Player Matchup

Chronos
Chronos
HOLANEITOR
Chronos
Level 160
God Stats
2W - 0L
1,686 SR
Queue Stats
94W - 92L
1,551 Elo+
Party 3
Athena
Athena
Prankevy
Athena
Level 106
God Stats
4W - 4L
1,417 SR
Queue Stats
112W - 91L
1,620 Elo+
Party 3
Gilgamesh
Gilgamesh
ViC_MmC
Gilgamesh
Level 107
God Stats
65W - 42L
1,639 SR
Queue Stats
528W - 453L
1,595 Elo+
Solo
Arachne
Arachne
maloperosensual
Arachne
Level 146
God Stats
6W - 3L
1,549 SR
Queue Stats
145W - 133L
1,564 Elo+
Party 3
Nu Wa
Nu Wa
whostolemywolf
Nu Wa
Level 160
God Stats
4W - 1L
1,581 SR
Queue Stats
609W - 530L
1,516 Elo+
Solo
Team Averages
Level 136
1,574 SR
1,569 Elo+

VS

Team Averages
Level 114
1,719 SR
1,588 Elo+
Sol
Sol
Evo-Nymus
Sol
Level 125
God Stats
1W - 1L
1,771 SR
Queue Stats
92W - 65L
1,637 Elo+
Party 1
Achilles
Achilles
Kaizel--
Achilles
Level 108
God Stats
9W - 12L
1,557 SR
Queue Stats
588W - 504L
1,540 Elo+
Party 2
Gilgamesh
Gilgamesh
sliverhawks
Gilgamesh
Level 125
God Stats
1W - 1L
1,817 SR
Queue Stats
81W - 58L
1,665 Elo+
Party 1
Kukulkan
Kukulkan
vogelgang16
Kukulkan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 287L
1,521 Elo+
Party 2
Serqet
Serqet
Ãbito
Serqet
Level 108
God Stats
0W - 1L
1,951 SR
Queue Stats
12W - 13L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HOLANEITOR
Chronos
20
11 / 2 / 14
15,124
630
24,352
25,947
11,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Prankevy
Athena
17
3 / 8 / 19
12,525
522
12,156
27,040
23,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
ViC_MmC
Gilgamesh
20
12 / 3 / 18
14,151
590
25,979
31,339
26,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
13 / 5 / 3
14,700
613
13,435
21,842
8,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 3 / 16
14,786
616
24,813
10,266
4,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 6
9,713
405
20,643
23,499
8,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Kaizel--
Achilles
18
4 / 8 / 5
11,836
493
15,929
28,389
31,213
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
sliverhawks
Gilgamesh
15
6 / 9 / 10
11,211
467
19,617
24,109
16,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
vogelgang16
Kukulkan
18
5 / 10 / 3
11,552
481
6,798
22,567
8,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Ãbito
Serqet
15
3 / 12 / 7
10,175
424
11,171
22,288
11,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
52
49
Kills
21
21
Deaths
49
70
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
10
6
0.6
W
Chronos
HOLANEITOR
Chronos
11
2
14
9
L
Achilles
Kaizel--
Achilles
4
8
5
0.81
W
Athena
Prankevy
Athena
3
8
19
1.56
W
Gilgamesh
ViC_MmC
Gilgamesh
12
3
18
7
W
13
5
3
2.9
L
Gilgamesh
sliverhawks
Gilgamesh
6
9
10
1.22
L
Kukulkan
vogelgang16
Kukulkan
5
10
3
0.65
W
10
3
16
6
L
Serqet
Ãbito
Serqet
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,735
Damage
74,158
116,434
Taken
120,852
75,252
Mitigated
76,685
28,632
Healing
17,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,643
4,178
0
8,164
23,499
8,223
0
13,546
9,953
52,668
0
W
Chronos
HOLANEITOR
Chronos
24,352
10,438
0
8,316
25,947
11,173
8,450
5,611
18,645
113,248
0
L
Achilles
Kaizel--
Achilles
15,929
4,652
0
5,661
28,389
31,213
0
12,016
16,373
0
65,021
W
Athena
Prankevy
Athena
12,156
2,893
0
988
27,040
23,979
406
9,697
15,367
30,902
0
W
Gilgamesh
ViC_MmC
Gilgamesh
25,979
5,739
0
10,272
31,339
26,866
3,842
7,297
23,320
2,508
79,795
W
13,435
9,322
0
7,834
21,842
8,861
1,579
2,941
18,721
0
107,961
L
Gilgamesh
sliverhawks
Gilgamesh
19,617
5,482
0
2,254
24,109
16,491
0
13,834
10,275
0
46,051
L
Kukulkan
vogelgang16
Kukulkan
6,798
681
0
1,264
22,567
8,845
0
11,918
10,649
65,558
0
W
24,813
3,940
0
1,222
10,266
4,373
3,013
1,895
8,281
115,468
0
L
Serqet
Ãbito
Serqet
11,171
2,095
0
217
22,288
11,913
0
11,862
10,426
0
60,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,286
Gold Earned
54,487
639
Minions Killed
480
0
Camps Cleared
0
2,360,782
Distance Traveled
2,004,853
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,713
405
71
3
0
351,683
2
W
Chronos
15,124
630
171
7
0
469,782
4
L
Achilles
11,836
493
108
5
0
413,902
3
W
Athena
12,525
522
36
2
0
514,959
5
W
Gilgamesh
14,151
590
117
5
0
453,237
4
W
Arachne
14,700
613
151
6
0
496,208
1
L
Gilgamesh
11,211
467
51
2
0
427,980
1
L
Kukulkan
11,552
481
142
6
0
356,359
6
W
Nu Wa
14,786
616
164
7
0
426,596
7
L
Serqet
10,175
424
108
5
0
454,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role