Player Matchup

Tsukuyomi
Tsukuyomi
Alexisdu6211
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Blyatos11
Fenrir
Level 26
God Stats
6W - 9L
1,291 SR
Queue Stats
260W - 323L
1,269 Elo+
Solo
Hel
Hel
Insterkick-
Hel
Level 14
God Stats
1W - 4L
1,311 SR
Queue Stats
13W - 29L
1,363 Elo+
Solo
Ymir
Ymir
Tibox69600
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Solo
Khepri
Khepri
dragon41100
Khepri
Level 18
God Stats
1W - 1L
1,701 SR
Queue Stats
5W - 6L
1,414 Elo+
Solo
Team Averages
Level 14
1,461 SR
1,454 Elo+

VS

Team Averages
Level 13
1,387 SR
1,402 Elo+
Loki
Loki
Aarxn_NBD
Loki
Level 13
God Stats
14W - 20L
1,002 SR
Queue Stats
18W - 30L
1,110 Elo+
Solo
Guan Yu
Guan Yu
Hazomba
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,687 Elo+
Solo
Tyr
Tyr
IVIR-Frey
Tyr
Level 4
God Stats
3W - 2L
1,493 SR
Queue Stats
3W - 3L
1,346 Elo+
Solo
Da Ji
Da Ji
MrRu4niK
Da Ji
Level 15
God Stats
21W - 11L
1,624 SR
Queue Stats
82W - 73L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Re_Ar3s02
Nu Wa
Level 26
God Stats
6W - 3L
1,315 SR
Queue Stats
55W - 47L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alexisdu6211
Tsukuyomi
7
3 / 6 / 0
7,275
364
1,786
7,062
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Blyatos11
Fenrir
14
2 / 10 / 3
9,044
452
7,897
19,186
6,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 10 / 2
8,959
448
5,808
15,693
4,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 0
9,660
483
8,107
22,709
10,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Khepri
12
1 / 11 / 2
8,073
404
2,237
13,581
9,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
12 / 1 / 4
11,455
573
8,540
8,855
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Hazomba
Guan Yu
13
0 / 5 / 5
8,098
405
1,318
11,566
8,935
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 1 / 7
9,989
499
11,089
11,778
7,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
MrRu4niK
Da Ji
17
14 / 3 / 10
11,731
587
20,742
13,878
6,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Re_Ar3s02
Nu Wa
17
9 / 3 / 10
10,848
542
20,653
9,176
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
13
Kills
40
41
Deaths
13
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Loki
12
1
4
14
L
Tsukuyomi
Alexisdu6211
Tsukuyomi
3
6
0
0.5
L
Fenrir
Blyatos11
Fenrir
2
10
3
0.35
W
Guan Yu
Hazomba
Guan Yu
0
5
5
0.5
W
5
1
7
8.5
L
3
10
2
0.4
W
Da Ji
MrRu4niK
Da Ji
14
3
10
6.33
W
Nu Wa
Re_Ar3s02
Nu Wa
9
3
10
4.67
L
4
4
0
1
L
Khepri
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,835
Damage
62,342
78,231
Taken
55,253
32,722
Mitigated
31,307
16,542
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,540
3,316
0
1,224
8,855
5,287
4,485
1,633
7,222
0
59,002
L
Tsukuyomi
Alexisdu6211
Tsukuyomi
1,786
924
0
241
7,062
1,850
293
1,321
5,581
0
12,215
L
Fenrir
Blyatos11
Fenrir
7,897
2,467
0
492
19,186
6,298
896
4,418
14,449
0
40,218
W
Guan Yu
Hazomba
Guan Yu
1,318
260
352
1,394
11,566
8,935
197
2,806
8,760
0
29,977
W
11,089
964
0
5,242
11,778
7,222
1,793
3,797
7,981
0
45,843
L
5,808
548
4,161
4,375
15,693
4,904
773
3,457
11,922
37,055
0
W
Da Ji
MrRu4niK
Da Ji
20,742
7,422
0
698
13,878
6,510
118
3,763
10,115
0
74,013
W
Nu Wa
Re_Ar3s02
Nu Wa
20,653
4,980
0
415
9,176
3,353
1,344
4,153
5,023
65,690
0
L
8,107
1,756
0
7,139
22,709
10,019
1,816
5,839
16,442
59,045
0
L
Khepri
2,237
223
0
134
13,581
9,651
649
4,093
9,184
18,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,011
Gold Earned
52,121
326
Minions Killed
402
0
Camps Cleared
0
1,478,057
Distance Traveled
1,869,778
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,455
573
90
5
0
420,897
1
L
Tsukuyomi
7,275
364
23
1
0
159,051
3
L
Fenrir
9,044
452
73
4
0
328,654
0
W
Guan Yu
8,098
405
45
2
0
305,912
0
W
Tyr
9,989
499
71
4
0
394,088
5
L
Hel
8,959
448
82
4
0
302,910
0
W
Da Ji
11,731
587
100
5
0
395,692
0
W
Nu Wa
10,848
542
96
5
0
353,189
0
L
Ymir
9,660
483
118
6
0
330,421
1
L
Khepri
8,073
404
30
2
0
357,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role