Player Matchup

King Arthur
King Arthur
FervantJarl647
King Arthur
Level 8
God Stats
1W - 0L
1,290 SR
Queue Stats
6W - 3L
1,463 Elo+
Party 2
Izanami
Izanami
MrsPepperoniTip
Izanami
Level 27
God Stats
21W - 15L
1,829 SR
Queue Stats
57W - 66L
1,585 Elo+
Solo
Yemoja
Yemoja
RagtagJester969
Yemoja
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 67L
1,453 Elo+
Solo
Fenrir
Fenrir
TurboGarbo69
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,556 Elo+
Party 2
Anubis
Anubis
deadmonkeymen
Anubis
Level 15
God Stats
2W - 1L
1,376 SR
Queue Stats
4W - 5L
1,388 Elo+
Solo
Team Averages
Level 16
1,499 SR
1,489 Elo+

VS

Team Averages
Level 18
1,453 SR
1,434 Elo+
Thor
Thor
Kinzo 9443
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,422 Elo+
Solo
Ymir
Ymir
MousOne06
Ymir
Level 29
God Stats
16W - 12L
1,500 SR
Queue Stats
113W - 101L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
Spy_1015
Amaterasu
Level 13
God Stats
24W - 19L
1,328 SR
Queue Stats
263W - 269L
1,440 Elo+
Solo
Zeus
Zeus
X2 ANDRE2005
Zeus
Level 6
God Stats
1W - 2L
1,259 SR
Queue Stats
2W - 3L
1,380 Elo+
Solo
Hachiman
Hachiman
dekarslayer
Hachiman
Level 29
God Stats
23W - 26L
1,675 SR
Queue Stats
322W - 344L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FervantJarl647
King Arthur
12
2 / 0 / 3
6,936
631
4,081
5,920
3,165
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 2 / 2
6,458
587
5,031
6,155
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 6
6,055
550
4,285
5,562
1,979
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
14
9 / 2 / 4
8,492
772
6,325
8,633
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 1 / 1
7,247
659
3,937
3,786
2,636
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,583
508
2,909
8,616
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
3 / 4 / 2
5,619
511
4,347
9,650
3,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Spy_1015
Amaterasu
9
1 / 5 / 0
5,401
491
3,214
8,438
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
4,717
429
1,035
3,982
766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
dekarslayer
Hachiman
9
1 / 3 / 3
5,276
480
3,195
4,910
1,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
20
Kills
6
7
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FervantJarl647
King Arthur
2
0
3
3.5
L
1
4
1
0.38
L
Ymir
3
4
2
1
W
3
2
2
2
W
1
2
6
2
L
Amaterasu
Spy_1015
Amaterasu
1
5
0
0.2
W
Fenrir
9
2
4
5.5
L
0
4
0
0
W
5
1
1
5.5
L
Hachiman
dekarslayer
Hachiman
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,659
Damage
14,700
30,056
Taken
35,596
12,855
Mitigated
11,668
9,127
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FervantJarl647
King Arthur
4,081
166
0
70
5,920
3,165
0
815
5,105
0
31,902
L
2,909
1,392
0
1,523
8,616
2,114
0
2,474
6,142
0
22,970
L
Ymir
4,347
1,255
0
1,965
9,650
3,326
0
2,637
7,013
20,674
0
W
5,031
3,579
0
1,144
6,155
1,782
2,101
2,031
4,124
0
42,450
W
4,285
569
456
1,768
5,562
1,979
837
2,316
3,246
20,820
0
L
Amaterasu
Spy_1015
Amaterasu
3,214
1,214
0
1,230
8,438
4,200
197
0
8,438
0
18,695
W
Fenrir
6,325
2,043
0
5,533
8,633
3,293
0
28
8,605
0
47,134
L
1,035
299
0
154
3,982
766
0
1,682
2,300
9,945
0
W
3,937
517
0
156
3,786
2,636
415
192
3,594
33,893
0
L
Hachiman
dekarslayer
Hachiman
3,195
1,518
0
0
4,910
1,262
0
1,429
3,481
0
19,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,188
Gold Earned
26,596
329
Minions Killed
194
0
Camps Cleared
0
1,009,024
Distance Traveled
950,742
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,936
631
60
5
0
223,875
0
L
Thor
5,583
508
56
5
0
165,367
2
L
Ymir
5,619
511
27
2
0
216,558
2
W
Izanami
6,458
587
69
6
0
180,510
1
W
Yemoja
6,055
550
35
3
0
183,247
0
L
Amaterasu
5,401
491
45
4
0
206,000
2
W
Fenrir
8,492
772
86
8
0
244,352
3
L
Zeus
4,717
429
23
2
0
169,231
0
W
Anubis
7,247
659
79
7
0
177,040
3
L
Hachiman
5,276
480
43
4
0
193,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role