Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
iCannabico
Ullr
Level 129
God Stats
2W - 3L
1,433 SR
Queue Stats
130W - 106L
1,631 Elo+
Party 2
Team Averages
Level 138
1,478 SR
1,544 Elo+

VS

Team Averages
Level 109
1,811 SR
1,663 Elo+
Kumbhakarna
Kumbhakarna
FACU753
Kumbhakarna
Level 138
God Stats
2W - 0L
1,949 SR
Queue Stats
364W - 293L
1,615 Elo+
Party 1
Arachne
Arachne
Matycabj
Arachne
Level 143
God Stats
4W - 1L
1,660 SR
Queue Stats
171W - 131L
1,590 Elo+
Party 1
Thoth
Thoth
NairobiC
Thoth
Level 46
God Stats
18W - 5L
1,823 SR
Queue Stats
41W - 19L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 7 / 4
11,890
699
13,686
14,714
5,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
14
1 / 10 / 5
9,717
572
8,633
26,555
25,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 9 / 3
11,898
700
8,174
19,384
6,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FACU753
Kumbhakarna
15
0 / 5 / 23
11,178
658
4,749
17,514
18,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Matycabj
Arachne
17
16 / 5 / 6
13,932
820
16,156
17,303
6,946
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
NairobiC
Thoth
18
10 / 1 / 12
12,715
748
33,651
10,113
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
10
Kills
26
26
Deaths
11
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
7
4
0.86
L
Ymir
 
Ymir
1
10
5
0.35
W
Kumbhakarna
FACU753
Kumbhakarna
0
5
23
2.3
W
Arachne
Matycabj
Arachne
16
5
6
3.8
W
Thoth
NairobiC
Thoth
10
1
12
16
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,493
Damage
54,556
60,653
Taken
44,930
37,524
Mitigated
28,761
7,525
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,686
631
1,587
2,627
14,714
5,773
0
10,219
4,495
71,825
0
L
Ymir
 
Ymir
8,633
1,415
0
2,289
26,555
25,031
0
17,091
9,464
21,989
0
W
Kumbhakarna
FACU753
Kumbhakarna
4,749
257
0
2,914
17,514
18,267
465
9,427
8,087
12,430
0
W
Arachne
Matycabj
Arachne
16,156
12,558
0
6,803
17,303
6,946
1,013
7,682
9,621
0
45,456
W
Thoth
NairobiC
Thoth
33,651
442
0
2,515
10,113
3,548
517
5,210
4,903
91,756
0
L
8,174
2,922
0
1,022
19,384
6,720
0
11,090
8,294
0
27,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,505
Gold Earned
37,825
173
Minions Killed
174
0
Camps Cleared
0
764,321
Distance Traveled
880,906
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,890
699
104
6
0
267,286
1
L
Ymir
9,717
572
22
1
0
253,771
1
W
Kumbhakarna
11,178
658
16
1
0
286,180
2
W
Arachne
13,932
820
43
3
0
302,842
2
W
Thoth
12,715
748
115
7
0
291,884
8
L
Ullr
11,898
700
47
3
0
243,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role