Player Matchup

Cerberus
Cerberus
Connormp4
Cerberus
Level 24
God Stats
13W - 6L
1,500 SR
Queue Stats
106W - 107L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Iscaml
Morgan Le Fay
Level 27
God Stats
3W - 1L
1,385 SR
Queue Stats
54W - 53L
1,475 Elo+
Party 1
Apollo
Apollo
agentecodyro
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,659 Elo+
Party 2
Amaterasu
Amaterasu
roundish-asthma1
Amaterasu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,659 Elo+
Party 2
Loki
Loki
一个小兵
Loki
Level 7
God Stats
4W - 3L
1,383 SR
Queue Stats
16W - 19L
1,214 Elo+
Solo
Team Averages
Level 18
1,454 SR
1,506 Elo+

VS

Team Averages
Level 14
1,530 SR
1,416 Elo+
Danzaburou
Danzaburou
Braz22
Danzaburou
Level 27
God Stats
14W - 16L
1,488 SR
Queue Stats
98W - 107L
1,485 Elo+
Solo
Hercules
Hercules
Cremmburlao
Hercules
Level 17
God Stats
3W - 4L
1,657 SR
Queue Stats
65W - 63L
1,445 Elo+
Solo
Olorun
Olorun
LOVEYOURDAD
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,372 Elo+
Party 3
Bellona
Bellona
ShiekhFaresA7a
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,310 Elo+
Solo
Thor
Thor
Sol君
Thor
Level 16
God Stats
2W - 3L
1,506 SR
Queue Stats
29W - 36L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Connormp4
Cerberus
16
5 / 6 / 6
12,452
566
11,546
20,619
18,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Iscaml
Morgan Le Fay
20
11 / 5 / 8
13,680
622
30,904
20,397
10,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
16
1 / 6 / 8
10,407
473
8,827
14,427
6,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
20
8 / 3 / 3
15,404
700
18,524
27,925
16,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 6 / 8
11,426
519
8,452
14,605
10,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Braz22
Danzaburou
17
4 / 4 / 9
10,611
482
11,229
19,080
5,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Cremmburlao
Hercules
16
7 / 2 / 6
11,028
501
10,401
25,121
21,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
13
3 / 12 / 4
8,965
408
8,189
18,349
5,297
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 7 / 6
9,967
453
13,235
20,551
13,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Sol君
Thor
19
12 / 3 / 5
12,859
585
14,989
19,118
11,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
56
28
Kills
26
26
Deaths
28
33
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Braz22
Danzaburou
4
4
9
2.13
W
Cerberus
Connormp4
Cerberus
5
6
6
1.33
L
Hercules
Cremmburlao
Hercules
7
2
6
5
W
Morgan Le Fay
Iscaml
Morgan Le Fay
11
5
8
3
L
Olorun
3
12
4
0.42
L
0
7
6
0.43
L
Thor
Sol君
Thor
12
3
5
4.83
W
Apollo
1
6
8
0.83
W
Amaterasu
8
3
3
3.17
W
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,253
Damage
58,043
97,973
Taken
102,219
62,832
Mitigated
58,185
31,449
Healing
23,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Braz22
Danzaburou
11,229
5,809
0
10,030
19,080
5,758
0
9,115
9,965
0
68,814
W
Cerberus
Connormp4
Cerberus
11,546
498
0
3,039
20,619
18,598
434
1,531
19,088
45,974
0
L
Hercules
Cremmburlao
Hercules
10,401
2,460
0
6,422
25,121
21,549
0
10,877
13,876
0
47,155
W
Morgan Le Fay
Iscaml
Morgan Le Fay
30,904
4,709
377
7,519
20,397
10,104
1,318
2,478
17,919
107,606
0
L
Olorun
8,189
4,626
517
2,662
18,349
5,297
0
12,112
6,237
35,850
0
L
13,235
3,994
0
3,218
20,551
13,727
0
3,995
16,556
0
54,733
L
Thor
Sol君
Thor
14,989
3,975
0
925
19,118
11,854
0
7,656
11,462
0
77,437
W
Apollo
8,827
5,538
0
2,947
14,427
6,954
789
2,291
12,136
0
50,621
W
Amaterasu
18,524
8,016
0
11,813
27,925
16,416
5,375
685
27,240
8,229
101,547
W
8,452
2,521
0
5,754
14,605
10,760
0
1,204
13,401
0
60,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,369
Gold Earned
53,430
620
Minions Killed
459
0
Camps Cleared
0
2,065,388
Distance Traveled
1,896,354
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,611
482
100
5
0
370,483
3
W
Cerberus
12,452
566
80
4
0
412,461
2
L
Hercules
11,028
501
74
3
0
446,943
0
W
Morgan Le Fay
13,680
622
161
7
0
400,059
0
L
Olorun
8,965
408
51
2
0
304,866
0
L
Bellona
9,967
453
108
5
0
390,729
1
L
Thor
12,859
585
126
6
0
383,333
2
W
Apollo
10,407
473
89
4
0
382,908
4
W
Amaterasu
15,404
700
186
8
0
456,948
1
W
Loki
11,426
519
104
5
0
413,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role