Player Matchup

Bellona
Bellona
FuFu-_-Monster45
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
FuzzyMummeh
Artemis
Level 18
God Stats
24W - 33L
1,500 SR
Queue Stats
222W - 265L
1,321 Elo+
Solo
Neith
Neith
Kenz8909
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
brew160
Thanatos
Level 26
God Stats
3W - 3L
1,488 SR
Queue Stats
39W - 50L
1,337 Elo+
Solo
Cthulhu
Cthulhu
cadoliyo
Cthulhu
Level 20
God Stats
36W - 31L
1,518 SR
Queue Stats
68W - 56L
1,343 Elo+
Solo
Team Averages
Level 14
1,501 SR
1,400 Elo+

VS

Team Averages
Level 13
1,462 SR
1,356 Elo+
Ares
Ares
AceSpade1551
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
TrippyyX-_-
Anubis
Level 12
God Stats
12W - 8L
1,664 SR
Queue Stats
33W - 50L
1,239 Elo+
Solo
Heimdallr
Heimdallr
doomguy1998
Heimdallr
Level 21
God Stats
5W - 4L
1,343 SR
Queue Stats
37W - 44L
1,258 Elo+
Solo
Sun Wukong
Sun Wukong
elcuervoitaliano
Sun Wukong
Level 26
God Stats
6W - 7L
1,303 SR
Queue Stats
92W - 102L
1,284 Elo+
Solo
Hachiman
Hachiman
lI Vermin Il
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 12 / 11
13,343
494
14,433
23,193
17,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
FuzzyMummeh
Artemis
20
10 / 6 / 8
13,028
483
28,758
17,148
7,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Kenz8909
Neith
12
4 / 8 / 3
9,837
364
3,575
10,421
3,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
brew160
Thanatos
20
10 / 9 / 9
13,465
499
19,172
26,088
10,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
cadoliyo
Cthulhu
20
10 / 3 / 4
13,834
512
19,807
20,860
25,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 14 / 4
11,582
429
3,637
23,748
12,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
20
10 / 10 / 5
13,907
515
20,725
26,897
13,162
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
doomguy1998
Heimdallr
19
7 / 10 / 7
13,012
482
19,443
21,024
11,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
elcuervoitaliano
Sun Wukong
19
3 / 6 / 3
12,598
467
9,016
22,807
13,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
lI Vermin Il
Hachiman
20
12 / 6 / 1
14,614
541
11,798
15,886
6,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
54
44
Kills
34
38
Deaths
46
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
14
4
0.29
L
10
12
11
1.29
L
Artemis
FuzzyMummeh
Artemis
10
6
8
2.33
L
Neith
Kenz8909
Neith
4
8
3
0.69
W
Anubis
10
10
5
1.25
L
Thanatos
brew160
Thanatos
10
9
9
1.61
L
Cthulhu
cadoliyo
Cthulhu
10
3
4
4
W
Heimdallr
doomguy1998
Heimdallr
7
10
7
1.05
W
Sun Wukong
elcuervoitaliano
Sun Wukong
3
6
3
0.75
W
Hachiman
lI Vermin Il
Hachiman
12
6
1
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,745
Damage
64,619
97,710
Taken
110,362
64,643
Mitigated
58,079
20,661
Healing
20,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,637
411
0
1,275
23,748
12,902
469
4,763
18,895
15,690
0
L
14,433
9,226
0
1,126
23,193
17,205
3,191
8,368
14,825
0
42,627
L
Artemis
FuzzyMummeh
Artemis
28,758
10,202
0
1,433
17,148
7,613
246
3,791
13,357
0
84,717
L
Neith
Kenz8909
Neith
3,575
2,715
0
158
10,421
3,453
640
1,903
8,518
0
28,391
W
Anubis
20,725
1,366
32
8,072
26,897
13,162
674
1,684
25,183
56,773
0
L
Thanatos
brew160
Thanatos
19,172
6,138
0
16,174
26,088
10,769
0
6,528
19,560
0
82,548
L
Cthulhu
cadoliyo
Cthulhu
19,807
589
189
1,581
20,860
25,603
1,035
3,772
17,088
85,928
0
W
Heimdallr
doomguy1998
Heimdallr
19,443
10,308
0
4,046
21,024
11,593
1,254
4,784
16,030
0
73,874
W
Sun Wukong
elcuervoitaliano
Sun Wukong
9,016
2,862
303
5,964
22,807
13,994
1,592
2,489
20,258
0
65,233
W
Hachiman
lI Vermin Il
Hachiman
11,798
8,395
0
904
15,886
6,428
5,676
5,637
10,189
0
71,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,507
Gold Earned
65,713
475
Minions Killed
411
0
Camps Cleared
0
2,384,551
Distance Traveled
2,094,406
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,582
429
21
1
0
397,095
3
L
Bellona
13,343
494
80
3
0
510,424
0
L
Artemis
13,028
483
97
4
0
436,951
4
L
Neith
9,837
364
46
2
0
280,209
0
W
Anubis
13,907
515
66
2
0
420,410
2
L
Thanatos
13,465
499
120
4
0
538,955
1
L
Cthulhu
13,834
512
132
5
0
618,012
4
W
Heimdallr
13,012
482
122
5
0
371,679
0
W
Sun Wukong
12,598
467
90
3
0
442,313
2
W
Hachiman
14,614
541
112
4
0
462,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role