Player Matchup

Scylla
Scylla
Jmercy
Scylla
Level 107
God Stats
24W - 10L
1,692 SR
Queue Stats
453W - 208L
1,861 Elo+
Party 1
Anhur
Anhur
LilCalculations
Anhur
Level 109
God Stats
7W - 0L
1,783 SR
Queue Stats
569W - 278L
1,793 Elo+
Party 1
Fenrir
Fenrir
Limabean1312
Fenrir
Level 29
God Stats
21W - 6L
1,878 SR
Queue Stats
375W - 153L
1,875 Elo+
Party 1
Team Averages
Level 82
1,784 SR
1,843 Elo+

VS

Team Averages
Level 42
1,602 SR
1,563 Elo+
Morgan Le Fay
Morgan Le Fay
Dontbanmonti
Morgan Le Fay
Level 48
God Stats
1W - 2L
1,526 SR
Queue Stats
16W - 21L
1,701 Elo+
Party 2
Sol
Sol
Vystural patate
Sol
Level 72
God Stats
3W - 1L
1,815 SR
Queue Stats
64W - 50L
1,581 Elo+
Party 2
Ra
Ra
WhiteShadow1383
Ra
Level 6
God Stats
1W - 3L
1,463 SR
Queue Stats
10W - 17L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jmercy
Scylla
12
3 / 0 / 14
8,431
843
6,048
4,986
3,331
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
13 / 0 / 4
10,105
1,011
9,585
5,847
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
13
6 / 1 / 12
8,818
882
8,731
9,704
3,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dontbanmonti
Morgan Le Fay
9
1 / 9 / 0
6,364
636
5,179
10,416
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 1
6,362
636
6,689
8,753
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 7 / 1
6,098
610
2,596
7,664
2,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
22
Kills
1
1
Deaths
22
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dontbanmonti
Morgan Le Fay
1
9
0
0.11
W
Scylla
Jmercy
Scylla
3
0
14
10
W
13
0
4
15
W
Fenrir
6
1
12
12
L
0
6
1
0.08
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,364
Damage
14,464
20,537
Taken
26,833
8,877
Mitigated
7,725
4,489
Healing
3,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dontbanmonti
Morgan Le Fay
5,179
366
0
1,000
10,416
3,039
0
3,331
7,085
16,789
0
W
Scylla
Jmercy
Scylla
6,048
470
0
203
4,986
3,331
798
3,166
1,820
24,931
0
W
9,585
5,841
0
1,071
5,847
2,021
1,756
3,929
1,918
0
35,832
W
Fenrir
8,731
1,422
0
3,215
9,704
3,525
434
7,043
2,661
0
24,302
L
6,689
1,745
0
1,907
8,753
2,554
0
1,076
7,677
24,879
1,807
L
2,596
345
193
142
7,664
2,132
150
1,641
6,023
11,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,354
Gold Earned
18,824
130
Minions Killed
90
0
Camps Cleared
0
623,124
Distance Traveled
488,505
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,364
636
35
4
0
161,483
2
W
Scylla
8,431
843
42
4
0
185,084
1
W
Anhur
10,105
1,011
57
6
0
212,628
5
W
Fenrir
8,818
882
31
3
0
225,412
1
L
Sol
6,362
636
25
3
0
162,391
4
L
Ra
6,098
610
30
3
0
164,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role