Player Matchup

Ganesha
Ganesha
Gs DarkEagle
Ganesha
Level 11
God Stats
3W - 3L
1,207 SR
Queue Stats
33W - 48L
1,464 Elo+
Party 2
Nox
Nox
JelliBelly69
Nox
Level 16
God Stats
5W - 4L
1,373 SR
Queue Stats
62W - 53L
1,289 Elo+
Solo
Bakasura
Bakasura
LeaD Sunkset
Bakasura
Level 28
God Stats
8W - 12L
1,417 SR
Queue Stats
130W - 185L
1,362 Elo+
Party 2
Neith
Neith
WarrenTerrence
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,168 Elo+
Solo
Heimdallr
Heimdallr
Xmont Maluma627
Heimdallr
Level 66
God Stats
10W - 10L
1,136 SR
Queue Stats
255W - 313L
1,387 Elo+
Party 2
Team Averages
Level 26
1,327 SR
1,334 Elo+

VS

Team Averages
Level 11
1,553 SR
1,298 Elo+
Tiamat
Tiamat
Ceasar_salad2
Tiamat
Level 17
God Stats
6W - 5L
1,684 SR
Queue Stats
58W - 65L
1,338 Elo+
Solo
Bacchus
Bacchus
GTAXE
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Hypermotive14
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,061 Elo+
Solo
King Arthur
King Arthur
ThiccChubs
King Arthur
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 25L
1,256 Elo+
Party 1
Nemesis
Nemesis
XX_Fatboi24_XX
Nemesis
Level 22
God Stats
2W - 4L
1,579 SR
Queue Stats
41W - 53L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gs DarkEagle
Ganesha
16
0 / 0 / 10
11,673
556
2,822
12,319
8,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 1 / 9
10,717
510
7,165
8,718
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
LeaD Sunkset
Bakasura
19
14 / 2 / 9
12,548
598
16,570
16,460
6,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 6 / 8
10,803
514
10,147
11,866
4,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Xmont Maluma627
Heimdallr
18
12 / 0 / 8
12,513
596
10,629
14,828
6,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 0
9,148
436
4,139
10,785
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
GTAXE
Bacchus
8
0 / 8 / 1
6,675
318
3,503
12,776
9,069
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Hypermotive14
Xbalanque
14
2 / 7 / 1
8,926
425
6,039
12,292
5,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
ThiccChubs
King Arthur
14
1 / 6 / 3
8,999
429
5,401
15,336
12,080
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 8 / 1
9,746
464
5,080
15,001
6,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
36
Kills
8
9
Deaths
37
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
8
0
0.5
L
Bacchus
GTAXE
Bacchus
0
8
1
0.06
W
Ganesha
Gs DarkEagle
Ganesha
0
0
10
5
L
Xbalanque
Hypermotive14
Xbalanque
2
7
1
0.36
W
4
1
9
8.5
W
Bakasura
LeaD Sunkset
Bakasura
14
2
9
9.25
L
King Arthur
ThiccChubs
King Arthur
1
6
3
0.42
W
6
6
8
1.67
L
1
8
1
0.19
W
Heimdallr
Xmont Maluma627
Heimdallr
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,333
Damage
24,162
64,191
Taken
66,190
30,331
Mitigated
38,243
21,001
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,139
197
0
1,236
10,785
5,231
0
1,019
9,757
23,281
0
L
Bacchus
GTAXE
Bacchus
3,503
1,584
169
2,657
12,776
9,069
0
2,193
10,543
11,691
0
W
Ganesha
Gs DarkEagle
Ganesha
2,822
973
0
3,165
12,319
8,838
1,059
2,449
9,870
42,874
0
L
Xbalanque
Hypermotive14
Xbalanque
6,039
2,887
0
210
12,292
5,087
300
2,200
10,017
0
44,994
W
7,165
1,598
0
1,311
8,718
3,383
1,437
1,222
7,448
44,608
0
W
Bakasura
LeaD Sunkset
Bakasura
16,570
12,802
0
4,977
16,460
6,946
1,806
2,297
14,115
0
78,896
L
King Arthur
ThiccChubs
King Arthur
5,401
889
0
3,027
15,336
12,080
385
3,785
10,963
0
38,386
W
10,147
5,074
0
3,357
11,866
4,537
3,592
3,344
8,304
0
53,977
L
5,080
1,896
0
596
15,001
6,776
1,905
790
13,984
0
59,841
W
Heimdallr
Xmont Maluma627
Heimdallr
10,629
3,809
0
8,191
14,828
6,627
2,808
3,251
11,541
0
92,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,254
Gold Earned
43,494
492
Minions Killed
329
0
Camps Cleared
0
2,004,614
Distance Traveled
1,623,417
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,148
436
50
2
0
301,363
6
L
Bacchus
6,675
318
12
1
0
249,115
3
W
Ganesha
11,673
556
40
2
0
354,976
0
L
Xbalanque
8,926
425
84
4
0
378,333
1
W
Nox
10,717
510
79
4
0
416,706
0
W
Bakasura
12,548
598
148
7
0
477,041
0
L
King Arthur
8,999
429
75
4
0
349,703
0
W
Neith
10,803
514
97
5
0
345,165
1
L
Nemesis
9,746
464
108
5
0
344,903
0
W
Heimdallr
12,513
596
128
6
0
410,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role