Player Matchup

Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
yamiizureta
Chaac
Bronze III
Level 119
God Stats
4W - 3L
1,756 SR
Queue Stats
15W - 12L
1,566 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,585 SR
1,522 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,738 SR
1,459 MMR
Gilgamesh
Gilgamesh
Silver II
FadeMaster
Gilgamesh
Silver II
Level 124
God Stats
1W - 1L
1,840 SR
Queue Stats
11W - 16L
1,440 MMR
Party 1
Yemoja
Yemoja
Bronze III
SpartanGut
Yemoja
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,497 MMR
Party 1
Agni
Agni
Silver II
bobbossawesome
Agni
Silver II
Level 103
God Stats
5W - 0L
1,874 SR
Queue Stats
11W - 16L
1,440 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 5 / 0
8,972
561
8,676
12,950
4,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
 
Chang'e
13
0 / 6 / 1
8,925
558
7,014
15,401
5,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 2 / 1
8,704
544
7,680
17,073
15,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AphroditePersephoneThothCu ChulainnTiamat

VS

Bans
CthulhuScyllaAnubisDiscordiaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FadeMaster
Gilgamesh
17
6 / 0 / 7
13,062
816
15,615
25,655
21,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
SpartanGut
Yemoja
15
2 / 1 / 10
11,840
740
6,626
12,876
12,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 1 / 6
10,994
687
15,112
9,836
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
5
0
0.2
L
Chang'e
 
Chang'e
0
6
1
0.08
W
Gilgamesh
FadeMaster
Gilgamesh
6
0
7
9.5
W
Yemoja
SpartanGut
Yemoja
2
1
10
7
W
5
1
6
8
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,370
Damage
37,353
45,424
Taken
48,367
26,401
Mitigated
38,581
17,005
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,676
2,359
0
2,458
12,950
4,602
0
5,391
7,559
0
36,876
L
Chang'e
 
Chang'e
7,014
620
1,625
5,345
15,401
5,853
0
7,475
7,926
33,600
0
W
Gilgamesh
FadeMaster
Gilgamesh
15,615
4,159
0
8,194
25,655
21,899
765
3,693
19,710
0
48,126
W
Yemoja
SpartanGut
Yemoja
6,626
1,350
3,667
1,250
12,876
12,563
122
2,318
8,980
28,657
0
W
15,112
776
549
3,106
9,836
4,119
1,313
1,003
8,683
58,939
0
L
7,680
1,266
0
7,577
17,073
15,946
0
8,872
8,201
0
27,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,601
Gold Earned
35,896
161
Minions Killed
180
0
Camps Cleared
0
800,370
Distance Traveled
924,186
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,972
561
62
4
0
252,908
1
L
Chang'e
8,925
558
57
4
0
257,609
5
W
Gilgamesh
13,062
816
46
3
0
337,230
2
W
Yemoja
11,840
740
36
2
0
285,820
0
W
Agni
10,994
687
98
6
0
301,136
3
L
Chaac
8,704
544
42
3
0
289,853
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role