Player Matchup

Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
AshenAlpha
Sol
Level 64
God Stats
107W - 56L
1,668 SR
Queue Stats
382W - 325L
1,580 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Chito Too ez
Kumbhakarna
Level 160
God Stats
3W - 5L
1,701 SR
Queue Stats
881W - 860L
1,528 Elo+
Solo
Izanami
Izanami
DelChopo
Izanami
Level 140
God Stats
7W - 7L
1,867 SR
Queue Stats
254W - 244L
1,725 Elo+
Party 2
Ymir
Ymir
VICDAWG619
Ymir
Level 143
God Stats
12W - 9L
1,539 SR
Queue Stats
273W - 287L
1,471 Elo+
Party 2
Team Averages
Level 126
1,655 SR
1,561 Elo+

VS

Team Averages
Level 114
1,554 SR
1,535 Elo+
Yemoja
Yemoja
 
Yemoja
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Goated Guns
Anubis
Level 69
God Stats
14W - 9L
1,691 SR
Queue Stats
468W - 444L
1,548 Elo+
Party 1
Chiron
Chiron
Ruthless sins
Chiron
Level 133
God Stats
2W - 0L
1,450 SR
Queue Stats
87W - 88L
1,524 Elo+
Party 1
Susano
Susano
SeidrLaeknir
Susano
Level 140
God Stats
4W - 2L
1,628 SR
Queue Stats
180W - 199L
1,505 Elo+
Party 1
Horus
Horus
ÁngelBrothy
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 143L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 4 / 1
4,734
473
3,990
5,381
1,053
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 1
5,870
587
3,952
6,968
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kumbhakarna
Chito Too ez
Kumbhakarna
7
0 / 1 / 2
4,603
460
1,447
6,528
2,196
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
DelChopo
Izanami
11
0 / 1 / 1
6,286
629
805
3,287
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 3 / 0
4,729
473
1,881
6,455
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
2 / 2 / 3
5,848
585
1,774
5,916
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
12
3 / 0 / 3
6,590
659
2,189
2,525
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 4
5,939
594
5,762
5,377
1,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
10
3 / 0 / 3
5,768
577
3,044
3,916
1,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 0 / 1
5,806
581
3,551
7,010
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
13
13
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
1
0.38
W
Yemoja
 
Yemoja
2
2
3
1.75
L
1
4
1
0.38
L
Kumbhakarna
Chito Too ez
Kumbhakarna
0
1
2
1
L
Izanami
DelChopo
Izanami
0
1
1
0.5
W
Anubis
3
0
3
4.5
W
1
2
4
1.5
W
Susano
3
0
3
4.5
L
1
3
0
0.33
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,075
Damage
16,320
28,619
Taken
24,744
7,962
Mitigated
9,236
6,710
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,990
1,632
0
491
5,381
1,053
70
274
5,107
0
16,661
W
Yemoja
 
Yemoja
1,774
232
591
2,286
5,916
2,367
808
3,237
2,679
26,521
0
L
3,952
1,496
0
2,325
6,968
1,493
43
1,526
5,442
35,833
0
L
Kumbhakarna
Chito Too ez
Kumbhakarna
1,447
103
177
1,586
6,528
2,196
0
202
6,326
11,269
0
L
Izanami
DelChopo
Izanami
805
439
0
411
3,287
821
320
1,022
2,265
0
37,730
W
Anubis
2,189
257
0
1,618
2,525
1,008
0
329
2,196
36,397
0
W
5,762
2,389
579
1,430
5,377
1,653
884
1,366
3,995
0
35,091
W
Susano
3,044
680
0
0
3,916
1,218
0
1,059
2,857
0
27,131
L
1,881
333
0
1,720
6,455
2,399
29
939
5,516
15,945
0
W
3,551
1,499
304
2,982
7,010
2,990
0
1,289
5,721
0
16,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,222
Gold Earned
29,951
270
Minions Killed
283
0
Camps Cleared
0
894,278
Distance Traveled
916,118
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,734
473
46
5
0
177,820
2
W
Yemoja
5,848
585
59
6
0
162,594
1
L
Sol
5,870
587
71
7
0
157,220
2
L
Kumbhakarna
4,603
460
14
1
0
197,771
2
L
Izanami
6,286
629
102
10
0
191,178
6
W
Anubis
6,590
659
84
8
0
186,597
2
W
Chiron
5,939
594
68
7
0
174,871
3
W
Susano
5,768
577
49
5
0
198,478
3
L
Ymir
4,729
473
37
4
0
170,289
1
W
Horus
5,806
581
23
2
0
193,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role