Player Matchup

Hun Batz
Hun Batz
FB_Hades
Hun Batz
Level 15
God Stats
1W - 2L
1,288 SR
Queue Stats
92W - 104L
1,371 Elo+
Party 2
Artemis
Artemis
NihilistParadox
Artemis
Level 5
God Stats
5W - 3L
1,740 SR
Queue Stats
5W - 6L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
Ossiitto
Kukulkan
Level 27
God Stats
13W - 13L
1,507 SR
Queue Stats
15W - 15L
1,396 Elo+
Solo
Nike
Nike
TBNColin35
Nike
Level 17
God Stats
18W - 17L
1,459 SR
Queue Stats
261W - 310L
1,340 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Tang0Mang0Bang0
Kumbhakarna
Level 88
God Stats
1W - 4L
1,193 SR
Queue Stats
512W - 520L
1,450 Elo+
Party 1
Team Averages
Level 30
1,437 SR
1,391 Elo+

VS

Team Averages
Level 19
1,424 SR
1,292 Elo+
King Arthur
King Arthur
Ceasar_salad2
King Arthur
Level 17
God Stats
2W - 3L
1,602 SR
Queue Stats
58W - 65L
1,344 Elo+
Solo
Bacchus
Bacchus
DRON21HP
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,236 Elo+
Solo
Mercury
Mercury
DaddyDylz
Mercury
Level 27
God Stats
1W - 3L
1,299 SR
Queue Stats
3W - 10L
1,147 Elo+
Solo
Kukulkan
Kukulkan
LightingSniper
Kukulkan
Level 22
God Stats
0W - 2L
1,172 SR
Queue Stats
18W - 18L
1,290 Elo+
Solo
Apollo
Apollo
Starhunter3192
Apollo
Level 26
God Stats
3W - 2L
1,547 SR
Queue Stats
33W - 23L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FB_Hades
Hun Batz
16
2 / 7 / 5
11,100
396
9,646
17,921
8,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 9 / 9
12,835
458
17,840
16,562
6,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Ossiitto
Kukulkan
19
6 / 2 / 8
12,899
461
18,512
11,212
6,153
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
5 / 6 / 12
12,960
463
21,862
30,886
32,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
Tang0Mang0Bang0
Kumbhakarna
18
6 / 1 / 11
13,064
467
9,254
31,146
35,482
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ceasar_salad2
King Arthur
17
1 / 4 / 9
11,114
397
9,627
37,742
28,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
DRON21HP
Bacchus
16
3 / 5 / 5
11,753
420
11,297
24,673
26,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
DaddyDylz
Mercury
18
4 / 3 / 3
12,033
430
6,042
13,456
4,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
18
7 / 4 / 6
12,362
442
23,448
15,402
9,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 9 / 2
12,597
450
17,700
18,271
7,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
49
24
Kills
24
25
Deaths
25
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ceasar_salad2
King Arthur
1
4
9
1.38
L
Bacchus
DRON21HP
Bacchus
3
5
5
1.1
L
Mercury
DaddyDylz
Mercury
4
3
3
1.83
W
Hun Batz
FB_Hades
Hun Batz
2
7
5
0.64
L
Kukulkan
7
4
6
2.5
W
5
9
9
1.06
W
Kukulkan
Ossiitto
Kukulkan
6
2
8
5
L
9
9
2
1.11
W
5
6
12
1.83
W
Kumbhakarna
Tang0Mang0Bang0
Kumbhakarna
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,114
Damage
68,114
107,727
Taken
109,544
88,621
Mitigated
77,194
24,127
Healing
24,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ceasar_salad2
King Arthur
9,627
735
0
14,496
37,742
28,274
618
8,752
27,868
0
47,452
L
Bacchus
DRON21HP
Bacchus
11,297
1,705
759
6,297
24,673
26,179
1,200
9,896
14,557
35,394
0
L
Mercury
DaddyDylz
Mercury
6,042
878
0
0
13,456
4,989
374
2,999
10,307
0
65,747
W
Hun Batz
FB_Hades
Hun Batz
9,646
2,351
0
3,336
17,921
8,294
1,357
5,465
12,456
0
51,921
L
Kukulkan
23,448
1,956
0
500
15,402
9,939
1,985
7,925
7,327
78,500
0
W
17,840
11,824
0
1,750
16,562
6,629
2,542
6,098
10,464
0
73,026
W
Kukulkan
Ossiitto
Kukulkan
18,512
1,008
2,136
2,958
11,212
6,153
1,129
4,940
6,272
76,572
0
L
17,700
11,096
525
1,779
18,271
7,813
915
4,636
13,185
0
78,153
W
21,862
2,314
0
8,825
30,886
32,063
1,177
10,460
20,426
14,831
60,086
W
Kumbhakarna
Tang0Mang0Bang0
Kumbhakarna
9,254
1,614
0
5,122
31,146
35,482
315
7,782
23,364
50,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,858
Gold Earned
59,859
476
Minions Killed
439
0
Camps Cleared
0
2,407,384
Distance Traveled
2,379,098
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,114
397
82
3
0
505,868
5
L
Bacchus
11,753
420
38
1
0
444,956
3
L
Mercury
12,033
430
110
4
0
565,363
9
W
Hun Batz
11,100
396
80
3
0
510,285
1
L
Kukulkan
12,362
442
117
4
0
438,074
0
W
Artemis
12,835
458
96
3
0
407,403
0
W
Kukulkan
12,899
461
130
5
0
517,594
0
L
Apollo
12,597
450
92
3
0
424,837
1
W
Nike
12,960
463
118
4
0
448,176
0
W
Kumbhakarna
13,064
467
52
2
0
523,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role