Player Matchup

Freya
Freya
IxDiamondYT
Freya
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 18L
1,671 Elo+
Party 3
Heimdallr
Heimdallr
Juulixs
Heimdallr
Level 127
God Stats
20W - 17L
1,605 SR
Queue Stats
1,179W - 1,148L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
Valhayllen
Erlang Shen
Level 143
God Stats
6W - 3L
1,854 SR
Queue Stats
181W - 175L
1,581 Elo+
Party 3
Da Ji
Da Ji
XuehuaUnnie_
Da Ji
Level 41
God Stats
27W - 26L
1,518 SR
Queue Stats
44W - 39L
1,547 Elo+
Party 3
Danzaburou
Danzaburou
captonnoob
Danzaburou
Level 149
God Stats
18W - 26L
1,530 SR
Queue Stats
851W - 821L
1,536 Elo+
Party 1
Team Averages
Level 111
1,602 SR
1,566 Elo+

VS

Team Averages
Level 62
1,610 SR
1,509 Elo+
Bellona
Bellona
Chxrrybong
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,421 Elo+
Party 4
Tsukuyomi
Tsukuyomi
SoloSlay3r20
Tsukuyomi
Level 28
God Stats
11W - 2L
1,756 SR
Queue Stats
225W - 193L
1,594 Elo+
Party 2
Artio
Artio
Sonicwerewolf96
Artio
Level 92
God Stats
10W - 5L
1,500 SR
Queue Stats
199W - 168L
1,570 Elo+
Party 2
Chang'e
Chang'e
SureMallard3121
Chang'e
Level 48
God Stats
58W - 46L
1,568 SR
Queue Stats
292W - 310L
1,427 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Xaelyna
Morgan Le Fay
Level 140
God Stats
22W - 15L
1,725 SR
Queue Stats
162W - 173L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 5
14,090
503
18,217
24,601
12,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Juulixs
Heimdallr
18
4 / 10 / 10
11,640
416
20,563
34,303
18,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
Valhayllen
Erlang Shen
20
3 / 7 / 4
14,793
528
22,278
33,658
29,078
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 11 / 3
13,507
482
12,508
25,028
11,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
captonnoob
Danzaburou
20
8 / 10 / 5
12,991
464
18,963
37,073
23,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chxrrybong
Bellona
20
4 / 5 / 10
16,955
606
23,946
35,999
51,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
SoloSlay3r20
Tsukuyomi
20
18 / 3 / 11
19,227
687
30,353
22,306
10,894
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
7 / 6 / 18
15,468
552
13,067
36,210
46,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 6 / 12
15,133
540
19,791
18,512
7,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Xaelyna
Morgan Le Fay
20
12 / 8 / 13
16,636
594
35,977
28,002
11,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
110
28
Kills
46
46
Deaths
28
27
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chxrrybong
Bellona
4
5
10
1.8
L
5
8
5
0.94
L
Heimdallr
Juulixs
Heimdallr
4
10
10
0.9
W
Tsukuyomi
SoloSlay3r20
Tsukuyomi
18
3
11
7.83
W
7
6
18
2.67
W
5
6
12
1.83
L
Erlang Shen
Valhayllen
Erlang Shen
3
7
4
0.71
W
Morgan Le Fay
Xaelyna
Morgan Le Fay
12
8
13
2.31
L
8
11
3
0.86
L
Danzaburou
captonnoob
Danzaburou
8
10
5
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,529
Damage
123,134
154,663
Taken
141,029
94,674
Mitigated
128,124
30,683
Healing
57,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chxrrybong
Bellona
23,946
6,572
0
7,606
35,999
51,279
3,324
6,661
29,038
2,024
85,776
L
18,217
5,698
0
7,553
24,601
12,681
162
8,552
15,649
94,653
4,927
L
Heimdallr
Juulixs
Heimdallr
20,563
9,579
0
4,104
34,303
18,476
0
25,510
8,633
0
63,438
W
Tsukuyomi
SoloSlay3r20
Tsukuyomi
30,353
11,731
0
9,228
22,306
10,894
6,088
5,007
17,149
0
151,451
W
13,067
1,594
3,146
10,719
36,210
46,253
748
6,933
28,023
40,182
0
W
19,791
2,105
8,660
8,337
18,512
7,904
1,721
5,808
12,605
104,927
0
L
Erlang Shen
Valhayllen
Erlang Shen
22,278
6,565
0
7,408
33,658
29,078
471
8,445
24,937
10,058
87,890
W
Morgan Le Fay
Xaelyna
Morgan Le Fay
35,977
4,207
98
10,089
28,002
11,794
2,600
3,003
23,480
123,889
0
L
12,508
3,576
0
4,837
25,028
11,380
0
6,446
18,182
0
80,223
L
Danzaburou
captonnoob
Danzaburou
18,963
5,449
0
6,781
37,073
23,059
348
21,490
15,103
0
85,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,021
Gold Earned
83,419
635
Minions Killed
719
0
Camps Cleared
0
2,208,669
Distance Traveled
2,782,755
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,955
606
145
5
0
531,183
7
L
Freya
14,090
503
155
6
0
449,224
4
L
Heimdallr
11,640
416
88
3
0
415,712
3
W
Tsukuyomi
19,227
687
221
8
0
623,940
3
W
Artio
15,468
552
62
2
0
593,692
9
W
Chang'e
15,133
540
157
6
0
470,315
4
L
Erlang Shen
14,793
528
171
6
0
449,577
7
W
Morgan Le Fay
16,636
594
134
5
0
563,625
3
L
Da Ji
13,507
482
118
4
0
452,810
1
L
Danzaburou
12,991
464
103
4
0
441,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role