Player Matchup

Set
Set
Battlebornvking
Set
Level 66
God Stats
3W - 3L
1,579 SR
Queue Stats
253W - 294L
1,386 Elo+
Party 2
Raijin
Raijin
Leshigwam
Raijin
Level 86
God Stats
3W - 2L
1,577 SR
Queue Stats
551W - 550L
1,484 Elo+
Party 1
Xbalanque
Xbalanque
Little_D_Pringle
Xbalanque
Level 69
God Stats
2W - 3L
1,246 SR
Queue Stats
141W - 178L
1,417 Elo+
Party 2
Bacchus
Bacchus
Tomura154
Bacchus
Level 48
God Stats
0W - 1L
1,352 SR
Queue Stats
9W - 10L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
strikerbot7
Sun Wukong
Level 125
God Stats
10W - 9L
1,513 SR
Queue Stats
884W - 881L
1,521 Elo+
Party 1
Team Averages
Level 79
1,453 SR
1,469 Elo+

VS

Team Averages
Level 111
1,565 SR
1,492 Elo+
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ILhordZ
Heimdallr
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,497 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IMontrixZ
Morgan Le Fay
Level 112
God Stats
20W - 7L
1,825 SR
Queue Stats
117W - 109L
1,496 Elo+
Party 3
The Morrigan
The Morrigan
Koiphlsh
The Morrigan
Level 147
God Stats
7W - 10L
1,428 SR
Queue Stats
620W - 615L
1,462 Elo+
Solo
Achilles
Achilles
LUIS-EXTRIME
Achilles
Level 121
God Stats
10W - 8L
1,574 SR
Queue Stats
136W - 124L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 6
10,693
563
11,708
16,819
12,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
Leshigwam
Raijin
14
2 / 8 / 8
8,927
470
7,009
13,282
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
13
3 / 9 / 5
8,543
450
9,013
16,597
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tomura154
Bacchus
11
1 / 8 / 4
7,875
414
3,633
14,727
12,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
strikerbot7
Sun Wukong
17
11 / 2 / 1
10,623
559
8,961
10,055
5,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
4 / 3 / 2
11,048
581
5,248
15,761
6,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
ILhordZ
Heimdallr
17
8 / 6 / 5
11,467
604
11,189
16,139
7,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
IMontrixZ
Morgan Le Fay
15
4 / 5 / 14
10,238
539
15,814
14,067
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Koiphlsh
The Morrigan
18
14 / 3 / 3
12,211
643
14,432
9,152
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
LUIS-EXTRIME
Achilles
15
6 / 6 / 11
9,991
526
7,754
16,795
19,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
71
22
Kills
36
36
Deaths
23
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
3
2
1.67
L
5
9
6
0.89
W
Heimdallr
ILhordZ
Heimdallr
8
6
5
1.75
W
Morgan Le Fay
IMontrixZ
Morgan Le Fay
4
5
14
2.2
W
The Morrigan
Koiphlsh
The Morrigan
14
3
3
5.17
W
Achilles
LUIS-EXTRIME
Achilles
6
6
11
1.92
L
Raijin
Leshigwam
Raijin
2
8
8
0.75
L
Xbalanque
3
9
5
0.61
L
Bacchus
Tomura154
Bacchus
1
8
4
0.38
L
Sun Wukong
strikerbot7
Sun Wukong
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,324
Damage
54,437
71,480
Taken
71,914
39,466
Mitigated
42,406
11,537
Healing
23,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,248
2,271
0
7,306
15,761
6,947
1,340
215
15,510
0
87,122
L
11,708
5,564
0
2,767
16,819
12,311
1,082
2,818
13,963
35
65,475
W
Heimdallr
ILhordZ
Heimdallr
11,189
6,200
0
6,474
16,139
7,132
1,623
964
15,143
0
57,902
W
Morgan Le Fay
IMontrixZ
Morgan Le Fay
15,814
1,223
0
2,956
14,067
5,247
27
3,349
10,592
50,790
0
W
The Morrigan
Koiphlsh
The Morrigan
14,432
2,081
0
2,738
9,152
3,386
1,094
2,172
6,651
62,461
1,452
W
Achilles
LUIS-EXTRIME
Achilles
7,754
2,823
951
2,618
16,795
19,694
643
3,392
13,219
0
25,393
L
Raijin
Leshigwam
Raijin
7,009
1,029
0
1,187
13,282
4,109
370
5,142
7,962
42,253
0
L
Xbalanque
9,013
4,796
0
3,189
16,597
4,591
0
9,232
6,935
0
52,204
L
Bacchus
Tomura154
Bacchus
3,633
112
783
2,322
14,727
12,552
0
7,658
6,615
14,645
0
L
Sun Wukong
strikerbot7
Sun Wukong
8,961
3,143
0
1,289
10,055
5,903
494
2,845
7,120
0
62,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,661
Gold Earned
54,955
427
Minions Killed
447
0
Camps Cleared
0
1,715,408
Distance Traveled
1,719,556
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,048
581
143
8
0
363,095
0
L
Set
10,693
563
124
7
0
426,079
0
W
Heimdallr
11,467
604
104
5
0
336,535
2
W
Morgan Le Fay
10,238
539
57
3
0
343,633
1
W
The Morrigan
12,211
643
101
5
0
342,014
1
W
Achilles
9,991
526
42
2
0
334,279
3
L
Raijin
8,927
470
67
4
0
293,742
1
L
Xbalanque
8,543
450
96
5
0
299,869
3
L
Bacchus
7,875
414
30
2
0
326,080
1
L
Sun Wukong
10,623
559
110
6
0
369,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role