Player Matchup

Tiamat
Tiamat
I am fatbo1
Tiamat
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
716W - 773L
1,367 Elo+
Party 1
Zhong Kui
Zhong Kui
MasterOogway668
Zhong Kui
Level 62
God Stats
7W - 4L
1,500 SR
Queue Stats
344W - 359L
1,390 Elo+
Party 1
Hachiman
Hachiman
charliedog555
Hachiman
Level 32
God Stats
1W - 4L
1,147 SR
Queue Stats
100W - 117L
1,379 Elo+
Party 1
Athena
Athena
cynock-aime-choc
Athena
Level 37
God Stats
13W - 8L
1,695 SR
Queue Stats
183W - 234L
1,403 Elo+
Solo
Nemesis
Nemesis
kubasivi
Nemesis
Level 34
God Stats
21W - 16L
1,557 SR
Queue Stats
100W - 100L
1,497 Elo+
Solo
Team Averages
Level 51
1,480 SR
1,407 Elo+

VS

Team Averages
Level 53
1,425 SR
1,405 Elo+
Merlin
Merlin
 
Merlin
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DisguisedWookie
Ares
Level 39
God Stats
1W - 0L
1,473 SR
Queue Stats
18W - 20L
1,368 Elo+
Solo
Izanami
Izanami
manolet04
Izanami
Level 62
God Stats
13W - 15L
1,202 SR
Queue Stats
21W - 29L
1,389 Elo+
Party 2
Ganesha
Ganesha
poyetealpha8
Ganesha
Level 43
God Stats
6W - 2L
1,502 SR
Queue Stats
22W - 21L
1,415 Elo+
Party 2
Fenrir
Fenrir
xDAG__
Fenrir
Level 61
God Stats
16W - 15L
1,449 SR
Queue Stats
109W - 122L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 1 / 0
5,269
527
2,578
3,988
2,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
MasterOogway668
Zhong Kui
9
0 / 2 / 0
5,267
527
1,818
6,797
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
charliedog555
Hachiman
7
0 / 3 / 0
4,567
457
2,292
5,153
1,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 6 / 0
4,447
445
2,371
9,091
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
kubasivi
Nemesis
10
1 / 1 / 0
5,853
585
1,156
4,528
1,309
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 0 / 1
6,328
633
1,986
2,746
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 0 / 1
5,000
500
1,442
5,074
2,339
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
manolet04
Izanami
11
9 / 1 / 1
6,832
683
6,629
3,644
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
poyetealpha8
Ganesha
10
0 / 0 / 10
6,023
602
4,080
5,494
2,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
xDAG__
Fenrir
11
2 / 0 / 1
5,754
575
3,600
5,318
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
12
13
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
1
1.5
W
0
0
1
0.5
L
Tiamat
0
1
0
0
L
Zhong Kui
MasterOogway668
Zhong Kui
0
2
0
0
L
Hachiman
charliedog555
Hachiman
0
3
0
0
L
0
6
0
0
L
Nemesis
kubasivi
Nemesis
1
1
0
1
W
Izanami
manolet04
Izanami
9
1
1
9.5
W
Ganesha
poyetealpha8
Ganesha
0
0
10
5
W
Fenrir
xDAG__
Fenrir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,215
Damage
17,737
29,557
Taken
22,276
12,630
Mitigated
8,550
7,509
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,986
358
0
779
2,746
892
0
1,173
1,573
42,942
0
W
1,442
237
0
0
5,074
2,339
0
2,473
2,601
15,274
0
L
Tiamat
2,578
423
0
1,525
3,988
2,935
0
1,408
2,580
23,197
0
L
Zhong Kui
MasterOogway668
Zhong Kui
1,818
304
0
3,404
6,797
4,267
0
1,796
5,001
28,586
0
L
Hachiman
charliedog555
Hachiman
2,292
525
0
1,135
5,153
1,055
0
849
4,304
0
17,437
L
2,371
674
99
824
9,091
3,064
0
3,231
5,860
18,433
0
L
Nemesis
kubasivi
Nemesis
1,156
764
0
522
4,528
1,309
19
224
4,304
0
30,541
W
Izanami
manolet04
Izanami
6,629
4,421
0
1,348
3,644
1,167
0
1,065
2,579
0
34,820
W
Ganesha
poyetealpha8
Ganesha
4,080
258
453
453
5,494
2,464
0
1,306
4,188
18,262
0
W
Fenrir
xDAG__
Fenrir
3,600
961
0
3,746
5,318
1,688
0
750
4,568
0
27,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,403
Gold Earned
29,937
261
Minions Killed
293
0
Camps Cleared
0
891,652
Distance Traveled
970,562
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,328
633
97
10
0
181,512
6
W
Ares
5,000
500
38
4
0
185,063
1
L
Tiamat
5,269
527
45
5
0
151,634
0
L
Zhong Kui
5,267
527
61
6
0
179,931
0
L
Hachiman
4,567
457
40
4
0
164,626
2
L
Athena
4,447
445
38
4
0
191,233
0
L
Nemesis
5,853
585
77
8
0
204,228
1
W
Izanami
6,832
683
84
8
0
179,403
2
W
Ganesha
6,023
602
8
1
0
214,227
4
W
Fenrir
5,754
575
66
7
0
210,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role