Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
GRAY-FOX-N313-
Cthulhu
Level 29
God Stats
13W - 8L
1,512 SR
Queue Stats
39W - 40L
1,366 Elo+
Party 2
Nemesis
Nemesis
PreventPig
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
SiFy-shadow
Aphrodite
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
VoidSyx
Baron Samedi
Level 54
God Stats
5W - 4L
1,478 SR
Queue Stats
29W - 32L
1,385 Elo+
Party 2
Team Averages
Level 34
1,498 SR
1,450 Elo+

VS

Team Averages
Level 17
1,451 SR
1,351 Elo+
Merlin
Merlin
MEMOGRR21
Merlin
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
84W - 97L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PriZma25
Morgan Le Fay
Level 7
God Stats
0W - 2L
1,210 SR
Queue Stats
6W - 14L
1,244 Elo+
Solo
Skadi
Skadi
Robert8748
Skadi
Level 15
God Stats
3W - 3L
1,567 SR
Queue Stats
27W - 35L
1,371 Elo+
Solo
Set
Set
assasinbasios
Set
Level 27
God Stats
2W - 4L
1,592 SR
Queue Stats
76W - 84L
1,370 Elo+
Party 1
Horus
Horus
tryfon08
Horus
Level 28
God Stats
5W - 8L
1,387 SR
Queue Stats
76W - 81L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
8 / 1 / 22
13,890
1,068
24,917
10,104
4,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
7 / 0 / 25
13,874
1,067
14,473
7,564
4,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PreventPig
Nemesis
19
7 / 8 / 12
13,109
1,008
20,110
19,679
9,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
SiFy-shadow
Aphrodite
20
3 / 0 / 38
15,012
1,155
17,468
13,473
12,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
VoidSyx
Baron Samedi
20
26 / 0 / 14
16,088
1,238
41,748
18,948
10,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

203

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MEMOGRR21
Merlin
19
1 / 8 / 5
12,191
938
14,869
20,342
7,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
PriZma25
Morgan Le Fay
18
3 / 11 / 4
11,900
915
9,272
21,756
8,310
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
18
1 / 9 / 6
11,641
895
17,818
24,811
9,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 14 / 1
10,379
798
9,788
32,421
15,408
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
tryfon08
Horus
17
4 / 9 / 2
11,954
920
7,707
27,995
12,703
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
27
51
Kills
9
9
Deaths
51
111
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
1
22
19
W
7
0
25
19.5
L
Merlin
MEMOGRR21
Merlin
1
8
5
0.44
W
Nemesis
PreventPig
Nemesis
7
8
12
1.63
L
Morgan Le Fay
PriZma25
Morgan Le Fay
3
11
4
0.45
L
Skadi
1
9
6
0.44
W
Aphrodite
SiFy-shadow
Aphrodite
3
0
38
22
W
Baron Samedi
VoidSyx
Baron Samedi
26
0
14
33
L
0
14
1
0.04
L
Horus
tryfon08
Horus
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,716
Damage
59,454
69,768
Taken
127,325
42,515
Mitigated
53,174
35,033
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
24,917
3,477
212
2,945
10,104
4,946
0
2,394
7,710
43,443
0
W
14,473
402
0
0
7,564
4,501
0
2,041
5,523
30,029
0
L
Merlin
MEMOGRR21
Merlin
14,869
1,466
0
2,218
20,342
7,642
0
13,455
6,887
68,192
0
W
Nemesis
PreventPig
Nemesis
20,110
9,698
0
1,718
19,679
9,582
0
6,236
12,796
0
33,393
L
Morgan Le Fay
PriZma25
Morgan Le Fay
9,272
2,705
0
1,449
21,756
8,310
0
14,518
7,238
27,263
0
L
Skadi
17,818
9,571
0
1,044
24,811
9,111
0
18,433
6,378
0
40,697
W
Aphrodite
SiFy-shadow
Aphrodite
17,468
2,987
10,034
7,996
13,473
12,962
0
5,431
8,042
24,695
0
W
Baron Samedi
VoidSyx
Baron Samedi
41,748
4,612
4,940
7,188
18,948
10,524
0
8,039
10,909
63,512
0
L
9,788
3,804
0
334
32,421
15,408
0
29,079
3,342
0
17,074
L
Horus
tryfon08
Horus
7,707
4,870
2,425
2,712
27,995
12,703
0
23,121
4,874
0
14,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,973
Gold Earned
58,065
182
Minions Killed
239
6
Camps Cleared
5
1,239,330
Distance Traveled
1,021,528
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,890
1,068
43
3
0
225,195
0
W
Cthulhu
13,874
1,067
42
3
2
271,310
0
L
Merlin
12,191
938
112
9
1
233,199
0
W
Nemesis
13,109
1,008
34
3
3
247,691
1
L
Morgan Le Fay
11,900
915
50
4
1
168,880
0
L
Skadi
11,641
895
46
4
1
203,334
0
W
Aphrodite
15,012
1,155
16
1
0
259,500
0
W
Baron Samedi
16,088
1,238
47
4
1
235,634
0
L
Set
10,379
798
12
1
0
206,445
0
L
Horus
11,954
920
19
1
2
209,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role