Player Matchup

Merlin
Merlin
Murdoc311
Merlin
Level 15
God Stats
1W - 4L
1,114 SR
Queue Stats
10W - 21L
1,331 Elo+
Party 1
Neith
Neith
SparkyAuthor402
Neith
Level 17
God Stats
8W - 11L
1,450 SR
Queue Stats
12W - 17L
1,406 Elo+
Party 1
Ra
Ra
Spookyspider393
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Thorris2
Cthulhu
Level 16
God Stats
2W - 3L
1,244 SR
Queue Stats
40W - 34L
1,559 Elo+
Solo
Izanami
Izanami
iTzCape97
Izanami
Level 14
God Stats
4W - 8L
1,475 SR
Queue Stats
11W - 16L
1,394 Elo+
Solo
Team Averages
Level 13
1,357 SR
1,438 Elo+

VS

Team Averages
Level 11
1,485 SR
1,432 Elo+
Vamana
Vamana
Bellako69
Vamana
Level 14
God Stats
10W - 7L
1,382 SR
Queue Stats
21W - 22L
1,325 Elo+
Solo
Bakasura
Bakasura
CoffeenGanj
Bakasura
Level 15
God Stats
5W - 6L
1,541 SR
Queue Stats
35W - 38L
1,530 Elo+
Solo
Medusa
Medusa
MonoShip0226
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,443 Elo+
Solo
Ra
Ra
Say_Shun
Ra
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 39L
1,362 Elo+
Solo
Izanami
Izanami
TheStankmen
Izanami
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 43L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Murdoc311
Merlin
19
5 / 8 / 13
12,976
1,081
14,494
18,718
10,224
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
6 / 11 / 12
13,592
1,133
17,546
22,489
9,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 18 / 10
11,393
949
7,987
21,812
9,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Thorris2
Cthulhu
18
5 / 5 / 14
12,458
1,038
15,738
18,065
11,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
iTzCape97
Izanami
19
12 / 4 / 11
14,750
1,229
29,243
18,221
7,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bellako69
Vamana
20
5 / 4 / 22
13,590
1,133
14,680
27,498
15,853
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
CoffeenGanj
Bakasura
20
9 / 8 / 19
13,717
1,143
14,692
21,927
15,180
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
20
12 / 7 / 20
14,055
1,171
28,985
18,059
7,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 5 / 20
14,842
1,237
17,129
12,322
5,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TheStankmen
Izanami
19
6 / 5 / 22
12,633
1,053
18,076
14,370
7,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
149
29
Kills
46
46
Deaths
29
60
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Vamana
Bellako69
Vamana
5
4
22
4
W
Bakasura
CoffeenGanj
Bakasura
9
8
19
2.31
W
Medusa
12
7
20
3.14
L
Merlin
Murdoc311
Merlin
5
8
13
1.44
W
14
5
20
4.8
L
6
11
12
1.09
L
1
18
10
0.33
W
Izanami
TheStankmen
Izanami
6
5
22
3.4
L
Cthulhu
Thorris2
Cthulhu
5
5
14
2.4
L
Izanami
iTzCape97
Izanami
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,008
Damage
93,562
99,305
Taken
94,176
48,197
Mitigated
51,721
10,343
Healing
13,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Bellako69
Vamana
14,680
8,289
0
4,618
27,498
15,853
0
10,720
16,778
0
32,762
W
Bakasura
CoffeenGanj
Bakasura
14,692
10,976
0
3,595
21,927
15,180
0
7,657
14,270
0
26,565
W
Medusa
28,985
14,523
0
2,117
18,059
7,402
0
6,976
11,083
0
43,156
L
Merlin
Murdoc311
Merlin
14,494
2,372
742
2,796
18,718
10,224
0
3,239
15,226
49,405
0
W
17,129
1,280
1,275
259
12,322
5,328
0
5,826
6,496
50,197
0
L
17,546
9,267
0
3,276
22,489
9,488
0
5,524
16,665
0
31,973
L
7,987
1,226
198
250
21,812
9,495
0
3,086
18,307
17,151
0
W
Izanami
TheStankmen
Izanami
18,076
10,819
765
534
14,370
7,958
0
7,040
7,330
0
29,995
L
Cthulhu
Thorris2
Cthulhu
15,738
793
0
606
18,065
11,333
0
1,718
16,297
25,324
0
L
Izanami
iTzCape97
Izanami
29,243
24,165
0
2,475
18,221
7,657
0
3,562
14,349
0
67,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,169
Gold Earned
68,837
208
Minions Killed
204
1
Camps Cleared
8
846,009
Distance Traveled
1,024,613
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,590
1,133
31
3
5
252,829
1
W
Bakasura
13,717
1,143
43
4
3
183,217
0
W
Medusa
14,055
1,171
27
2
0
176,409
1
L
Merlin
12,976
1,081
70
6
0
166,406
0
W
Ra
14,842
1,237
83
7
0
212,673
0
L
Neith
13,592
1,133
26
2
0
139,695
0
L
Ra
11,393
949
15
1
0
165,406
2
W
Izanami
12,633
1,053
20
2
0
199,485
0
L
Cthulhu
12,458
1,038
24
2
0
184,967
0
L
Izanami
14,750
1,229
73
6
1
189,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role