Player Matchup

Khepri
Khepri
 
Khepri
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
FoxBlack2
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,103 Elo+
Solo
Horus
Horus
Voland2938
Horus
Level 6
God Stats
0W - 1L
1,282 SR
Queue Stats
5W - 10L
1,367 Elo+
Solo
Pele
Pele
kaizer300leon
Pele
Level 12
God Stats
0W - 3L
1,272 SR
Queue Stats
13W - 17L
1,277 Elo+
Party 1
Yemoja
Yemoja
kirillzembor02
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,272 Elo+
Solo
Team Averages
Level 12
1,411 SR
1,304 Elo+

VS

Team Averages
Level 15
1,484 SR
1,354 Elo+
Sun Wukong
Sun Wukong
Alkoholičar420
Sun Wukong
Level 21
God Stats
22W - 15L
1,521 SR
Queue Stats
88W - 115L
1,333 Elo+
Solo
Jormungandr
Jormungandr
Ginjaro
Jormungandr
Level 16
God Stats
9W - 7L
1,337 SR
Queue Stats
109W - 77L
1,261 Elo+
Solo
Hou Yi
Hou Yi
QUEST4DOMINATION
Hou Yi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
kantiluv
Arachne
Level 24
God Stats
41W - 47L
1,561 SR
Queue Stats
342W - 334L
1,405 Elo+
Solo
Zeus
Zeus
xMystes1x
Zeus
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
1 / 5 / 0
4,340
434
1,202
7,127
2,326
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
FoxBlack2
Thanatos
7
0 / 5 / 0
4,624
462
1,133
7,819
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
7
1 / 5 / 0
4,606
461
1,681
5,507
2,017
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 4 / 0
4,188
419
881
5,518
3,128
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
0 / 4 / 0
4,659
466
2,121
5,481
2,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alkoholičar420
Sun Wukong
11
8 / 0 / 5
7,022
702
5,077
3,312
1,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Ginjaro
Jormungandr
9
0 / 1 / 4
5,427
543
1,633
4,139
2,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
8 / 0 / 2
7,042
704
8,048
6,187
1,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
kantiluv
Arachne
11
3 / 0 / 2
6,515
652
1,647
4,713
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
12
3 / 1 / 1
6,972
697
3,132
4,246
1,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
22
23
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
0
0.2
W
Sun Wukong
Alkoholičar420
Sun Wukong
8
0
5
10.5
L
Thanatos
FoxBlack2
Thanatos
0
5
0
0
W
Jormungandr
Ginjaro
Jormungandr
0
1
4
2
W
8
0
2
9
L
Horus
1
5
0
0.2
L
0
4
0
0
W
Arachne
kantiluv
Arachne
3
0
2
4
L
0
4
0
0
W
Zeus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,018
Damage
19,537
31,452
Taken
22,597
12,647
Mitigated
9,006
6,355
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,202
336
0
0
7,127
2,326
0
336
6,676
8,860
0
W
Sun Wukong
Alkoholičar420
Sun Wukong
5,077
1,723
0
1,201
3,312
1,747
460
721
2,591
0
20,336
L
Thanatos
FoxBlack2
Thanatos
1,133
725
0
4,358
7,819
2,221
0
1,152
6,667
0
19,415
W
Jormungandr
Ginjaro
Jormungandr
1,633
533
397
978
4,139
2,317
695
548
3,591
16,171
0
W
8,048
4,638
0
1,199
6,187
1,854
3,078
1,593
4,594
0
31,608
L
Horus
1,681
727
170
295
5,507
2,017
0
980
4,527
0
10,415
L
881
261
0
257
5,518
3,128
71
406
5,052
0
15,171
W
Arachne
kantiluv
Arachne
1,647
1,019
0
1,072
4,713
1,866
0
83
4,630
0
30,430
L
2,121
412
625
650
5,481
2,955
0
1,596
3,765
13,884
0
W
Zeus
3,132
535
0
889
4,246
1,222
2,116
378
3,868
38,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,417
Gold Earned
32,978
146
Minions Killed
283
0
Camps Cleared
0
806,994
Distance Traveled
832,744
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,340
434
18
2
0
131,819
0
W
Sun Wukong
7,022
702
38
4
0
181,167
0
L
Thanatos
4,624
462
53
5
0
173,622
0
W
Jormungandr
5,427
543
33
3
0
149,806
0
W
Hou Yi
7,042
704
54
5
0
151,214
0
L
Horus
4,606
461
23
2
0
167,492
0
L
Pele
4,188
419
31
3
0
173,650
0
W
Arachne
6,515
652
67
7
0
198,866
0
L
Yemoja
4,659
466
21
2
0
160,411
0
W
Zeus
6,972
697
91
9
0
151,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role