Player Matchup

Vamana
Vamana
AMAZIN31
Vamana
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,278 Elo+
Party 1
Chang'e
Chang'e
Annierabbit
Chang'e
Level 18
God Stats
1W - 6L
1,270 SR
Queue Stats
45W - 60L
1,400 Elo+
Party 3
Yemoja
Yemoja
Heynzz
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,381 Elo+
Party 1
Skadi
Skadi
MrSir01
Skadi
Level 4
God Stats
1W - 4L
1,329 SR
Queue Stats
2W - 5L
1,309 Elo+
Party 3
Eset
Eset
SaltySpitoon98
Eset
Level 5
God Stats
2W - 3L
1,700 SR
Queue Stats
246W - 160L
1,800 Elo+
Solo
Team Averages
Level 37
1,460 SR
1,433 Elo+

VS

Team Averages
Level 16
1,473 SR
1,348 Elo+
Kukulkan
Kukulkan
Avialus
Kukulkan
Level 3
God Stats
1W - 1L
1,302 SR
Queue Stats
1W - 2L
1,234 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Conchudazo
Morgan Le Fay
Level 26
God Stats
5W - 2L
1,651 SR
Queue Stats
292W - 267L
1,606 Elo+
Solo
Fenrir
Fenrir
HonchkrowAce
Fenrir
Level 18
God Stats
1W - 1L
1,457 SR
Queue Stats
5W - 4L
1,100 Elo+
Party 2
Janus
Janus
Jp20003
Janus
Level 14
God Stats
3W - 3L
1,484 SR
Queue Stats
21W - 26L
1,395 Elo+
Solo
Cthulhu
Cthulhu
jake12321
Cthulhu
Level 18
God Stats
26W - 21L
1,473 SR
Queue Stats
58W - 69L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AMAZIN31
Vamana
19
4 / 9 / 13
13,168
1,013
16,595
27,888
26,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
Annierabbit
Chang'e
17
1 / 8 / 9
10,854
835
5,352
15,822
5,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Heynzz
Yemoja
19
3 / 6 / 11
13,588
1,045
10,451
15,684
14,274
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
MrSir01
Skadi
18
3 / 13 / 9
11,854
912
8,046
26,631
19,146
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 5 / 9
14,227
1,094
21,698
16,769
6,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Avialus
Kukulkan
20
9 / 4 / 20
13,507
1,039
21,787
11,246
4,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Conchudazo
Morgan Le Fay
20
14 / 2 / 23
15,241
1,172
41,026
11,282
4,924
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
11 / 7 / 16
14,072
1,082
12,602
15,524
11,060
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Jp20003
Janus
18
0 / 2 / 9
11,591
892
3,169
5,784
2,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
jake12321
Cthulhu
20
7 / 3 / 23
13,562
1,043
17,372
22,742
18,988
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
132
18
Kills
41
41
Deaths
18
51
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Vamana
AMAZIN31
Vamana
4
9
13
1.17
L
Chang'e
Annierabbit
Chang'e
1
8
9
0.69
W
Kukulkan
Avialus
Kukulkan
9
4
20
4.75
W
Morgan Le Fay
Conchudazo
Morgan Le Fay
14
2
23
12.75
L
Yemoja
Heynzz
Yemoja
3
6
11
1.42
W
Fenrir
11
7
16
2.71
W
Janus
Jp20003
Janus
0
2
9
2.25
L
Skadi
MrSir01
Skadi
3
13
9
0.58
L
7
5
9
2.3
W
Cthulhu
jake12321
Cthulhu
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,142
Damage
95,956
102,794
Taken
66,578
71,555
Mitigated
41,872
15,043
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AMAZIN31
Vamana
16,595
7,719
0
5,221
27,888
26,230
0
20,519
7,340
0
44,845
L
Chang'e
Annierabbit
Chang'e
5,352
216
395
339
15,822
5,345
0
12,645
3,177
10,718
0
W
Kukulkan
Avialus
Kukulkan
21,787
1,680
0
360
11,246
4,722
0
6,259
4,831
40,841
0
W
Morgan Le Fay
Conchudazo
Morgan Le Fay
41,026
433
0
1,100
11,282
4,924
0
5,707
5,413
62,395
0
L
Yemoja
Heynzz
Yemoja
10,451
2,305
3,428
1,194
15,684
14,274
0
12,941
2,713
33,055
0
W
Fenrir
12,602
3,724
0
840
15,524
11,060
0
7,377
7,855
0
17,523
W
Janus
Jp20003
Janus
3,169
1,504
0
80
5,784
2,178
0
3,897
1,853
32,045
0
L
Skadi
MrSir01
Skadi
8,046
3,551
0
643
26,631
19,146
0
22,942
3,565
0
14,322
L
21,698
613
1,444
2,379
16,769
6,560
0
14,094
2,645
53,144
0
W
Cthulhu
jake12321
Cthulhu
17,372
632
657
2,951
22,742
18,988
0
13,298
9,125
31,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,691
Gold Earned
67,973
218
Minions Killed
228
7
Camps Cleared
6
1,093,481
Distance Traveled
1,096,923
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,168
1,013
53
4
4
251,198
0
L
Chang'e
10,854
835
5
0
0
224,978
0
W
Kukulkan
13,507
1,039
57
4
1
234,162
0
W
Morgan Le Fay
15,241
1,172
28
2
1
261,772
0
L
Yemoja
13,588
1,045
44
3
1
194,384
1
W
Fenrir
14,072
1,082
14
1
3
213,642
0
W
Janus
11,591
892
93
7
0
147,385
1
L
Skadi
11,854
912
17
1
2
183,831
0
L
Eset
14,227
1,094
99
8
0
239,090
0
W
Cthulhu
13,562
1,043
36
3
1
239,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role