ymir
Ymir
Hudd0
Ymir
Level 29
God Stats
0W - 3L
1,386 SR
Queue Stats
54W - 67L
1,672 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Sl1therman
Tsukuyomi
Level 67
God Stats
11W - 8L
1,578 SR
Queue Stats
577W - 554L
1,524 Elo+
Party 3
Izanami
Izanami
harbinpengyuyan
Izanami
Level 18
God Stats
9W - 7L
1,770 SR
Queue Stats
64W - 67L
1,485 Elo+
Party 1
Eset
Eset
icytapioca
Eset
Level 77
God Stats
1W - 4L
1,312 SR
Queue Stats
119W - 102L
1,519 Elo+
Party 1
Hercules
Hercules
nighthawk zat
Hercules
Level 107
God Stats
6W - 7L
1,481 SR
Queue Stats
163W - 155L
1,525 Elo+
Party 3
Team Averages
Level 60
1,505 SR
1,545 Elo+

VS

Team Averages
Level 79
1,641 SR
1,642 Elo+
Morgan Le Fay
Morgan Le Fay
Avoiding_Taxes
Morgan Le Fay
Level 67
God Stats
10W - 8L
1,591 SR
Queue Stats
62W - 72L
1,537 Elo+
Party 2
Set
Set
Diostra1
Set
Level 134
God Stats
30W - 23L
1,760 SR
Queue Stats
145W - 140L
1,658 Elo+
Party 2
Chiron
Chiron
RenatoMartel
Chiron
Level 129
God Stats
4W - 5L
1,456 SR
Queue Stats
185W - 180L
1,646 Elo+
Party 2
Bacchus
Bacchus
SPLURGANG666
Bacchus
Level 29
God Stats
4W - 0L
1,940 SR
Queue Stats
15W - 4L
1,780 Elo+
Party 2
Gilgamesh
Gilgamesh
chabu02
Gilgamesh
Level 37
God Stats
8W - 6L
1,456 SR
Queue Stats
84W - 73L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hudd0
Ymir
9
0 / 5 / 5
6,273
448
3,604
10,718
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Sl1therman
Tsukuyomi
11
3 / 5 / 2
6,792
485
4,896
10,641
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 6 / 1
6,211
444
2,871
8,508
2,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 6 / 3
7,318
523
5,553
9,446
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
nighthawk zat
Hercules
13
0 / 4 / 1
7,446
532
3,739
8,985
6,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Avoiding_Taxes
Morgan Le Fay
13
0 / 0 / 5
7,666
548
5,302
6,777
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
11 / 1 / 0
10,709
765
11,995
8,042
4,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chiron
15
8 / 2 / 6
9,017
644
8,567
7,883
2,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
SPLURGANG666
Bacchus
13
4 / 2 / 13
8,828
631
5,142
7,898
7,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
chabu02
Gilgamesh
12
3 / 2 / 5
7,663
547
4,819
8,089
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
7
Kills
26
26
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Avoiding_Taxes
Morgan Le Fay
0
0
5
2.5
W
11
1
0
11
L
Ymir
Hudd0
Ymir
0
5
5
0.5
W
Chiron
8
2
6
5.5
W
Bacchus
SPLURGANG666
Bacchus
4
2
13
5.25
L
Tsukuyomi
Sl1therman
Tsukuyomi
3
5
2
0.8
W
Gilgamesh
chabu02
Gilgamesh
3
2
5
2.75
L
1
6
1
0.25
L
3
6
3
0.75
L
Hercules
nighthawk zat
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,663
Damage
35,825
48,298
Taken
38,689
23,292
Mitigated
20,127
9,585
Healing
10,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Avoiding_Taxes
Morgan Le Fay
5,302
399
0
2,126
6,777
2,435
1,053
1,799
4,842
48,133
0
W
11,995
6,067
0
2,664
8,042
4,457
2,288
680
7,314
0
81,733
L
Ymir
Hudd0
Ymir
3,604
639
0
2,229
10,718
6,910
0
2,757
7,961
16,363
0
W
Chiron
8,567
3,424
941
2,696
7,883
2,580
2,541
1,883
5,916
0
55,842
W
Bacchus
SPLURGANG666
Bacchus
5,142
742
0
998
7,898
7,213
592
2,317
5,528
14,418
0
L
Tsukuyomi
Sl1therman
Tsukuyomi
4,896
1,683
0
2,146
10,641
4,028
0
1,601
9,040
0
30,411
W
Gilgamesh
chabu02
Gilgamesh
4,819
999
0
583
8,089
3,442
50
2,031
5,932
0
39,081
L
2,871
1,597
0
751
8,508
2,488
129
2,149
6,359
0
34,129
L
5,553
601
738
1,694
9,446
3,186
0
3,178
6,268
39,064
0
L
Hercules
nighthawk zat
Hercules
3,739
1,442
0
2,027
8,985
6,680
362
759
8,226
0
44,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,040
Gold Earned
43,883
358
Minions Killed
441
0
Camps Cleared
0
1,295,783
Distance Traveled
1,451,663
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,666
548
97
7
0
282,247
1
W
Set
10,709
765
158
11
0
305,495
4
L
Ymir
6,273
448
22
2
0
264,568
0
W
Chiron
9,017
644
95
7
0
254,373
0
W
Bacchus
8,828
631
28
2
0
298,955
0
L
Tsukuyomi
6,792
485
63
5
0
280,320
0
W
Gilgamesh
7,663
547
63
5
0
310,593
0
L
Izanami
6,211
444
69
5
0
227,865
2
L
Eset
7,318
523
93
7
0
261,498
4
L
Hercules
7,446
532
111
8
0
261,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role