Player Matchup

Gilgamesh
Gilgamesh
IvanOsuna51
Gilgamesh
Level 18
God Stats
29W - 24L
1,721 SR
Queue Stats
182W - 221L
1,415 Elo+
Party 1
Janus
Janus
Rayckryx
Janus
Level 69
God Stats
0W - 3L
1,439 SR
Queue Stats
267W - 377L
1,398 Elo+
Party 1
Neith
Neith
br0mandude
Neith
Level 13
God Stats
2W - 5L
1,499 SR
Queue Stats
22W - 28L
1,398 Elo+
Solo
Team Averages
Level 33
1,553 SR
1,404 Elo+

VS

Team Averages
Level 36
1,577 SR
1,952 Elo+
Bastet
Bastet
Bungler7369
Bastet
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 7L
2,125 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SlobbinKnobbin
Morgan Le Fay
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 2L
1,905 Elo+
Party 2
Cthulhu
Cthulhu
WowdaH2O
Cthulhu
Level 21
God Stats
13W - 3L
1,731 SR
Queue Stats
71W - 19L
1,825 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IvanOsuna51
Gilgamesh
7
0 / 11 / 0
6,224
622
3,303
17,767
8,258
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Rayckryx
Janus
8
0 / 9 / 0
5,700
570
3,346
10,589
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
10
1 / 2 / 0
6,478
648
2,912
7,947
2,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
15 / 1 / 4
9,543
954
15,055
7,096
2,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
SlobbinKnobbin
Morgan Le Fay
12
6 / 0 / 12
8,417
842
13,758
6,500
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
WowdaH2O
Cthulhu
11
1 / 0 / 15
8,303
830
3,556
5,460
4,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
53
1
Kills
22
22
Deaths
1
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bastet
15
1
4
17
L
Gilgamesh
IvanOsuna51
Gilgamesh
0
11
0
0
L
Janus
Rayckryx
Janus
0
9
0
0
W
Morgan Le Fay
SlobbinKnobbin
Morgan Le Fay
6
0
12
12
W
Cthulhu
WowdaH2O
Cthulhu
1
0
15
8.5
L
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,561
Damage
32,369
36,303
Taken
19,056
13,355
Mitigated
8,951
1,521
Healing
5,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
15,055
4,111
0
232
7,096
2,498
437
913
6,183
0
32,279
L
Gilgamesh
IvanOsuna51
Gilgamesh
3,303
347
0
180
17,767
8,258
0
9,154
8,613
0
9,776
L
Janus
Rayckryx
Janus
3,346
126
0
252
10,589
2,432
0
3,303
7,286
16,445
0
W
Morgan Le Fay
SlobbinKnobbin
Morgan Le Fay
13,758
932
0
2,575
6,500
2,424
879
1,175
5,325
41,269
0
W
Cthulhu
WowdaH2O
Cthulhu
3,556
268
899
2,165
5,460
4,029
582
1,258
4,202
10,307
0
L
Neith
2,912
411
0
1,089
7,947
2,665
0
4,857
3,090
0
15,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,402
Gold Earned
26,263
62
Minions Killed
120
0
Camps Cleared
0
463,632
Distance Traveled
602,369
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,543
954
35
4
0
224,218
0
L
Gilgamesh
6,224
622
10
1
0
149,614
0
L
Janus
5,700
570
18
2
0
159,225
0
W
Morgan Le Fay
8,417
842
63
6
0
193,881
1
W
Cthulhu
8,303
830
22
2
0
184,270
0
L
Neith
6,478
648
34
3
0
154,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role