Player Matchup

Cerberus
Cerberus
Cast1еl
Cerberus
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 23L
1,215 Elo+
Party 1
Izanami
Izanami
GreenSoulHero
Izanami
Level 28
God Stats
1W - 2L
1,663 SR
Queue Stats
52W - 49L
1,484 Elo+
Solo
Ra
Ra
SuPeRsmite007
Ra
Level 8
God Stats
7W - 13L
1,581 SR
Queue Stats
48W - 49L
1,376 Elo+
Solo
Nemesis
Nemesis
Windous112
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,392 Elo+
Party 1
Da Ji
Da Ji
ltzuki
Da Ji
Level 7
God Stats
11W - 11L
1,238 SR
Queue Stats
30W - 21L
1,319 Elo+
Party 1
Team Averages
Level 11
1,496 SR
1,357 Elo+

VS

Team Averages
Level 21
1,443 SR
1,418 Elo+
Osiris
Osiris
AntaresMajoris
Osiris
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 41L
1,248 Elo+
Solo
Izanami
Izanami
Blacklotus383
Izanami
Level 26
God Stats
23W - 26L
1,504 SR
Queue Stats
87W - 87L
1,463 Elo+
Solo
Kukulkan
Kukulkan
KefiraAntoine
Kukulkan
Level 16
God Stats
15W - 14L
1,394 SR
Queue Stats
35W - 42L
1,342 Elo+
Solo
Anubis
Anubis
codal
Anubis
Level 27
God Stats
13W - 9L
1,633 SR
Queue Stats
20W - 16L
1,626 Elo+
Solo
Hou Yi
Hou Yi
猫系少年萧筱
Hou Yi
Level 17
God Stats
4W - 4L
1,184 SR
Queue Stats
16W - 16L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cast1еl
Cerberus
15
0 / 6 / 2
9,186
835
7,405
19,356
12,737
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
16
1 / 7 / 3
9,779
889
10,836
14,518
4,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
0 / 13 / 4
9,808
892
9,391
18,268
6,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Windous112
Nemesis
16
1 / 13 / 3
9,972
907
6,794
23,040
7,664
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
ltzuki
Da Ji
16
4 / 10 / 1
11,069
1,006
12,863
19,105
7,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 33
12,069
1,097
12,666
14,690
11,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
20
16 / 1 / 22
13,059
1,187
25,888
9,673
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
KefiraAntoine
Kukulkan
17
2 / 2 / 18
10,252
932
5,413
6,119
2,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
codal
Anubis
20
17 / 1 / 23
13,605
1,237
23,302
9,585
5,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
10 / 0 / 22
11,872
1,079
18,632
10,554
5,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
167
6
Kills
49
49
Deaths
6
13
Assists
118
Player
Kills
Deaths
Assists
KDA
W
4
2
33
10.25
W
Izanami
16
1
22
27
L
Cerberus
Cast1еl
Cerberus
0
6
2
0.17
L
Izanami
1
7
3
0.36
W
Kukulkan
KefiraAntoine
Kukulkan
2
2
18
5.5
L
0
13
4
0.15
L
Nemesis
Windous112
Nemesis
1
13
3
0.19
W
Anubis
codal
Anubis
17
1
23
28.5
L
Da Ji
ltzuki
Da Ji
4
10
1
0.45
W
10
0
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,289
Damage
85,901
94,287
Taken
50,621
38,476
Mitigated
27,929
4,108
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,666
6,718
0
250
14,690
11,358
0
4,571
10,119
0
20,903
W
Izanami
25,888
21,893
255
2,704
9,673
3,880
0
2,614
7,059
0
57,266
L
Cerberus
Cast1еl
Cerberus
7,405
393
0
1,969
19,356
12,737
0
5,213
14,143
29,139
0
L
Izanami
10,836
5,928
0
21
14,518
4,573
0
4,695
9,823
0
39,120
W
Kukulkan
KefiraAntoine
Kukulkan
5,413
45
0
0
6,119
2,464
0
2,662
3,457
19,354
0
L
9,391
897
656
199
18,268
6,487
0
5,637
12,631
43,101
0
L
Nemesis
Windous112
Nemesis
6,794
2,840
0
667
23,040
7,664
0
6,495
16,545
0
21,546
W
Anubis
codal
Anubis
23,302
182
0
2,830
9,585
5,216
0
4,736
4,849
42,216
0
L
Da Ji
ltzuki
Da Ji
12,863
2,768
0
596
19,105
7,015
0
6,675
12,430
0
23,861
W
18,632
11,895
0
2,769
10,554
5,011
0
2,213
8,341
0
36,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,814
Gold Earned
60,857
233
Minions Killed
224
7
Camps Cleared
7
963,664
Distance Traveled
939,103
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,069
1,097
18
2
2
187,934
0
W
Izanami
13,059
1,187
85
8
0
195,215
0
L
Cerberus
9,186
835
50
5
0
205,142
2
L
Izanami
9,779
889
63
6
1
191,068
0
W
Kukulkan
10,252
932
37
3
0
138,360
1
L
Ra
9,808
892
65
6
0
155,458
3
L
Nemesis
9,972
907
25
2
5
213,458
3
W
Anubis
13,605
1,237
55
5
2
198,017
1
L
Da Ji
11,069
1,006
30
3
1
198,538
2
W
Hou Yi
11,872
1,079
29
3
3
219,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role