Player Matchup

Da Ji
Da Ji
InternetWitch-
Da Ji
Level 109
God Stats
25W - 14L
1,739 SR
Queue Stats
147W - 97L
1,609 Elo+
Party 2
Ra
Ra
Zeaap
Ra
Level 9
God Stats
5W - 1L
1,500 SR
Queue Stats
43W - 28L
1,520 Elo+
Party 2
Khepri
Khepri
andeeet
Khepri
Level 8
God Stats
4W - 1L
1,646 SR
Queue Stats
60W - 31L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
its just Kyle d
Gilgamesh
Level 150
God Stats
17W - 12L
1,530 SR
Queue Stats
233W - 174L
1,548 Elo+
Party 2
Nox
Nox
zherxs
Nox
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 13L
1,580 Elo+
Solo
Team Averages
Level 61
1,583 SR
1,555 Elo+

VS

Team Averages
Level 29
1,667 SR
1,578 Elo+
Nox
Nox
HarvestDawn
Nox
Level 23
God Stats
8W - 2L
1,846 SR
Queue Stats
32W - 20L
1,603 Elo+
Party 1
Heimdallr
Heimdallr
Icefibers
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,650 Elo+
Party 1
Vamana
Vamana
Izinagizio
Vamana
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 80L
1,528 Elo+
Solo
Ra
Ra
YourMammaLiLJ48
Ra
Level 25
God Stats
2W - 3L
1,609 SR
Queue Stats
40W - 51L
1,525 Elo+
Solo
Athena
Athena
aidan_regal
Athena
Level 39
God Stats
2W - 1L
1,882 SR
Queue Stats
29W - 19L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 12
10,803
1,080
9,123
6,366
3,295
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
17
12 / 2 / 12
11,990
1,199
20,550
6,616
3,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
andeeet
Khepri
17
1 / 1 / 23
11,165
1,117
11,590
13,847
15,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
its just Kyle d
Gilgamesh
18
13 / 1 / 15
11,952
1,195
20,372
15,387
14,373
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nox
zherxs
Nox
17
3 / 1 / 21
10,799
1,080
17,658
8,369
4,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

299

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
8,847
885
9,157
14,605
6,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Icefibers
Heimdallr
15
0 / 4 / 2
8,972
897
9,860
15,703
7,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Izinagizio
Vamana
16
3 / 7 / 2
10,499
1,050
10,187
21,184
12,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 11 / 2
8,864
886
7,863
15,222
9,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
15
2 / 5 / 2
10,320
1,032
8,943
19,459
20,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
15
33
Kills
5
5
Deaths
33
83
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Heimdallr
Icefibers
Heimdallr
0
4
2
0.25
W
4
0
12
10
L
Vamana
Izinagizio
Vamana
3
7
2
0.57
L
0
11
2
0.09
W
Ra
12
2
12
9
L
Athena
2
5
2
0.6
W
Khepri
andeeet
Khepri
1
1
23
12.5
W
Gilgamesh
its just Kyle d
Gilgamesh
13
1
15
20.5
W
Nox
zherxs
Nox
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,293
Damage
46,010
50,585
Taken
86,173
41,208
Mitigated
56,366
6,699
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,157
957
1,181
756
14,605
6,358
0
8,613
5,992
27,993
0
L
Heimdallr
Icefibers
Heimdallr
9,860
6,287
0
1,052
15,703
7,385
0
7,491
8,212
0
35,187
W
9,123
2,226
0
0
6,366
3,295
0
2,737
3,629
0
25,168
L
Vamana
Izinagizio
Vamana
10,187
3,193
0
3,006
21,184
12,767
0
14,108
7,076
1,836
18,877
L
7,863
1,082
1,077
513
15,222
9,467
0
7,222
8,000
22,972
0
W
Ra
20,550
1,245
2,351
986
6,616
3,115
0
4,370
2,246
37,792
0
L
Athena
8,943
1,775
0
776
19,459
20,389
0
12,364
7,095
19,910
0
W
Khepri
andeeet
Khepri
11,590
1,419
0
925
13,847
15,916
0
7,684
6,163
22,048
0
W
Gilgamesh
its just Kyle d
Gilgamesh
20,372
5,789
0
122
15,387
14,373
0
7,915
7,472
0
30,143
W
Nox
zherxs
Nox
17,658
1,900
838
1,477
8,369
4,509
0
4,102
4,267
34,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,709
Gold Earned
47,502
167
Minions Killed
150
7
Camps Cleared
4
1,105,003
Distance Traveled
939,896
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,847
885
36
4
1
206,170
1
L
Heimdallr
8,972
897
48
5
0
177,243
0
W
Da Ji
10,803
1,080
39
4
4
210,491
1
L
Vamana
10,499
1,050
17
2
1
200,300
0
L
Ra
8,864
886
35
4
2
164,433
1
W
Ra
11,990
1,199
45
5
1
228,867
2
L
Athena
10,320
1,032
14
1
0
191,750
0
W
Khepri
11,165
1,117
20
2
0
246,079
0
W
Gilgamesh
11,952
1,195
19
2
2
227,845
0
W
Nox
10,799
1,080
44
4
0
191,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role