Player Matchup

Zhong Kui
Zhong Kui
CombatLevi
Zhong Kui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 134L
1,607 Elo+
Solo
Sylvanus
Sylvanus
QUARTERMAIN87
Sylvanus
Level 96
God Stats
2W - 1L
1,490 SR
Queue Stats
84W - 137L
1,268 Elo+
Solo
Medusa
Medusa
pilots_02
Medusa
Level 69
God Stats
9W - 10L
1,482 SR
Queue Stats
262W - 321L
1,347 Elo+
Solo
Team Averages
Level 96
1,491 SR
1,407 Elo+

VS

Team Averages
Level 72
1,499 SR
1,481 Elo+
Anubis
Anubis
CptSaveDaHoz3
Anubis
Level 85
God Stats
22W - 23L
1,656 SR
Queue Stats
457W - 533L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
disturbeWARRIOR
Gilgamesh
Level 28
God Stats
20W - 6L
1,526 SR
Queue Stats
236W - 226L
1,507 Elo+
Solo
Medusa
Medusa
mightymerlin_007
Medusa
Level 103
God Stats
1W - 4L
1,315 SR
Queue Stats
228W - 254L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CombatLevi
Zhong Kui
18
6 / 6 / 14
14,475
658
21,483
29,670
29,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
QUARTERMAIN87
Sylvanus
17
3 / 9 / 15
13,948
634
10,349
30,540
24,607
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
pilots_02
Medusa
19
12 / 6 / 8
15,855
721
12,813
21,357
11,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 9
15,396
700
20,541
19,937
9,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
disturbeWARRIOR
Gilgamesh
20
13 / 4 / 4
16,606
755
28,044
22,990
27,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

17
1 / 9 / 9
13,293
604
14,820
17,596
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
21
Kills
21
21
Deaths
21
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CombatLevi
Zhong Kui
6
6
14
2.17
L
7
8
9
1.44
W
Sylvanus
QUARTERMAIN87
Sylvanus
3
9
15
1.17
L
Gilgamesh
disturbeWARRIOR
Gilgamesh
13
4
4
3.75
L
1
9
9
0.61
W
Medusa
pilots_02
Medusa
12
6
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,645
Damage
63,405
81,567
Taken
60,523
65,535
Mitigated
43,998
26,354
Healing
17,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CombatLevi
Zhong Kui
21,483
2,001
0
10,977
29,670
29,748
457
4,638
24,912
62,716
0
L
20,541
953
1,542
8,308
19,937
9,741
459
13,413
6,524
74,511
0
W
Sylvanus
QUARTERMAIN87
Sylvanus
10,349
1,191
4,378
7,217
30,540
24,607
448
9,844
20,211
25,090
0
L
Gilgamesh
disturbeWARRIOR
Gilgamesh
28,044
10,587
0
4,596
22,990
27,094
1,908
10,738
12,252
0
64,277
L
14,820
7,164
0
3,042
17,596
7,163
471
7,681
9,915
0
65,461
W
Medusa
pilots_02
Medusa
12,813
4,781
0
3,782
21,357
11,180
2,015
6,059
15,034
0
65,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,278
Gold Earned
45,295
198
Minions Killed
256
0
Camps Cleared
0
981,441
Distance Traveled
1,090,149
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,475
658
104
5
0
335,501
2
L
Anubis
15,396
700
133
6
0
351,778
2
W
Sylvanus
13,948
634
16
1
0
289,803
1
L
Gilgamesh
16,606
755
57
3
0
409,437
4
L
Medusa
13,293
604
66
3
0
328,934
8
W
Medusa
15,855
721
78
4
0
356,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role