Player Matchup

Scylla
Scylla
Diamond IV
Danielgold8607
Scylla
Diamond IV
Level 160
God Stats
0W - 4L
1,459 SR
Queue Stats
198W - 85L
2,283 MMR
Party 1
Terra
Terra
Diamond III
GÉNEN
Terra
Diamond III
Level 160
God Stats
9W - 2L
2,017 SR
Queue Stats
356W - 160L
2,064 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
SHRIQUI01
Hou Yi
Diamond IV
Level 148
God Stats
1W - 3L
1,397 SR
Queue Stats
357W - 172L
2,228 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,624 SR
2,191 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,737 SR
1,570 MMR
Hercules
Hercules
Bronze III
MаrioJudah
Hercules
Bronze III
Level 52
God Stats
2W - 0L
1,922 SR
Queue Stats
22W - 7L
1,500 MMR
Party 2
Sol
Sol
Gold IV
Theblister12
Sol
Gold IV
Level 45
God Stats
3W - 1L
1,781 SR
Queue Stats
33W - 14L
1,674 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
oLogical
Cu Chulainn
Silver II
Level 157
God Stats
4W - 3L
1,507 SR
Queue Stats
54W - 20L
1,537 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,717
594
8,010
7,971
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
GÉNEN
Terra
11
0 / 3 / 3
7,189
553
8,821
13,574
10,692
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
SHRIQUI01
Hou Yi
12
2 / 3 / 1
7,966
613
9,663
10,043
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AphroditeAchillesPersephoneThoth

VS

Bans
AthenaGilgameshCupidSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MаrioJudah
Hercules
13
2 / 0 / 6
9,757
751
7,258
15,920
11,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 0 / 4
9,525
733
14,867
9,666
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
oLogical
Cu Chulainn
12
2 / 3 / 5
8,676
667
4,090
14,391
10,057
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
9
9
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Terra
GÉNEN
Terra
0
3
3
0.5
W
Hercules
MаrioJudah
Hercules
2
0
6
5
L
Hou Yi
SHRIQUI01
Hou Yi
2
3
1
0.83
W
5
0
4
7
W
Cu Chulainn
oLogical
Cu Chulainn
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,494
Damage
26,215
31,588
Taken
39,977
17,176
Mitigated
24,822
6,733
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,010
818
0
560
7,971
2,501
0
2,672
5,299
34,904
0
L
Terra
GÉNEN
Terra
8,821
642
798
2,381
13,574
10,692
0
6,767
6,807
24,924
0
W
Hercules
MаrioJudah
Hercules
7,258
1,888
0
7,473
15,920
11,466
34
5,236
10,684
0
24,407
L
Hou Yi
SHRIQUI01
Hou Yi
9,663
3,635
0
2,994
10,043
3,983
0
5,428
4,615
0
35,452
W
14,867
4,888
0
3,563
9,666
3,299
2,962
5,211
4,455
52,876
0
W
Cu Chulainn
oLogical
Cu Chulainn
4,090
649
0
2,939
14,391
10,057
414
6,384
8,007
0
28,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,872
Gold Earned
27,958
149
Minions Killed
164
0
Camps Cleared
0
650,445
Distance Traveled
736,319
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,717
594
63
5
0
206,068
4
L
Terra
7,189
553
24
2
0
239,505
1
W
Hercules
9,757
751
23
2
0
263,613
1
L
Hou Yi
7,966
613
62
5
0
204,872
1
W
Sol
9,525
733
97
7
0
241,142
2
W
Cu Chulainn
8,676
667
44
3
0
231,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role