Player Matchup

Anhur
Anhur
FELIPE0101
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,765 Elo+
Solo
Bacchus
Bacchus
Kruschevv
Bacchus
Level 30
God Stats
16W - 18L
1,493 SR
Queue Stats
123W - 129L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
SimHinton7
Cu Chulainn
Level 19
God Stats
7W - 5L
1,588 SR
Queue Stats
21W - 25L
1,445 Elo+
Party 1
Merlin
Merlin
Tier1noob
Merlin
Level 18
God Stats
25W - 29L
1,440 SR
Queue Stats
54W - 56L
1,394 Elo+
Solo
Chaac
Chaac
flashwarrior
Chaac
Level 27
God Stats
5W - 0L
1,922 SR
Queue Stats
13W - 13L
1,445 Elo+
Party 1
Team Averages
Level 24
1,588 SR
1,506 Elo+

VS

Team Averages
Level 12
1,535 SR
1,548 Elo+
Sun Wukong
Sun Wukong
DerpasuarusRexus
Sun Wukong
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Neith
Neith
JessGR08
Neith
Level 25
God Stats
6W - 8L
1,454 SR
Queue Stats
18W - 19L
1,430 Elo+
Solo
Ra
Ra
RichardNixon2
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
UrielTorres1728
Kukulkan
Level 18
God Stats
3W - 3L
1,719 SR
Queue Stats
5W - 6L
1,655 Elo+
Party 2
Susano
Susano
okjnEFHWibenWK
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
1 / 1 / 3
7,408
529
3,908
7,545
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Kruschevv
Bacchus
13
4 / 2 / 2
7,417
530
5,130
9,446
4,661
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
SimHinton7
Cu Chulainn
11
0 / 2 / 2
6,318
451
5,050
11,808
6,620
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Tier1noob
Merlin
13
8 / 0 / 5
8,073
577
4,799
3,009
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 3 / 3
7,447
532
7,264
10,451
4,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DerpasuarusRexus
Sun Wukong
12
1 / 3 / 2
7,095
507
7,455
9,615
6,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
JessGR08
Neith
12
2 / 3 / 1
6,835
488
6,996
10,632
2,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

8
0 / 8 / 1
5,313
380
1,186
7,053
1,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
11
2 / 3 / 0
6,308
451
2,317
5,119
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
3 / 3 / 1
6,878
491
5,021
9,122
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
19
Kills
8
8
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DerpasuarusRexus
Sun Wukong
1
3
2
0.67
W
Anhur
1
1
3
2.5
L
Neith
JessGR08
Neith
2
3
1
0.83
W
Bacchus
Kruschevv
Bacchus
4
2
2
2.5
L
0
8
1
0.06
W
Cu Chulainn
SimHinton7
Cu Chulainn
0
2
2
0.5
W
Merlin
Tier1noob
Merlin
8
0
5
10.5
L
Kukulkan
2
3
0
0.67
W
6
3
3
2.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,151
Damage
22,975
42,259
Taken
41,541
19,358
Mitigated
15,390
12,586
Healing
12,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DerpasuarusRexus
Sun Wukong
7,455
2,194
0
3,890
9,615
6,420
258
1,460
8,155
0
35,820
W
Anhur
3,908
1,141
0
1,523
7,545
2,123
509
66
7,479
0
45,146
L
Neith
JessGR08
Neith
6,996
2,659
0
4,665
10,632
2,882
0
3,459
7,173
0
41,138
W
Bacchus
Kruschevv
Bacchus
5,130
478
0
3,093
9,446
4,661
314
460
8,986
38,014
0
L
1,186
84
144
564
7,053
1,829
160
2,813
4,240
6,719
0
W
Cu Chulainn
SimHinton7
Cu Chulainn
5,050
900
0
3,350
11,808
6,620
444
0
11,808
898
26,339
W
Merlin
Tier1noob
Merlin
4,799
65
0
647
3,009
1,121
0
516
2,493
37,528
0
L
Kukulkan
2,317
184
0
750
5,119
1,523
0
1,525
3,594
31,339
0
W
7,264
772
0
3,973
10,451
4,833
452
2,461
7,990
0
33,859
L
5,021
1,700
0
2,489
9,122
2,736
0
828
8,294
0
33,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,663
Gold Earned
32,429
311
Minions Killed
254
0
Camps Cleared
0
1,353,963
Distance Traveled
1,245,232
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,095
507
59
4
0
276,363
3
W
Anhur
7,408
529
85
6
0
239,592
3
L
Neith
6,835
488
56
4
0
242,911
0
W
Bacchus
7,417
530
62
4
0
269,438
5
L
Ra
5,313
380
15
1
0
230,368
0
W
Cu Chulainn
6,318
451
37
3
0
286,959
0
W
Merlin
8,073
577
68
5
0
274,615
0
L
Kukulkan
6,308
451
59
4
0
238,940
0
W
Chaac
7,447
532
59
4
0
283,359
0
L
Susano
6,878
491
65
5
0
256,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role