Player Matchup

Ra
Ra
BosssMann006
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
Gonnacrushu
King Arthur
Level 13
God Stats
3W - 3L
1,244 SR
Queue Stats
5W - 3L
1,526 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PCWildcat
Tsukuyomi
Level 136
God Stats
4W - 1L
1,724 SR
Queue Stats
44W - 28L
1,623 Elo+
Party 2
Anubis
Anubis
Sploopz
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,311 Elo+
Party 2
Yemoja
Yemoja
Баумти
Yemoja
Level 6
God Stats
8W - 10L
1,332 SR
Queue Stats
167W - 180L
1,299 Elo+
Solo
Team Averages
Level 37
1,460 SR
1,452 Elo+

VS

Team Averages
Level 9
1,554 SR
1,447 Elo+
Hades
Hades
Apotheonic
Hades
Level 13
God Stats
4W - 3L
1,646 SR
Queue Stats
31W - 21L
1,645 Elo+
Party 1
Amaterasu
Amaterasu
DimWorld
Amaterasu
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
VideoGameLover
Ymir
Level 22
God Stats
6W - 7L
1,632 SR
Queue Stats
86W - 66L
1,635 Elo+
Party 1
Artemis
Artemis
cai12
Artemis
Level 7
God Stats
3W - 3L
1,688 SR
Queue Stats
31W - 26L
1,364 Elo+
Solo
Fenrir
Fenrir
dark_laffie
Fenrir
Level 5
God Stats
1W - 7L
1,305 SR
Queue Stats
2W - 12L
1,091 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 11 / 20
13,667
1,051
13,851
18,413
16,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Gonnacrushu
King Arthur
20
7 / 5 / 22
13,692
1,053
20,129
23,862
25,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
PCWildcat
Tsukuyomi
20
20 / 2 / 17
16,837
1,295
42,695
10,322
5,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Sploopz
Anubis
20
12 / 4 / 21
14,803
1,139
35,382
14,558
8,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
20
2 / 6 / 26
13,527
1,041
7,914
13,981
13,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
5 / 11 / 20
12,888
991
21,148
33,056
13,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
DimWorld
Amaterasu
18
0 / 13 / 14
11,166
859
4,237
26,190
10,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
12 / 5 / 11
14,555
1,120
18,678
25,427
36,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
cai12
Artemis
19
8 / 6 / 14
13,971
1,075
22,076
21,073
9,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
18
3 / 10 / 9
12,366
951
7,062
24,688
14,977
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
96
44
Kills
28
28
Deaths
45
106
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hades
5
11
20
1.36
W
3
11
20
1.18
L
Amaterasu
DimWorld
Amaterasu
0
13
14
0.54
W
King Arthur
Gonnacrushu
King Arthur
7
5
22
3.6
W
Tsukuyomi
PCWildcat
Tsukuyomi
20
2
17
14.25
W
Anubis
Sploopz
Anubis
12
4
21
5.63
L
12
5
11
3.5
L
Artemis
cai12
Artemis
8
6
14
2.5
L
Fenrir
3
10
9
0.75
W
Yemoja
2
6
26
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,971
Damage
73,201
81,136
Taken
130,434
69,399
Mitigated
84,327
19,722
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
21,148
3,492
2,308
5,417
33,056
13,191
0
17,440
15,616
31,995
0
W
13,851
5,038
637
1,253
18,413
16,730
0
8,965
9,448
31,128
0
L
Amaterasu
DimWorld
Amaterasu
4,237
1,564
0
1,771
26,190
10,532
0
13,666
12,524
0
11,424
W
King Arthur
Gonnacrushu
King Arthur
20,129
5,216
0
4,013
23,862
25,427
0
10,075
13,787
0
28,629
W
Tsukuyomi
PCWildcat
Tsukuyomi
42,695
14,794
0
1,462
10,322
5,208
0
5,583
4,739
0
70,815
W
Anubis
Sploopz
Anubis
35,382
4,805
0
7,633
14,558
8,306
0
8,848
5,710
63,761
0
L
18,678
2,647
0
0
25,427
36,466
0
12,336
13,091
34,214
0
L
Artemis
cai12
Artemis
22,076
13,209
0
2,284
21,073
9,161
0
5,799
15,274
0
54,001
L
Fenrir
7,062
1,651
0
125
24,688
14,977
0
7,906
16,717
0
32,917
W
Yemoja
7,914
2,373
3,171
1,553
13,981
13,728
0
6,355
7,626
24,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,526
Gold Earned
64,946
213
Minions Killed
212
9
Camps Cleared
1
1,080,906
Distance Traveled
1,117,718
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,888
991
23
2
1
217,955
1
W
Ra
13,667
1,051
31
2
4
187,138
2
L
Amaterasu
11,166
859
9
1
0
214,357
5
W
King Arthur
13,692
1,053
20
2
1
261,713
0
W
Tsukuyomi
16,837
1,295
59
5
2
276,385
0
W
Anubis
14,803
1,139
75
6
0
185,106
2
L
Ymir
14,555
1,120
45
3
0
228,832
0
L
Artemis
13,971
1,075
86
7
0
210,715
0
L
Fenrir
12,366
951
49
4
0
245,859
1
W
Yemoja
13,527
1,041
28
2
2
170,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role